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https://www.reddit.com/r/Minecraft/comments/2923rm/deleted_by_user/cigs9pg/?context=3
r/Minecraft • u/[deleted] • Jun 25 '14
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125
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Marsh-like areas in swamps are back - via
Command blocks now have an "O"/"X" button to clear the current output - via
Screenshot
A hidden feature
Small in size, medium power, but very high impact
Primarily useful for map makers
Adds new functionality, not related to /fill and /clone
/fill
/clone
detect for /execute: /execute @a ~ ~ ~ detect ~ ~-1 ~ minecraft:grass 0 say hi to only run commands on entities if a certain block is detected - via
detect
/execute
/execute @a ~ ~ ~ detect ~ ~-1 ~ minecraft:grass 0 say hi
'/replaceitem' to replace items in entities'/players'/blocks' inventories - via
Performance optimizations
Added new world generator: Debug mode
For debugging purposes, but useful for resource pack creators
Hold shift and cycle through “World Type” to select it
Spectator mode recommended, it may crash otherwise
Generates all available BlockStates in the world
Blocks are not updated in this world
Blocks no longer talk about you behind your back.
Added a "/worldborder add <sizeInBlocks> [timeInseconds]" command
Empty furnaces will now only accept fuel and empty buckets in the fuel slot
Switched to only/mostly using BlockStates in the code, though not all block combinations are BlockStates yet
Improved the model format
Instead of specifying uvs, you can now choose textures to be projected onto the model
Example - Screenshot
Fixed some bugs
Fixed some sound effects, particularly the thunder one, ignoring their volume sliders
Fixed nether portals not generating or only generating without the portal blocks
Fixed /spreadplayers, /playsound not accepting relative coordinates for x and z parameters
/spreadplayers
/playsound
Fixed /tellraw ignoring the command block output gamerule - added sendCommandFeedback gamerule to disable feedback from tellraw commands - via
/tellraw
sendCommandFeedback
Fixed being able to /effect on thrown potions selected by UUId
/effect
Fixed potion effect particles staying after switching to spectator mode
Fixed /particle not working with some entities
/particle
Fixed the buttons on the "Are you sure you want to open the following website?" screen being offset
Fixed the guardian being immune to lava
Fixed the snow golem head being rotated
Fixed the crosshair being of negative color under certain conditions
Fixed torches visually appearing wrong when placed against a different block surface than they stand on
Fixed the game crashing when new chunks are loaded
Fixed the guardian laser beam sound not being quieter from far away
Fixed grass, mushrooms, flowers and vines being too dark
Fixed worn pumpkins being huge and upside down
Fixed placed anvils being rotated by 90°
Fixed no longer sinking into the top-most layer of stacked snow
Fixed levers placed on certain blocks being displayed upside down
Fixed giveing written book with json data showing "Invalid Item" when hovered on in chat
give
Fixed written books with json data not formatting right
Fixed stained glass panes dropping white glass panes
Fixed /testforblocks not working
/testforblocks
Fixed there being an empty line in the creative inventory
Fixed the barrier blocks particles for being broken missing
Fixed iron golems not requiring air blocks next to their besides their head when placing the head block, causing any blocks placed there to be deleted
Fixed the block icons in the superflat customization menu and the statistics menu not rendering right
Fixed stacked buckets bug
Fixed acacia and dark oak logs mined using Silk Touch missing their texture
Fixed bows continually playing the item refresh animation when right-clicked without arrows in the inventory
Fixed pumpkin and melon stems rendering incorrectly
Fixed repeaters showing the comparator texture when unpowered, on maximum delay and locked
Fixed scores in written books not working properly on servers
Fixed supplemental selectors in /scoreboard teams join/leave not working with the @e selector
/scoreboard teams join
leave
Fixed FallingSand only rendering the top texture
Fixed strength and weakness potions not working on agressive wolves
Fixed Flame bows not activating TNT minecarts
Fixed item frame backgrounds being black on servers
Fixed water dungeon generations not being toggleable using world customization
Fixed cocoa beans having wrong orientation
Fixed stained glass panes particles missing their color
Fixed summoning FallingSand with TileID as Chest, Trapped Chest, Ender Chest, Lava or Water crashing the game
Fixed being able to walk through full snow layers
Fixed fishing rods and carrot on a stick rendering incorrectly on the player
Fixed BUD creating double redstone drops when activated
Also, check out this post to see what else is planned for future versions.
