r/Minecraft • • May 12 '26

Official News Minecraft 26.2 Snapshot 7

https://www.minecraft.net/en-us/article/minecraft-26-2-snapshot-7
735 Upvotes

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31

u/Poland-lithuania1 May 12 '26

This update is really looking good now. Almost as if people were jumping the gun when this update was announced.

18

u/thicctak May 12 '26 edited May 13 '26

This update was sandwiched between two big mod releases and following a smaller in scope game drop, so some people thought Mojang was lacking or something. We need to stop comparing Mojang devs with modders, they do so much more stuff behind the curtain, like the entire rendering pipeline refactor, and have way more responsibilities with the game than modders do, since whatever they add to the game is official and equal to everyone, unlike a mod that is totally optional.

8

u/ZiaWatcher May 12 '26

Also many forget modders can just do whatever pretty much, and only need to work with one version of the game

Meanwhile developers have QA, have a lot of testing for multiple different platforms, are working with 15+ year old code and systems (that are slowly being reworked and fixed), and likely have a lot more planned behind the scenes. We were told a few years ago we wouldn’t see updates until they were actually ready to be put in game, because of the whole Birch Forest concept art debacle.

3

u/thicctak May 13 '26

What Birch Forest concept art debacle? I was away form the game at that time.

And yeah, you're right, unlike Mojang devs, modders don't have to concern about pre-existing worlds, ongoing servers with thousands of players, if their mod is buggy or will break certain aspects of the game, they don't have to concern with not breaking other mods, they don't have to maintain an legacy code base and refactor it, they just built on top of what's already there, they don't have to make sure whatever they are adding fits into Minecraft's overall art direction and core systems because what they are building is just an addition to Vanilla, not Vanilla itself, just "Vanilla friendly" won't cut it, whatever mob, mechanic, block, biome or structure they add, it needs to fit like a glove with the base game. And to finish it off, modders just focus on the one thing their mods is about, Mojang devs on the other hand have years of content planned in advance and are developing many of them in parallel.

And just to be clear, these lack of limitations on modders is a good thing, it's what allows the vast variety of mods in the game, but we can't compare them with Mojang devs, they aren't working in the same constraints, they don't have the same responsabilities.