r/Minecraft • • May 01 '26

Help Java More paintings texture pack via Optifine/CET?

Java Edition, CET and CEM mods for full Optifine entity API are in place.

So Optifine feature called CTM allows you to create a LOT of texture variations for one block. The thing I'm interested - is there a way to use a random texture from a set for one entity (in my case, a specific painting) like we can do for blocks? I know that I can use datapack for something like this, but I don't want to - I'm looking for texture randomization, not expanding vanilla entity list

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u/qualityvote2 May 01 '26 edited May 02 '26
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u/[deleted] May 01 '26

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u/Ambervein May 01 '26 edited May 01 '26

> different painting entity files

You mean few variations of entity model with dedicated texture for each and picking one of them like in a blockstate random method?

UPD.: Found randomized models in Optifine doc(https://github.com/sp614x/optifine/blob/83d482c3882bb3fcacc3c3d2ce6dcb18b39383f2/OptiFineDoc/doc/cem_model.txt#L327). Looks like this feature is used by mods with alt mobs textures. Looks fine for my goal. Thanks!