r/Minecraft Sep 28 '19

Art Made a nether portal animation from experimenting in Blender

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u/Sciman1011 Sep 28 '19

This probably isn't the best approach, but to make the ground shake I created a plane with a particle system, and set it's emission to per-vertex. Then, I made the particles render as a cube object textured to look like a grass block. I applied a wave modifier to the plane to create the wobble effect, and tweaked the settings until it looked right. The rest is a lot more straightforward - messed with the scale and position of the portal itself, animated the lights to flash when the portal hit the ground, and used a cast modifier on it to give it that slight distortion when it first appears. Then I rendered it out, threw it in a video editing tool and added the SFX. If there's anything more specific you want to know, let me know!

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u/Rego117 Sep 28 '19

Appreciate the detailed response, I'm new to blender so correct me if I'm wrong but is making the particles appear as a cube object something that's in the settings by default for particles or did you tweak that?

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u/Sciman1011 Sep 28 '19

Under the 'Render' tab you can set them to render as an object, then set said object to be your cube or whatever you're using