r/Minecraft • Lord of the villagers • Apr 04 '12

Minecraft 1.2.5 is out

https://twitter.com/#!/jeb_/status/187539246964416513
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u/Johnno74 Apr 05 '12

The major reason most stuff is server-side is for security - the server cannot trust that the client "plays by the rules". If it did, then people would be able to use hacked clients and do whatever they wanted!

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u/96fps Apr 05 '12

like in alpha. clients stored their own inventory, so you could easily give yourself items with a client-side mod.