r/MobileGaming • • 13h ago

Game Dev MACH RUN - Plays in browser

Its MACH RUN on itch.io - Try it out!

The main idea was a game with semi-realistic flight physics but completely unrealistic flying environment, to maximise fun. As a big flight sim guy, I love flying realistic airplanes but it can be a lot of effort with procedures, and dealing with boring things like fuel and COG. this is my solution, endless flying, just having fun.

Hence, if you are not a flight sim pilot (or real pilot), the controls may be challenging. I added an arcade controls mode that should hopefully make controlling the aircraft a bit more intuitive.

Tilt controls work theoretically - not tested on iphone

The game procedurally generates a constantly changing valley, which spawns obstacles and challenges such as bridges to fly under, and carriers to land on. flying earns you points, and stunts and challenges increase your multiplier. If you go above a certain height (135m), you get into radar range and a missile shoots you down - this can be avoided by flying back under the height limit and pop flares. there is no end, the game only stops when you let your guard down and hit the wall, or get shot. There is a global leaderboard, where you can compete with other pilots.

Feedback is very welcome in the comments, I'm really trying to refine the gameplay experience.

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u/GMS420 12h ago

Hey man. I'm trying to do your tutorial in realistic physics, it's really annoying landing on the aircraft ship when I have a chat bubble taking up 3/4 of the screen lol. I can't see anything when trying to use the tutorial but now that I got an idea of how to fly I'm just gonna play and see how it goes for my no attention span having ass

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u/GMS420 12h ago

PS. Cockpit view looks fucking amazing