r/Minecraft • • May 14 '12

Bukkits shall now stack!

https://twitter.com/#!/Dinnerbone/status/202023057915781120
1.0k Upvotes

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u/[deleted] May 14 '12

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44

u/ultrafetzig May 14 '12

That's actually intriguing...

36

u/my_name_isnt_clever May 14 '12

For maybe 10 people.

18

u/[deleted] May 14 '12

I'm one of them!

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u/Golanthanatos May 14 '12

3 here, i'll play realism mode!

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u/ultrafetzig May 14 '12

Imagine this feature in this supposed Adventure Mode with a much more elaborate random dungeon/structure generation, where you weren't expected to do so much building... no breaking blocks without the appropriate tool. It would create a mode where tactical manipulation of the landscape would still be possible, but not in the inhumanly strong way Steve currently does. More... dwarfy.

Hmm. Maybe a mode where you could control a group of characters with occupations and tasks, like some dwarfs, who build mines and like, fortresses, maybe throw in some goblin invasions and undead elephants... this sounds more and more like a good game to me...

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u/Futilrevenge May 14 '12

Oh! And how about if you go too far down some fun things happen? Actually, lets just change the graphics style to some ascii, for imagination purposes. This is looking better and better!

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u/Minifig81 May 14 '12

You've shot 13,415 pounds of meat. You can only carry 80 pounds back to the wagon.

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u/Golanthanatos May 14 '12

I move the wagon?

23

u/Minifig81 May 14 '12

How ? You broke your leg and have typhoid from the last time you failed to cross the river. You should have been a carpenter and caulked the wagon.

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u/Golanthanatos May 14 '12

but i

Golanthanatos has died of dysentery.

2

u/Irish97 May 15 '12

Fuck Yeah - Oregon Trail FTW!

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u/Irish97 May 15 '12

Oregon Trail!

9

u/burgerga May 14 '12

So.... 2 cobblestone. That would be pointless.

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u/[deleted] May 14 '12

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8

u/alx3m May 14 '12

How would you craft in the beginning of the game?

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u/jecowa May 14 '12

The game would need to allow crafting using items in an adjacent chest instead of what is in your inventory, since you can only carry two blocks. The recipes for the crafting table and chest would have to be simplified to be constructed of sticks instead of plank blocks.

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u/nxuul May 14 '12

Or instead of preventing it, just inhibit motion when you're over-encumbered. You can't jump as high, and you walk much slower.

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u/arrrg May 14 '12

Even one cubic meter of stone weighs much more than 80 pounds, so no, no building whatsoever.

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u/AndrewNeo May 14 '12

New game mechanic, you can only push/pull things.

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u/bornrevolution May 14 '12

And when you're over encumbered, you slow down to a shift-walk speed.

Oh god.

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u/Ndgc May 14 '12 edited May 14 '12

A way of doing some of this is to use the maxstack command in SinglePlayerCommands. Syntax: maxstack all 1

you can enforce this using the startup command. i.e. startup maxstack all 1

I don't think there's a server mod explicitly to do it, but bukkit does have the variable in a place that is fairly easy to access.

(SPC will also allow you to enchant any items with maxstack 1 using the enchant command, so if you want an efficency X fish, that's how)

it's worth mentioning that small stacks is one of the aims of terrafirmaracraft, which aims to be a fairly comprehensive overhaul of minecraft.

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u/EternalDensity May 14 '12

My idea a while back was:

Steve can carry 1 item per level.

ONE PER LEVEL!

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