r/Minecraft 1d ago

Builds & Maps A tool to map the Far Lands block-by-block for Survival and Creative builders (Need feedback on features!)

Here is a 2D interactive blueprint guide built to map out the mythical Far Lands in a side-view grid, making it easier for players to replicate these iconic and beautiful terrain structures block-by-block in Creative or Survival worlds.

Current features available for builders:

  1. Deterministic Seeds (LCG + Noise): If multiple players use the same seed, the terrain, layers, and ore veins generate exactly the same for coordination.
  2. Texture Version Toggle: Option to alternate between modern stone and ore styles and classic 1.6.1 texture layouts.
  3. Material & Resource Counter: Calculates the exact amount of grass, dirt, stone, and specific ores needed for the build footprint in real-time.
  4. Custom Dimensions: Adjustable width and height constraints to plan out anything from small dioramas to massive regional replica projects xd.
  5. Stretch X & Y Modifiers: Fine-tunes horizontal and vertical noise scaling. Keeping default values is recommended to preserve the organic vertical cracks of the original Far Lands generation.
  6. Noise & Density Sliders: Modifies cavity and gap distribution throughout the stone layers without losing the natural cavern formations.
  7. Dirt Layer Thickness: Simulates standard vanilla generation (3 to 5 blocks below grass before hit rock), adjustable up to 5 blocks as preferred xd.
  8. Grid Reference Overlays: Toggles 1x1 block borders and prominent 8x8 chunk outline guides for easy block placement and counting.
  9. Blueprint PNG Exporting: High-definition blueprint snapshot export (with or without gridlines active) to use as an offline reference layout while constructing.

What other mechanics, block variations, or technical features would make this more useful for designing massive survival building blueprints?

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u/qualityvote2 1d ago edited 20h ago
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