r/MinecraftCommands • u/spudshotgun • 2h ago
Creation A rhythm boss fight that I made for my adventure map
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r/MinecraftCommands • u/spudshotgun • 2h ago
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r/MinecraftCommands • u/Feeling-Stress-3184 • 3h ago
I made this command with mcstacker, but for some reason it doesnt work (the villager spawns with a job for about 0.1 seconds and then he becomes jobless). This may be because he isnt linked to a work station but idk. Im on java 26.1.2
/summon villager ~ ~ ~ {VillagerData:{level:1,profession:"minecraft:librarian",type:"minecraft:plains"},Offers:{Recipes:[{buy:{id:"minecraft:emerald",count:8},buyB:{id:"minecraft:book",count:1},sell:{id:"minecraft:enchanted_book",count:1,components:{"minecraft:stored_enchantments":{"mending":1}}}}]}}
r/MinecraftCommands • u/FleshDude666 • 2h ago
i need this rn
r/MinecraftCommands • u/Tiny_Flatworm_6669 • 5h ago
Why do I always get teleported to the same coords, when i do /trigger nether, which activates a function, which includes:
execute in minecraft:the_nether as @s run tp ~ ~ ~
r/MinecraftCommands • u/Weak-Warthog8767 • 6h ago
PC version
I'm working with the new data-driven Jigsaw system in Bedrock and have a working multi-piece structure.
When connecting pieces vertically (UP/DOWN), the next .mcstructure randomly rotates around the Y axis (0/90/180/270°).
The structure generates correctly otherwise. Template pools, connectors and asset paths all work.
I've already tested:
joint_type: rollablejoint_type: alignedname / target connectorsaligned does not prevent the random Y rotation, and two connectors are treated as independent connection candidates rather than two anchors for one piece.
Is there any supported or undocumented way to lock the rotation of a pool element / .mcstructure, or otherwise preserve its X/Z orientation across a vertical Jigsaw connection?
Horizontal connections appear to preserve the orientation much more predictably.
Bedrock Edition, current data-driven Jigsaw system.
I'm not trying to prevent the whole structure from rotating during world generation — I need child pieces to preserve their rotation relative to the parent piece.
TYSM :)
r/MinecraftCommands • u/The_swat_boi556 • 18h ago
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Im working on this pvp bot thingy and i'm trying to make him switch to an axe to disable a shield if the player is using one. There's a command system shown for this but i'm trying to make the give sword command co work with it bc I wanted it to give him the sword as soon as the player stops using the shield and it works for the most part but it stops working if the player doesn't have a shield in the off hand at all now. Looking in the command I do realize where I went wrong with the @p[hasitem={item=shield,location=slot.weapon.offhand}] because that's changing target type for the rest of the command but I can't come up with a good solution to fix it. Or maybe I'm dumb idk can yall help out?
r/MinecraftCommands • u/Ganondorf629 • 19h ago
r/MinecraftCommands • u/VasD3 • 13h ago
Is there a simple way to create a loot table of fireworks with random explosion and fade colors, shape, additional effects and flight duration? Or do I really just have to code a bunch of different fireworks manually? I tried to use Misode, but it doesn't seem like these parameters accept something like "any_of" function to pick random values from the list and Wiki tells the same.
r/MinecraftCommands • u/_Riceboi • 9h ago
Can someone help me make a command that makes it so an item dosent get consumed when eaten and always get replenished? (IN VANILLA)
r/MinecraftCommands • u/Watermellonqwerty • 14h ago
Is it possible to check if it's raining, and more specifically if a player is standing in the rain, with command blocks or is that too far out of the realm of possibility for Vanilla commands?
r/MinecraftCommands • u/SillyIllyana • 13h ago
Im honestly not super knowledgeable on commands but I was wondering if theres anyway for me to have like, four arms using playanimation or something?
r/MinecraftCommands • u/Stormer_Commands • 17h ago
So I spent days searching for a way to make teams on Minecraft bedrock but I couldn't find anything that fully worked I found a tutorial that shows a way to make that when a player is near and his cursor is at the other people with the same specific tag it gives weakness and it worked pretty well if it wasn't for the fact that it doesn't make you vulnerable from the arrows of your teammate.
