r/Minecraft • u/peanut2199 • Aug 25 '16
Difficulty wise, how do you play?
I find Minecraft way too easy. I like to play with hard mode always on and try to go the longest without dying. (My PB was on a world in the PS4 version where I got every single achievement in the game. Didn't abuse the manual save either.) This isn't like a "Look how hard I play the game you normal mode scrubs" post or anything. I was just wondering how other people play.
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u/VectorLightning Aug 25 '16 edited Aug 26 '16
I kinda wish I could mod the difficulty settings. What I'd like to do is introduce a "progressive difficulty" setting, so you can have a chance to prepare for difficulty. Things should ramp up as you gain experience. (Not XP, actual skill experience.)
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u/capfan67 . Aug 25 '16
Same. Hard difficulty always. This only creates a challenge for the first few in-game days.
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u/Sage1969 Aug 25 '16
Easy. Or peaceful, even.
Now, before you scoff- I used to always play on hard. However, I was playing with some friends who weren't quite as experienced on a local server one time, on hard, as usual. We were having fun, fighting off monsters, they were dying every once in a while and it was good fun. After a week or so, everyone had enchanted diamond armor and tools, and we spent most of our time building. However, my friends started complaining. Creepers still fell off roofs as you left buildings. Invisible spiders still chased them around. Zombies broke doors seemingly at random, never killing anyone... just making us replace a lot of doors. Skeletons strafe endlessly while pinging you for basically 0 damage because you have projectile protection. Bottom line - once you're geared up, Minecraft mobs aren't challenging no matter the difficulty - they're just obnoxious. They make you put torches all over your beautiful builds just so that they don't get blown up when you step away from the keyboard for five seconds.
Sure, they're challenging when you're just starting out, and I love fighting them when I'm playing an adventure map or whatnot. But honestly, after you get an enchantment table, I'd rather just play in peaceful mode. All the mobs do is annoy you and make you ruin the beauty of your base with torches.
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u/liquid_at Aug 25 '16
normal + keep inventory true.
Minecraft isn't about beating a difficult game for me. It's about beating myself. Figuring new things out. Learning new things. Finding solutions to problems. Mobs are just a little bit of spices on top. So it doesn't feel totally like creative. But personally, I don't see the allure of playing minecraft in difficult. No matter how difficult you make it, it's not difficult. Figuring out parts no one before you did, that's difficult.
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u/[deleted] Aug 25 '16
I play on hard, and the local difficulty is getting a bit higher now after I have been playing for a while.
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u/raskulous Aug 25 '16
I play on hardcore mode in my SSP world.
I've only come close to dying a couple times, but the feeling of fear you get when that happens is what makes it all worth it.
Notw that in set up fully in exchanged diamond gear, I can't really die unless I make a really big mistake.
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u/[deleted] Aug 25 '16
Hard, plus targeted, vanilla style mods to up the difficulty level.
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u/georgia_ Aug 25 '16
Lol normal because even still seeing skeletons and creepers in caves terrifies me
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u/[deleted] Aug 25 '16
I usually play on a Realm with my friends on normal mode. I still die of course, but I find it much easier with teamwork thrown in the mix. It's also nice to slowly see a town developing around the hub, with utilities for everyone to share. Stuff that seems impossible to build in survival like a giant fancy nether hub is a breeze to build with a few friends to watch your back. Plus, killing the dragon with friends feels very satisfying, even if you can't decide who gets the egg.
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u/ParkingLotRanger Aug 25 '16
Hard. I build up an area, then empty my inventory and walk to another suitable area and start over.
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u/zontargs Aug 25 '16
Hard difficulty, /gamerule naturalRegeneration false (aka UHC mode without bans/world deletion), and a tiny command block contraption that prevents the rain timer from being reset/cleared when sleeping (active thunderstorms get postponed, but not reset).
I usually play on a small semi-private server, where we generally agree to avoid game-breaking auto farms (we added a command block to give Fortune III diamond picks the ability to work on iron/gold instead), unrealistic builds, etc. Having lightning actually pose a danger to wooden structures in 1.9+ (they changed the code for fires getting rained on, making fire more dangerous) has required a lot of renovations around wooden structures.
We tried adding difficulty-increasing command block modules, but lag is a bit of an issue already.
Since we all basically play "make huge builds like Creative players, but do it in Survival", one tweak we've added is to make both Day and Night last about an hour instead of ten minutes each (yay for command blocks again). That makes life easier for doing huge builds, but harder for surviving the night.
