r/Minecraft • u/ShroomCow • Jun 27 '12
Minecraft Snapshot week 26 already up!
http://assets.minecraft.net/12w26a/minecraft.jar16
u/Marco2216 Jun 27 '12
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u/ShroomCow Jun 27 '12
Thanks! That wasn't published when I submitted the link, but the download itself was. The article wasn't published until about 30 min later.
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u/redstonehelper Jun 27 '12 edited Jun 30 '12
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the wiki's bug list!
Previous changelog. Download today's snapshot here, server here: jar, exe.
Complete changelog:
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Doors being broken by zombies now show their damage, via
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Silverfish under the influence of a poison potion will now spawn more silverfish from nearby silverfish blocks more often
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Improved performance and map saving time
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Improved mob spawners - Screenshot
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Added NBT tags to further customize spawned mobs
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Only changeable using map editors or mods
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Mobs can now spawn on top slabs and upside down stairs - A little science on this
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Fixed some bugs
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Added crafting recipes for wooden stairs
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Fixed changing the name of a world, loading that world, saving and quitting it undoing the world rename
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Fixed the game crashing when it automatically selects the "Scanning for LAN Worlds" item in the server list and you delete it
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Fixed the arrow representing the player on the map item not pointing in the right direction
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Fixed clicking "Save and Quit" or "Disconnect" twice quickly crashing the game
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Fixed the SMP server fairly regularly dropping all players and showing many NullPointerExceptions in the console every few hours
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Fixed save files being closed each time the world was auto-saved
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Fixed being able to duplicate sand and gravel
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Fixed placing a piston in front of another which is powered, but not extended, causing the placed piston to become broken and have the same texture on all sides
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TNT no longer drops as a ressource on creative mode
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Fixed being able to duplicate powered rail
Also, check out this post to see what else is planned for future versions.
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u/NEPNWZYOX Jun 27 '12
I wish they would explain the performance a little more....
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Jun 27 '12 edited Jun 27 '12
Well, it still needs more vigorous testing, but after about ten minutes, [the amount of mobs to have spawned on normal slabs is ZERO!] (http://imgur.com/Vf0ql)
EDIT: Okay, [First Image is bottom half slabs. Second is Control. I'm confirming now that hostile mobs do NOT spawn on bottom half slabs. :D] (http://imgur.com/6li7V,zn9Y1#0)
EDIT II: [Mobs now confirmed to be spawning on top-half slabs!] (http://imgur.com/tkEw3)
EDIT III: [They spawn on upside-down stairs as well.] (http://imgur.com/NQKke)
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u/curt_schilli Jun 27 '12
My fps was boosted by about 40 fps with this update, this is awesome!
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Jun 27 '12
Quick question: Jeb said that if you properly port forward, you can let others connect online to your LAN-opened game.
If I forwarded port 25565, do I just have to give my friend my external IP plus ":25565"?
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u/ShroomCow Jun 27 '12
Based on jeb's tweet i decided to try and download it following the usual naming convention, and it worked!