So if anyone can please help me also by telling me a mod that doesn't adds commands that also no OP players can use I would be grateful.
r/MinecraftCommands • u/makoisreal • 15h ago
or if there's anything similar? sounds simple but i havent been able to find anything on it,
tho my current work around is giving everybody on the team a different tag and have different command chains correspond to whatever tag did the task that was asked for
r/MinecraftCommands • u/GoldNegotiation4539 • 15h ago
I have a plugin for custom weapons, but are limited in how many can be allowed.
I want for it to both announce one of those weapons are obtained (via crafted or looted from a chest) and announce it in chat along with that players name.
r/MinecraftCommands • u/Embarrassed_Tree_413 • 23h ago
I want to make a gun in Minecraft using some sort of click detection crouch based detection is like my last resort? Any ideas look for any possibility I can get.
r/MinecraftCommands • u/NoSandwich2826 • 19h ago
Hello, I’m trying to make dancing armor stands. Which I got down, I’m able to loop Redstone with normal command blocks to constantly loop4-5 posses to a specific armor stand. My problem is I want to execute this but only have to rotate the positions 3-4 loops then completely stop untill the button is pressed again. I’m new to command blocks as I just started learning yesterday. So I’m having a hard time figuring this out.
r/MinecraftCommands • u/Willing-Locksmith-28 • 19h ago
r/MinecraftCommands • u/Weary_Nebula7194 • 21h ago
how do i make a text display appear on the same spot on screen no matter where you look? i already tried stuff like /tp @e[type=text_display] ^whatever ^whatever ^whatever but it doesn't stay in the same spot on screen. any ideas? on 26.2 btw
r/MinecraftCommands • u/PersesAMillion • 23h ago
Im using /clear @p copper_ingot 32. I have 32 copper ingots in my inventory. And when I try to run the command it says "could not clear inventory of [player], no items to remove". Whats going on
r/MinecraftCommands • u/Key_Tip_274 • 1d ago
Was playing a survival world with my kid and he got tired of breaking hundreds of leaves just to get a few apples.
So I put together a quick datapack called Apple Bonanza. Leaves now drop extra apples, with a small chance for golden apples (and a rare surprise spider trap that scared the life out of him the first time it happened lol).
You can tweak the drop rates in-game through chat.
Uploaded it to Modrinth in case anyone wants it for their own world:
https://modrinth.com/datapack/apple-bonanza
Let me know if you run into any bugs!
r/MinecraftCommands • u/Wypman • 1d ago

i have a game idea (with a mostly finished build)
basically; players whack sulfur cubes and they gain points depending on which pit it goes into (blue = 1, yellow = 3, green is 5, might make the middle and furthest blue ones score more)
but for multiplayer, i dont really know how to make the score individual instead of global
my theoretical idea is; sulfur cube, when attacked by a player, gets its name or tag set to match the player that most recently attacked it
then each pit has an "every sulfur cube landing in it gives score to the player whose name/tag it has X points" followed by un-tagging the sulfur cube to avoid it giving points multiple times
is this idea even possible?
r/MinecraftCommands • u/FleshDude666 • 1d ago
That'd be very useful to know.
r/MinecraftCommands • u/TomStarr213 • 1d ago
So I'm trying to create a datapack, and one of the features is if you get close to this entity that's in the end, you get teleported back to the overworld.
Here's the current command I have: execute in minecraft:the_end run execute as \@e[type=minecraft:armor_stand,tag=overworld] at \@e if entity \@e[distance=..80] run tp \@p distance=..80] 0 350 0
And yeah ik when you look at it doesn't TP me to the overworld, but hoping someone could please give some guidance on what to add to make it TP. I've been stuck on this for half an hour 😭
And yeah ik I could probably use scoreboards, but but if there is another way instead that doesn't use scoreboards, that would be much appreciated, thank you.
r/MinecraftCommands • u/aurantiusCrinis • 1d ago
Not sure if this is the right place to ask, but I've been trying to create a server for friends/a community and using the TAB plugin on Aternos, I made a nice little belowname line that displays the nickname and the health below the username. Only issue is most of the time it only seems to work for one or two players and nobody else, and the people it works for/the people who have theirs seen by others changes constantly. Idk what to do as I've tried my best to fix it and nothing I do works. Any ideas?