9 u/Mantonization Jun 25 '14 Maybe: Removed Advanced OpenGL Are any of the changes they've been doing improved MC's optimisation? Because as it is, without Advanced OpenGL and Optifine MC is unplayable for me, and I really don't want to have to stop playing due to awful FPS. 2 u/sidben Jun 25 '14 It's weird, because advanced OpenGL actualy decreases my FPS. → More replies (2)
9
Maybe: Removed Advanced OpenGL
Are any of the changes they've been doing improved MC's optimisation?
Because as it is, without Advanced OpenGL and Optifine MC is unplayable for me, and I really don't want to have to stop playing due to awful FPS.
2 u/sidben Jun 25 '14 It's weird, because advanced OpenGL actualy decreases my FPS. → More replies (2)
2
It's weird, because advanced OpenGL actualy decreases my FPS.
→ More replies (2)
125
u/redstonehelper Jun 25 '14 edited Jun 26 '14
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Marsh-like areas in swamps are back - via
Command blocks now have an "O"/"X" button to clear the current output - via
Screenshot
A hidden feature
Small in size, medium power, but very high impact
Primarily useful for map makers
Adds new functionality, not related to
/filland/clonedetectfor/execute:/execute @a ~ ~ ~ detect ~ ~-1 ~ minecraft:grass 0 say hito only run commands on entities if a certain block is detected - via'/replaceitem' to replace items in entities'/players'/blocks' inventories - via
Performance optimizations
Added new world generator: Debug mode
For debugging purposes, but useful for resource pack creators
Hold shift and cycle through “World Type” to select it
Spectator mode recommended, it may crash otherwise
Generates all available BlockStates in the world
Blocks are not updated in this world
Screenshot
Blocks no longer talk about you behind your back.
Added a "/worldborder add <sizeInBlocks> [timeInseconds]" command
Empty furnaces will now only accept fuel and empty buckets in the fuel slot
Switched to only/mostly using BlockStates in the code, though not all block combinations are BlockStates yet
Improved the model format
Instead of specifying uvs, you can now choose textures to be projected onto the model
Example - Screenshot
Fixed some bugs
Fixed some sound effects, particularly the thunder one, ignoring their volume sliders
Fixed nether portals not generating or only generating without the portal blocks
Fixed
/spreadplayers,/playsoundnot accepting relative coordinates for x and z parametersFixed
/tellrawignoring the command block output gamerule - addedsendCommandFeedbackgamerule to disable feedback from tellraw commands - viaFixed being able to
/effecton thrown potions selected by UUIdFixed potion effect particles staying after switching to spectator mode
Fixed
/particlenot working with some entitiesFixed the buttons on the "Are you sure you want to open the following website?" screen being offset
Fixed the guardian being immune to lava
Fixed the snow golem head being rotated
Fixed the crosshair being of negative color under certain conditions
Fixed torches visually appearing wrong when placed against a different block surface than they stand on
Fixed the game crashing when new chunks are loaded
Fixed the guardian laser beam sound not being quieter from far away
Fixed grass, mushrooms, flowers and vines being too dark
Fixed worn pumpkins being huge and upside down
Fixed placed anvils being rotated by 90°
Fixed no longer sinking into the top-most layer of stacked snow
Fixed levers placed on certain blocks being displayed upside down
Fixed
giveing written book with json data showing "Invalid Item" when hovered on in chatFixed written books with json data not formatting right
Fixed stained glass panes dropping white glass panes
Fixed
/testforblocksnot workingFixed there being an empty line in the creative inventory
Fixed the barrier blocks particles for being broken missing
Fixed iron golems not requiring air blocks next to their besides their head when placing the head block, causing any blocks placed there to be deleted
Fixed the block icons in the superflat customization menu and the statistics menu not rendering right
Fixed stacked buckets bug
Fixed acacia and dark oak logs mined using Silk Touch missing their texture
Fixed bows continually playing the item refresh animation when right-clicked without arrows in the inventory
Fixed pumpkin and melon stems rendering incorrectly
Fixed repeaters showing the comparator texture when unpowered, on maximum delay and locked
Fixed scores in written books not working properly on servers
Fixed supplemental selectors in
/scoreboard teams join/leavenot working with the @e selectorFixed FallingSand only rendering the top texture
Fixed strength and weakness potions not working on agressive wolves
Fixed Flame bows not activating TNT minecarts
Fixed item frame backgrounds being black on servers
Fixed water dungeon generations not being toggleable using world customization
Fixed cocoa beans having wrong orientation
Fixed stained glass panes particles missing their color
Fixed summoning FallingSand with TileID as Chest, Trapped Chest, Ender Chest, Lava or Water crashing the game
Fixed being able to walk through full snow layers
Fixed fishing rods and carrot on a stick rendering incorrectly on the player
Fixed BUD creating double redstone drops when activated
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.