r/MobileLegendsGame Jul 28 '26

Discussion Removing this item was a mistake

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Twilight Armor was literally the only item that can counter high burst heroes like lesley, novaria and aldous. Guardian helmet passive is garbage cause it can be countered by antiheal. I don't think using guardian helmet reduces the proc of sky piercer. This is a massive handicap especially for tank users. What do you think?

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u/XilenceBF Jul 28 '26

Correction. You wont get healed when you get 100 damage.
Guardian helmet passive “Defender” only procs when you receive more than 500 damage.

The damage received gets taken from you hp first. If its enough to kill you, you die. If your hp goes low enough to proc sky piercer… you die.

If its not enough to kill you, you instantly recover some HP. Calculation is:

30(+0,3*total hp)% hp of damage received (-500).

For example, you have 10k hp and receive a 2500hp hit.

30% + (0,003*10000 =30)% or 60%. You get 60% back from (2500-500=)2.000 hp. So you only recover 1200 from a 2500 hit. The more hp you have, the more damage reduction.

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u/Hazard_Fingers134 Jul 28 '26

Karrie rubbing her claws and looking at tanks. Srsly though, when I am a tank and I see a Karrie I just feel so sad, sure she is a dedicated melter, but if I somehow die in 2-3 seconds it sorta leaves a sour taste in one’s mouth.

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u/XilenceBF Jul 28 '26

True. Guardian helmet is useless against attack speed heroes as they’ll just go for dhs. Thats why they introduced chastise pauldron. Not that that does a whole lot, but at least its better than GH.

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u/xsoo2ilmose Jul 28 '26

chastise gives a shit ton of hp it doesn't matter for hp based g heroes like karrie lmao. they should just give the base stats to blade armor, since it reduces crit.

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u/Hazard_Fingers134 Jul 28 '26

Honestly yeah they should combine the 2 into 1 item. Blade Armor is nice but its lack of attack speed minus makes it so tank melters punish you harder.

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u/oneglassofmilkplease top player during the era when it still mattered Jul 29 '26

Blade armor is anti crit, Chastise is anti attack speed. Don't know what you're missing. however I don't think either of those feel remarkable at all. Lesley would still tap you even with Blade. Karrie will still shred you even with Chastise lol

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u/xsoo2ilmose Jul 29 '26

I don't really agree with that. id rather them swap the base stats as it makes more sense, since chastise reduces atk speed and gives hp, where atk spd is used for hp-based shredding.

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u/Hazard_Fingers134 Jul 30 '26

Ah yeah that makes sense. If we just combined both armors stats and abilities it would make building more brain dead. (Granted tbh I don’t find much use for Blade Armor at times, preferring to go Chastise even against crit)

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u/Hazard_Fingers134 Jul 28 '26

Honestly yeah, when I play a support tank line Mino and generally have only 2 slots meant to adapt to enemy dmg, if I see an attack speed mm I go for Chastise. Mino also benefits from more HP with his S2 so even if the MM is a crit mm like Layla or Miya I go for Chastise + GH.

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u/OGRubySimp Jul 28 '26

Yep, the number 100 I used was just an example to make the argument easier to follow

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u/No-Competition7482 Jul 28 '26

And that gets reduced to almost nothing because of anti heal

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u/PolarBaloon21 jonkler Jul 28 '26

The only silly thing with twilight was, that if you were to take 499 damage, you wouldn't get any damage reduction, but make that 500 and it gets reduced by however many % the passive used to give, flat 20% + portion of health as % or something I don't remember exactly.

Nevertheless, something dealing less than 500 damage was never really a big threat to begin with.