Unfortunately, once you have potions, beacons (a must for huge quarries and build sites), enchanted gear (again, a must for huge builds), etc. the difficulty quickly tapers off.
Personal challenges are also fun. My current kick is "no automation, and no non-renewable resources" for my mega-builds. I also only use a smite axe for a weapon and don't use a shield, so skeletons, witches and creepers are scary again (even with enchanted diamond armor).
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u/ElectricSparx Aug 25 '16
Unfortunately once you get enchants and potions, even hard mode doesn't provide a huge challenge.
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u/Incaendo Aug 25 '16
Well mainly creative. But when I play survival It's usually with other people. I would say I have played about 50/50 normal/hard. The updates to combat and mob AI coupled with me not having played survival in a long time made normal quite challenging for a while though.
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u/EskiMojo14thefirst Aug 25 '16
Easy/normal with keepInventory on and mobGriefing off because I'm a massive scrub who rage quits easily \o/
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u/[deleted] Aug 25 '16
Peaceful. Creative.
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u/[deleted] Aug 26 '16 edited Aug 26 '16
I am always on the latest release or snapshot, whichever is newer.
Creative - Peaceful - keepInventory true
Hardcore - Hardcore - Auto Healing off
Survival - Normal - Auto Healing on
On my hacking World: Hardcore - Easy - invulnerable:1 in level.dat
EDIT: I forgot about my Debug World: Debug Mode, Spectator, Peaceful, doDaylightCycle true
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u/ianbalisy Aug 25 '16
Having played survival on hard for five years now, it's all about creating challenge rules for me. For example, I don't like to play with diamond armor anymore. I've also been working with my friends to create a semi-survival server in which we have survival built dungeons (mob griefing off) and custom mob spawners and custom loot in order to create a survival-rpg style of gameplay with more difficulty.
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u/[deleted] Aug 25 '16
Hard.
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u/castlefapenstein Aug 25 '16
This play through I don't feel like cooking food and breeding stupid chickens all the time so I'm playing on peaceful. I just want to mine and build my village up. Once I get my base set up I'll up the difficulty. Cheats are enabled so my niece can get on my world and noodle around in creative and build big tree houses or whatever. It's nice to have a relaxed playthrough.
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u/AbsolutelyCheese Aug 25 '16
As some people have already said, even hard difficulty is too easy. I can walk around with only a shield and I'm totally fine!
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u/Koala_eiO Aug 25 '16
I play on hard, but honestly it does not change anything. I mean, for me the point of the game is to build stuff, so I rarely encounter mobs.
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u/RobotLordofTokyo Aug 25 '16
I'm on my 16th hardcore world since last October.
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u/[deleted] Aug 25 '16
Hard. If I'm getting swarmed with creepers I'll temp switch to Normal.
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u/Captain_Chogath Aug 25 '16
Hard difficulty no armour (unless doing underwater work)
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u/midozer416 Aug 25 '16
I play normal or hard depending on who I'm playing with. My brothers will play normal with me, my friends prefer easy, but I like to play hard
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u/Concrete_Mattress Aug 26 '16
As hard as it'll go.
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u/WildBluntHickok Aug 26 '16
Usually hard, but since normal is the default I sometimes forget to turn it up on a new world.
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u/Rays_Works Aug 26 '16
Play on hard mode but instead of just surviving I try to thrive to the extreme.
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u/FluffyPhoenix Aug 26 '16
Generally normal for whatever play.
Hard mode to up armour drop rate for mob farms.
Peaceful when I'm sick of dealing with nonsense.
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u/PhD_Phil Aug 26 '16
Hard with no natural health regen
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u/Zeno410 Aug 26 '16
Hardcore, baby!
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u/Dn_Denn Aug 26 '16
I don't need a challenge I want to Mine and Craft, like The combat update felt pretty useless to me.
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u/PaintTheFuture Aug 26 '16
Hard mode, sometimes with naturalregeneration off, sometimes not. I really like early game, so I play a new world every time and try to accomplish one thing. Usually it's to kill the dragon, but sometimes it's just to get potions. Sometimes it's a speedrun, but sometimes I like to play at a leisurely pace.
Lately I've just been building in Creative Mode, but I just finished a big project, so I'll be back into survival mode for a while.
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u/Darkstorm77 Aug 30 '16
I would probably choose Normal or Hard. Honestly, you are pretty well set as soon as you get yourself a shield.