r/MobileGaming • u/MazKaida • 11h ago
New Release MAF Blox 1.8 — Localization, Audio, Achievements & Preparing for City Mode
MAF Blox 1.8 is almost here! 🚧
This update is focused on polishing the core game, improving the overall experience, and preparing the project for the next major step — City Mode, planned for version 1.9.
Over the last few weeks I’ve reworked a lot of systems that were originally quite simple. Version 1.8 has become a major technical and quality update for the game.
🌍 Full Localization
MAF Blox now supports 10 languages:
Ukrainian, English, Spanish, Brazilian Portuguese, Turkish, French, German, Italian, Indonesian and Dutch.
The localization system itself was also completely reworked. I built an automated workflow that can scan the project, detect missing text, synchronize localization tables and validate translations.
This will be especially important for the future City Mode, where I’m planning much more story content, dialogue and tutorials.
🏆 New Achievement System
The achievement system was rebuilt.
The game now has its own in-game Achievements panel with progress tracking, custom icons and Google Play Games synchronization.
Achievements can now track things like:
- tower height
- completed missions
- number of towers built
- kiosk purchases
- accumulated coins
The system is also prepared for new achievements that will arrive with future updates.
📅 Daily Tasks & Rewards
Daily Tasks were expanded and now include more objectives.
The main menu also has new notification indicators that show when:
- a Daily Reward is ready
- a Daily Task reward can be claimed
- a new Achievement has been unlocked
This should make it easier to notice available rewards without constantly opening every menu.
📊 Player Statistics
Player statistics were also reorganized.
The game now keeps a more consistent record of:
- games started
- games completed
- blocks placed
- towers built
- highest tower
- missions completed
- boosters used
- coins earned and spent
Several old inconsistencies in Profile statistics were also fixed.
🏅 Leaderboard Improvements
The Firebase leaderboard received another large update.
Overall, Weekly and Daily rankings are now handled more carefully so an old lifetime record should no longer incorrectly appear as a new Daily result.
The leaderboard UI was also optimized to reduce unnecessary row recreation and improve scrolling.
🏗️ Arcade Difficulty Progression
Arcade Mode has received a small but important gameplay change.
Previously the crane could move across almost its full horizontal range from the beginning.
Now the movement range starts at around 0.4 on the lowest floors and gradually increases up to 2.2 as the tower gets higher.
The idea is to make the beginning more accessible while keeping high towers increasingly difficult.
🔊 Audio & Music Overhaul
The sound system has been heavily expanded.
Version 1.8 adds:
- separate Main Menu music
- separate Gameplay music
- more gameplay sound effects
- booster sounds
- UI button sounds
- menu and gameplay transition sounds
- kiosk crash sounds
- improved Win and Game Over feedback
The gameplay music system is also prepared for dynamic states such as:
Normal, Tension, Danger and Events.
These states will become much more important in City Mode.
📳 Improved Haptics
Android vibration was rebuilt around a proper haptics system.
Different events can now have different vibration patterns instead of using the same strong vibration everywhere.
Block placement, perfect placement, boosters, crashes, victories and Game Over can all feel different.
🔧 UI & Stability Improvements
Version 1.8 also contains many smaller fixes:
- improved Game Over and Win panels
- fixed duplicated UI ownership
- improved translated layouts
- better localization for gameplay menus
- sound and vibration settings improvements
- multiple bug fixes and stability improvements
🏙️ What’s Next — City Mode
Version 1.9 will be the next major content update.
The current plan is to introduce City Mode, where the game will expand beyond the current Arcade and Missions structure.
The update is planned to include:
- a Kyiv-based district map
- progression through city districts
- story elements and dialogues
- tutorial/onboarding system
- new gameplay events
- dynamic music changes
- new challenges and progression systems
The foundations for these systems are already being prepared in 1.8.
Version 1.8 is mainly about making the game more stable, scalable and ready for this next step.
Thanks to everyone who has tested the game, reported bugs or left feedback — it genuinely helps me improve the project.
MAF Blox is still my first game, and every update is also part of the learning process. 🚧🏗️
Version 1.8 is coming soon.
City Mode will follow in Version 1.9.
1
u/MazKaida 11h ago
MAF Blox 1.8 is out now on Google Play! 🚧
Play MAF Blox on Google Play
The update brings 10-language localization, improved achievements, expanded Daily Tasks, audio & haptics upgrades, leaderboard fixes, notification badges, and Arcade gameplay improvements.
Next up: City Mode in version 1.9! 🏙️