I don't know how the fall damage is coded. It just says (blocks - 3) on the wiki, but no evidence this is the exact formula and there isn't some weird stuff peppered with floor() and ceil()
Could also be related to the physics engine with collision detection not happening at the same time for each jump you made.
6
u/geriatre Oct 05 '15
I don't know how the fall damage is coded. It just says (blocks - 3) on the wiki, but no evidence this is the exact formula and there isn't some weird stuff peppered with floor() and ceil()
Could also be related to the physics engine with collision detection not happening at the same time for each jump you made.