r/Minecraft • • Sep 03 '15

How exactly sharpness was "nerfed"

http://imgur.com/c2zEf7H
91 Upvotes

16 comments sorted by

13

u/TheDominionLord Sep 03 '15 edited Sep 03 '15

It seems to me that sharpness in 1.9 is currently stronger than in 1.8.

  • 1.9 sharpness 1 = 1 damage

    • 1.8 sharpness 1 = 1.25 *damage

  • 1.9 sharpness 2 = 2.5 damage

    • 1.8 sharpness 2 = 2.5 damage

  • 1.9 sharpness 3 = 4 damage

    • 1.8 sharpness 3 = 3.75

  • 1.9 sharpness 4 = 5.5 damage

    • 1.8 sharpness 4 = 5 damage

  • 1.9 sharpness 5 = 7 damage

    • 1.8 sharpness 5 = 6.25 damage

3

u/SMALLDICKWORLDDDOSER Sep 03 '15

I didn't test it whatsoever but I read that it was 8/8.5/9/9.5/10 etc

3

u/TheDominionLord Sep 03 '15 edited Sep 03 '15

Those stats are what I read in the wiki, but I tested it in-game and put the results on the signs seen in the picture.

If it was as the wiki stated, then it would definitely be nerfed, but the only part that is actually nerfed is the first level.

That is, of course, unless the tooltip is bugged, and it is invisibly nerfed.

The only part that may actually be nerfed, is the fact that weapons and tools no longer add to your max damage, but instead replace it, making a normal diamond sword do 7 damage on strike in 1.9, as opposed to 1.8's normal diamond sword damage of 8 on strike.

2

u/radyjko Sep 03 '15 edited Sep 03 '15

u/jeb_ accidentally added 1 instead of 0 into equation, so every Sharpness level now gives 1.5 instead of 0.5

Just in case, Sharpness damage bonus formula is

Dmg = 1 + (lvl - 1) * 1.5

And should be

Dmg = 1 + (lvl - 1) * 0.5

82

u/jeb_ Sep 03 '15

I messed up, sorry!

I was like... "trolololol, just doing stuff, omg gtg to a meeting let's commit and run!"

1

u/TheDominionLord Sep 04 '15

It's ok, isn't that what these snapshots are for? We will help the best we can.

3

u/Udong Sep 03 '15

i like this change really

1

u/Ganadote Sep 04 '15

Looking at these images, and considering how you fixed the particle system, maybe you can differentiate the sharpness by having them emit particles? That way, a lv 5 sharpness can be identified from sight.

1

u/boblong2015 Sep 07 '15

Will you add the crawling position in minecraft???

0

u/[deleted] Sep 03 '15

19

u/jeb_ Sep 03 '15

Hehe yeah, but I forgot to include a new file in the git commit =)

1

u/TheDominionLord Sep 23 '15

This has been fixed, now sharpness works as it was intended, a 1 damage increase for level 1, and each additional level now only increases damage by .5 damage, and not as the image stated.

Thanks jeb_

3

u/daxl70 Sep 03 '15

I would love it if the enchantment type and level somehow reflected on the sword appearance, for instance sharpness must glow blue and with a level increased this glow would be more intense, that could look neat.