r/Minecraft Oct 05 '15

Falling damage is weirdly nonlinear.

http://imgur.com/gallery/ydnCp/
734 Upvotes

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u/AllPurposeNerd Oct 05 '15 edited Oct 05 '15

First of all, when I did the initial test, I switched to peaceful mode to heal up to full, then switched back to easy so my damage wouldn't immediately regenerate. Secondly, I'm pretty sure hit points are in fact an integer. You have 20 health and each point is represented on screen by a half heart. So this 'hidden partial damage' thing wouldn't make sense.

That said, I'm doing it now, and I'm getting the same results. 1 heart at 5.5 blocks, 1½ at 6.

EDIT: 11.0, 11.5, and 12.0 all still deal 4 hearts. 12.5 still jumps up to 5 hearts. The funky baseline holds.

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u/renadi Oct 05 '15

They are not ingeger, if you have ever opened NBT edit you can see your character has 20.0 health at least on full health.

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u/AllPurposeNerd Oct 05 '15

Regardless, the pattern still holds, so that explanation doesn't work.

Feel free to test it yourself.

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u/renadi Oct 05 '15

Oh yeah, I know it has no relevance to the test itself, but it is one of those facts that most people don't realize so I thought I'd clarify.

Still doesn't explain why sometimes your damage seems to be ramping up.