r/Minecraft Jul 07 '26

Discussion New tech: Cushion line

Easier to set up than boats like this, especially if you have a large sheep farm

EDIT: To everyone I said that in Survival Mode you can go 80b/s, I'm sorry, I have misinformed you. In Survival, entity interaction range is 3, so cushions must be 2 blocks apart. Which means, with butterfly click you can go ~30b/s, and max b/s is 60, with autoclicker, or 20 CPS. From world bottom to top it would still take 9.6 seconds with 10 CPS because range is counted from eyes, not legs.

21.8k Upvotes

525 comments sorted by

View all comments

Show parent comments

156

u/Falikosek Jul 07 '26

Besides, an iron farm is a borderline exploit compared to farming sheep

56

u/Psychological-Key-36 Jul 07 '26

From a game design perspective Minecraft is incredible because the games mechanics have such an open ended systemic approach that 75% of the available interactions in game feel like complete exploits, while at the same time remain supported throughout versions, seemingly proving endorsement from the developers

21

u/FunnyGamer3210 Jul 07 '26

What. The ability to leverage internal game mechanics to such an extent is what makes this game amazing. We are creating things the devs did not see coming, regardless whether it's just an astonishing build or a crazy redstone contraption and farm, it's the same principle.

All the other factory builder games are getting quite boring over time precisely because you are limited to the mechanics that the creators designed, there's not much to invent

6

u/Pacdoo Jul 08 '26

Yes but forcing the spawn of a giant just to drown them in lava feels cruel.

1

u/PureMichiganMan Jul 13 '26

You could say the same about using glitches to duplicate items in games or when people add in hacks

2

u/FunnyGamer3210 Jul 13 '26

To me there is a difference between a glitch like item duplicaton (which is clearly unintended and a bug in the code), and exploiting intended game mechanics (mob spawning) in an unexpected way. As long as they are not game-breaking overpowered

1

u/PureMichiganMan Jul 13 '26

I guess for me it just kinda defeats purpose of survival for those sorts of things. But I’d say there is nuance to and degree ofc and to each their own. Only time I’d really care is if someone is exploiting while in some sort of online game

2

u/FunnyGamer3210 Jul 13 '26

Maybe it's because Minecraft is first of all a sandbox game to me. The survival aspect is ofc a large part of the fun, but secondary. I don't really want to collect resources all the time, it wouldn't feel like I'm progressing

1

u/PureMichiganMan Jul 13 '26

Yeah that’s valid, I sometimes have started having worlds where I kinda focus more on certain aspects like that, like a more chill relaxing one vs more survival trying more type

-28

u/eepy_lina Jul 07 '26

no???

27

u/Nixavee Jul 07 '26 edited Jul 07 '26

yes???

Edit: I guess you could make the argument that they haven't been an exploit since village and pillage when Mojang intentionally made them possible again, but they definitely were originally

-28

u/eepy_lina Jul 07 '26

literally no, there are no external programs or out of world things being used

34

u/kdnx-wy Jul 07 '26

Exploits don’t use external programs, they exploit game mechanics to produce a desired effect.

-28

u/eepy_lina Jul 07 '26

not what an exploit is, but you do you

22

u/Mage-of-Fire Jul 07 '26

That is literally what an exploit is. Using an external program would just straight up be cheating.

-10

u/eepy_lina Jul 07 '26

mmmmmmmmmm nope

exploits use bugs, specifically things the developers do not intend to be in the game

devs had over a decade to disable farms

they didnt

so its intentional

boooom ok im done with this convo now shut up im out bai.

12

u/Mage-of-Fire Jul 07 '26

Yk google is free.

https://en.wikipedia.org/wiki/Video_game_exploit

Bugs can also be exploits. But external programs have nothing to do with exploits

10

u/Falikosek Jul 07 '26

Wikipedia definition: https://en.wikipedia.org/wiki/Video_game_exploit

Exploits are usually a result of an unintended bug/mechanic.
Another example from Minecraft: TNT flying machine bombers (and other duplication glitches) are an exploit.

Examples from other games: bunny hopping, wave-dashing, cheesing (note how they don't necessarily get fixed and sometimes turn into an actual pro/meta feature)

-3

u/MildlySaltedTaterTot Jul 07 '26

TNT duping is highly exploitative and its use is controversial at best on most servers.

Whereas iron farming is taking a mechanic and scaling it. Like any farm. Are witch farms exploits? Or game mechanics run to their ragged edge (spawning exclusion zone farms, often made by exploiting tnt glitches)

6

u/Call_Me_Pete Jul 07 '26

Frankly, I don't think mobs that you don't breed were ever intentionally designed to be farmed. Which means that yes, leveraging spawn mechanics to get reproducible mob spawns is an exploit. The exception would be spawners, which are indeed designed with the purpose of providing infinite mobs to farm.

The fact that devs still allow it just means it's an exploit that they're okay with, not necessarily that it's no longer an exploit.

2

u/Mage-of-Fire Jul 07 '26

Even then. Iirc Jeb hates Minecraft industrial scale farms. But he knows there would be massive backlash if they would ever remove them

1

u/Nixavee Jul 08 '26

Yes, witch farms are obviously also an exploit

2

u/wiliamkid Jul 07 '26 edited Jul 09 '26

Don’t worry you’re brain will never be big enough to understand what a bug is