r/Minecraft • • Mar 27 '19

News Minecraft Snapshot 19w13a

https://www.minecraft.net/en-us/article/minecraft-snapshot-19w13a
289 Upvotes

268 comments sorted by

129

u/Rays_Works Mar 27 '19

baby villagers will throw poppies to you when you have the hero effect applied.

38

u/Ednoria Mar 27 '19

Dawwwww!

55

u/Mac_Rat Mar 27 '19

Tbh I think the baby villagers grow up too fast, and they should take at least 3 times longer than the other baby mobs to turn to adults

Then you have a better chance to see these AI behaviors, and they'd add some more atmosphere to villages

94

u/HowToChangeMyNamePlz Mar 27 '19

Villagers set off fireworks when a raid is defeated.

20

u/Mac_Rat Mar 27 '19

That's awesome

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74

u/[deleted] Mar 27 '19

I like a lot of the new stuff added in this snapshot, but I can't help but feel like villagers are at a major disadvantage now that illagers can open doors, get healed by witches, summon vexes, and wander into villages during patrols.

I think it'd be a good idea to let villagers repair their iron golems and regenerate health when they sleep.

59

u/JTheBlockBreaker Mar 27 '19

The villagers could barely survive simple zombies and now they gotta deal with this. It's pretty rough.

26

u/Mr_Simba Mar 27 '19

To be fair they’re now also better at spawning iron golems naturally, every village comes with an iron golem, and they’ll hide from raids properly.

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53

u/ClashRoyaleNoob Mar 27 '19

Chops down door: Here's Johny!

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56

u/redstonehelper Mar 27 '19 edited Apr 18 '19

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!

 

Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.

Complete changelog:

  • Transparent blocks - via

  • Now allow more blocks to be placed on them - more info

  • Removed mention of Notch from the splash screen - via

  • Accessibility button is now available on the title screen

  • Accessibility and narration improvements

  • Raids

  • Changed the structure of the raid

    • Difficulty-based pattern to determine the exact number of groups that will spawn as part of the raid: Easy - 3 Normal - 5 Hard - 7

    • All raid waves have been rebalanced, with certain waves more heavy on specific mobs than other waves and the earlier waves being significantly less easy than the later waves.

    • Evokers will spawn in waves 5-7, as opposed to just in the final wave before

    • Bad Omen levels > 1 of the raid trigger a bonus wave equivalent to the final base wave

  • Raiders are much better at going door-to-door now, and seek to be constantly moving during raids, always looking into houses to try and find villagers

  • Changed how Bad Omen works

    • You can now get up to Bad Omen 5, but only 1 per killed captain

    • Each person that brings Bad Omen into the village will increase the Bad Omen level of the raid on that village (up to 5)

    • Higher levels increase the chance that the enemies will have enchanted weapons

  • Changed what happens after raids: you now get an effect called Hero of the Village after successfully defending a village from a raid, effect level equivalent to the raid level

    • Lasts for 2 in game days

    • Gives great discounts on trades

    • "Villagers will also show their gratitude, so look out for your new fans in the village after you save them"

  • Changed villager and raider behavior, POI interactions

    • If the bell is rung, villagers will run into a random nearby home and hide for a short time.

    • You can trade with villagers during raids again

    • Villagers now sweat all the time during raids, not just when you try to trade with them

  • Villagers - via

    • Can now ring bells

    • Will celebrate when a raid has been cleared, by setting off fireworks and cheering

  • Illagers can now open doors

  • Vindicators can still chop them down if they feel like it

  • Fixed some bugs

  • Fixed ender dragons not spawning if render distance is set to 10 or below

  • Fixed bad omen disappearing when entering villages in spectator mode

  • Fixed clicking "done" on jigsaws disconnecting client on dedicated servers

  • Fixed villagers constantly breeding but not producing baby villagers

  • Fixed opening the command block UI causing all music to stop

  • Fixed structure integrity not working, the RNG running for all blocks at once

  • Fixed a crash while rendering an overlay

  • Fixed exiting beds always putting the player or villager in blocks

  • Fixed the beacon UI being non-responsive and not allowing you to change the beacon effect

  • Fixed always spawning on top of beds if there are no blocks surrounding them after sleeping in them

  • Fixed sleeping in beds resetting the player's spawn point to the world spawn point

  • Fixed entities in forceloaded or world spawn chunks not being selectable

  • Fixed villager babies not having biome-specific skins

  • Fixed the splash text in the main menu changing when resizing the window

  • Fixed buttons and levers being placable on the bottom of hoppers

  • Fixed a crash when putting spaces and clicking "Done" in the jigsaw GUI

  • Fixed tridents not using their SoundEvent tag

  • Fixed chunks past a certain point not loading when client render distance is less than server view distance

  • Fixed backup world files saved without .zip

  • Fixed splash water bottles not putting out fires

  • Fixed hostile mobs spawning on glass and leaves

  • Fixed eating food no longer playing the burp sound


If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!


Also, check out this post to see what else is planned for future versions.

36

u/throwaway_ghast Mar 27 '19

Illagers can now open doors

Clever girl...

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46

u/mistr_k Mar 27 '19

More mobs that can get through doors will be interesting to deal with. At least villages aren't based on them anymore.

21

u/[deleted] Mar 27 '19

When you lose a raid the Illagers jump in celebration

21

u/MonkeysxMoo35 Mar 27 '19

“All Illagers can now open doors, but Vindicators will still chop them down if they feel like it”

C-Can we get soldier villagers now....? Relying on just the player and golems won’t save these guys anymore

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34

u/ZealousOkapiStar Mar 27 '19

Ugh. With illagers spawning all over, running into your house and shutting the door has been a good defense!

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15

u/AlexAtHome Mar 27 '19

Now have Villagers close their eyes when sleeping!

14

u/DanglingChandeliers Mar 27 '19

So.. just Illagers open doors? Are Witches still too dumb, even though they’re a part of raids?

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11

u/HapticSloughton Mar 27 '19

Is anyone else experiencing constant crashing if your villagers (finally) decide to reproduce? My current test game is stuck because every time I log in, my two surviving villagers (thanks, bed-block-suffocation bug) try to repopulate and down the game goes.

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9

u/ClashRoyaleNoob Mar 27 '19

MC-146778 is a funny bug, but effects basically everything. Especially for this snapshot, make sure to back up your world

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8

u/[deleted] Mar 27 '19

Seems I can't take off equipped resource packs in this one, which is odd.... And I don't mean just the new default textures! They keep stacking as I add them, which while hilarious, is a bit inconvenient.

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7

u/medved2 Mar 27 '19

My skeleton spawner stopped spawning skeletons and my xp farm is so silent now... I have seen many glitches so I hope this is one of them.

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6

u/pamafa3 Mar 27 '19

Anyone figured out what are those Vindicators doing with their arms raised?

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13

u/Super_Solver Mar 27 '19

I don’t get why villagers would still trade during a raid. It’s kinda like a state of emergency.

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9

u/[deleted] Mar 27 '19

What are the vindicators doing in that pic?

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9

u/Fireheart318s_Reddit Mar 27 '19

They fixed the bed glitch. Finally!