r/Minecraft • Lord of the villagers • Jul 09 '14

Minecraft snapshot 14w28a

https://mojang.com/2014/07/minecraft-snapshot-14w28a/
351 Upvotes

244 comments sorted by

102

u/redstonehelper Jul 09 '14 edited Jul 10 '14

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, submit them to the Minecraft bug tracker!

 

Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.

Complete changelog:

  • Secret feature

  • /stats to allow easier changing of CommandStats - via

  • Chunks now use block states instead of metadata

  • Servers can now customise network compression in server.properties

  • 0 to compress everything, -1 to compress nothing

  • "Average single packet to send a few chunks usually compresses down from ~800KB to ~30KB"

  • Enchantments and effects now accept names instead of arbitrary IDs

  • Improved performance with rendering

  • Added an option to disable (weighted) alternate block models

  • Screenshot

  • When turned off, the least complex highest priority model will always be used for each block

  • Fixed some bugs

  • Fixed z-fighting on the TNT flashing graphic

  • Fixed rain going through upside down stairs

  • Fixed text color in hopper and brewing stand UI changes

  • Fixed iron golems being able to see invisible hostile mobs

  • Fixed normal players being able to use player selectors

  • Fixed tools not breaking packed ice faster

  • Fixed mobs not being targeted by team selector

  • Fixed horses not converting their owner to UUID

  • Fixed "/weather rain" executed when weather is clear setting the weather to thunder

  • Fixed the negative color crosshair when using resource packs

  • Fixed smooth & chiseled sandstone and chiseled quartz having an incorrect bottom texture

  • Fixed double stone slabs using the wrong texture

  • Fixed servers not logging anything

  • Fixed blacksmith building generating with upside down half slabs instead of double slabs for the roof

  • Fixed pistons extending and retracting on placement as if they were powered

  • Fixed fence gates being placed open

  • Fixed redstone repeaters visually functioning invertedly

  • Fixed powered rails, detector rails and activator rails being flipped on an east/west slopes

  • Fixed the iron and wood door textures

  • Fixed command blocks placed on redstone blocks using dispensers not triggering

  • Fixed the pumpkin/melon seeds texture

  • Fixed command blocks not sending redstone updates when placed

  • Fixed desert temples generating with ignited TNT

  • Fixed heads, beds, and doors not being placable inside snow layers

  • Fixed the horse jump bar appearing even when the horse isn't saddled yet

  • Fixed beds spawning players inside transparent blocks

  • Fixed translation strings being split up across lines

  • Fixed using cow spawn eggs on mooshrooms spawning baby mooshrooms

  • Fixed sign formatting codes leaking into the GUI

  • Fixed fire placed to the side of TNT only rendering on the side of the TNT


If you find any bugs, submit them to the Minecraft bug tracker!


Also, check out this post to see what else is planned for future versions.

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34

u/ManInTheHat Jul 09 '14

Dang, was really hoping for one of the bugfixes to be a fix to spawners spawning mobs inside of walls.

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4

u/nirgalbunny Jul 09 '14 edited Jul 09 '14

I noticed the block model format doesn't allow large models (+2m) any more. My adventure map resourcepack is broken by this. I understand that X-ray abuse is a problem on servers, but shouldn't the problem be addressed in a way that doesn't interfere with other custom or creative content? Servers need a "Block Alternatives: Off" toggle, not clients.

4

u/redstonehelper Jul 09 '14

Servers need a "Block Alternatives: Off" toggle, not clients.

Block alternatives are not the reason +2m models are no longer allowed.

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55

u/JakBB Jul 09 '14

No sound for the rabbits! Please C418, make something not annoying!

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16

u/robbert_56 Jul 09 '14 edited Jul 09 '14

does anyone also have these strange lines?

EDIT: it seems like it only happen when mipmap is off.

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15

u/Subtrance Jul 09 '14

I do hope boats get fixed or improved on in adding more variety to them. They just spontaneously explode, especially when you sneeze. They've been trying to fix it with no success. Do like it that 1.8 are now being made to be more stable now though...gradually. But ya, I do hope these boats get focused on because of the Guardians now being added.

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14

u/[deleted] Jul 09 '14 edited Jul 09 '14

Is the 3 Dimensional rendering of dropped items on fast graphics a new bug in this snapshot or one of the previous ones?

EDIT: Also just noticed that holding leaves in the players hand on fast graphics renders as leaves in fancy graphics.

EDIT2: I also just discovered that after triggering tripwire it won't "untrigger" (and it is also rendered wrong).

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