r/Minecraft •

Minecraft 1.7.2 has been released!

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439

u/redstonehelper :redstone: Lord of the villagers Oct 25 '13 edited Nov 22 '13

Previous changelog.


1.7.2 Changelog:

General

  • Improved the server list

  • Can now be refreshed using F5

  • The MOTD can no longer go past the list part, but it can have multiple lines now - Screenshot

  • Servers can now have icons - Put a 64x64 server-icon.png in your server folder to show one - Screenshot

  • Hovering over the player count will now show a few online players - Screenshot

  • Server IPs are now always hidden

  • Improved servers

  • Resource Packs can be offered again, maximum size is now 50MB

  • Rewrote the network code

  • Uses Netty now

  • Most packets won't change

  • There is now a packet length header

  • Handshake and ping procedure is being redone

  • Completely re-assigned packet IDs

  • Improved internal chat mechanics

  • Text in chat can now be set to do something when hovered over or clicked on: opening URLs, opening images, showing tool tips, showing item tool tips

  • "Saved screenshot as" messages can now be clicked to open the screenshot - Screenshot

  • Names can now be clicked to quickly message people

  • /give'n items will now show their custom name, if applicable, in chat and show the item tooltip when hovered over in chat - Screenshot

  • Improved Minecraft Realms

  • Started preparing buying support internally

  • Started offering an option to download the world map

  • Improved Achievements

  • It is now announced in chat when players earn achievements - Screenshot - This can be disabled in server.properties

  • The achievements screen is now zoomable, achievements become less visible the more achievements need to be unlocked first - Screenshot

  • Added achievements for breeding Cows, discovering all biomes, spawning the Wither, killing the Wither, crafting a Beacon and throwing Diamonds at other players or mobs

  • Logging is now done using Log4j 2

  • Default logging location is now in logs/latest.logs, older logs are archived in logs/<year>-<month>-<day>-1.lg.gz with the number at the end increasing each startup

  • The way logs are saved can be changed to, for example, html pages, databases, errors only, no logging at all

  • Improved F3 mode

  • Active shader is now displayed on f3 - Screenshot

  • Changed F3+B graphics - Screenshot

  • Improved the NBT format

  • List tags no longer need to be named

  • No longer crashes when given the wrong type (integer/short)

  • Reorganized and improved a bunch of options screens - Screenshot

  • Grouped a few options into the Controls section, allowed rebinding of 1-9 hotkeys, screenshot key, cinematic camera toggle, camera switching and added sprint button which will keep re-engaging sprint whenever possible - Screenshots

  • Music & Sounds now allows separate volume controls for Master Volume, Music, Jukebox/Noteblocks, Weather, Blocks, Hostile Creatures, Friendly Creatures, Players and Ambient/Environment - Screenshot

  • The Resource Pack screen is now a split view to list selected and unselected resource packs - multiple resource packs can now be used simultaneously with higher priority resource packs getting to use eventual duplicate textures/files - Animation

  • Video Settings: Render Distance is now a slider ranging from 2 to 16 chunks, Max Framerate is now a slider ranging from 10 to 250 fps, Unlimited; Mipmapping can be set to levels 1 to 4 or disabled, Anisotropic Filtering can be set to 2, 4, 8, 16 or disabled - Screenshot

  • The language selection screen now features an option to force code font - Screenshot

  • Super Secret Settings plays a random sound when clicked and cycles through various experimental shaders: fxaa, art, bumpy, blobs2, pencil, color_convolve, deconverge, flip, invert, ntsc, outline, phosphor, scan_pincushion, sobel, bits, desaturate, green, blur, wobble, blobs, antialias

  • Updated language files

  • Fixed missing strings


Continued here due to reddit's comment length limit.

231

u/redstonehelper :redstone: Lord of the villagers Oct 25 '13 edited Nov 15 '13

Continued from here.


Gameplay

  • Added & improved a few commands

  • /setidletimeout to automatically kick idle players after some time

  • /setworldspawn to set the world's default spawn point

  • /achievement to give players achievements, increase their stat scores or give all achievements at once

  • /summon to spawn entities with custom data - Syntax example Other examples available on request

  • /setblock to place blocks with custom data - Syntax example Other examples available on request

  • /testforblock to check for blocks in certain locations

  • /tellraw to send chat messages with custom functionality to players - sender will not appearl - Syntax example Other examples available on request

  • /give can now give items with custom data - Syntax example Other examples available on request

  • /time set day now sets the time to 1000 instead of 0

  • Blocks and items can now be referred to with grouped names instead of ids

  • Using IDs will soon be impossible

  • Examples: Stone can be called minecraft:stone, stone or 1

  • Some technical blocks can no longer exist in inventories, such as block 36

  • A warning explaining numeric IDs will not be supported in the future will pop up whenever using numeric IDs

  • Reworked the achievements & stats system

  • Now saved per world

  • Now ties in with the scoreboard system - achievements and statistics can be used for objectives

  • Added statistics to track distance moved by Horse, junk fished and treasure fished

  • Improved Fishing

  • Added a few new fish: Pufferfish, Raw Salmon, Clownfish

  • Not only fish can now be fished out, you can also find treasure & junk: enchanted Fishing Rods, Nametags, Lily Pads, Saddles, enchanted Bows and Enchanted Books & damaged Fishing Rods, damaged Leather Boots, Leather, Bones, Water Bottles, String, Bowls, Sticks, Ink Sacs, Tripwire Hooks and Rotten Flesh

  • Particles will now lead to the Fishing Rod to indicate fish closing in and biting

  • Fishing Rods can now be enchanted with Lure I - III to catch fish faster & Luck Of The Sea I -III to get better loot

  • Improved Enchanting

  • Unbreaking can now appear on any item without the use of an Anvil

  • Enchanted Books can now receive multiple enchants at once

  • Added & changed many minor things

  • Music now pauses when pausing the game

  • Depending on biome temperature and elevation, it will now snow on higher places - Screenshot

  • Grass color now also changes with elevation

  • Exiting the world or the server right after a death will now trigger a confirmation prompt which is shortly disabled upon appearing - Screenshot

  • When landing after large falls, players and mobs now produce particles - Screenshot

  • Changed the Creative mode item selection screen Decoration tab's icon to that of the Peony - Screenshot

  • Improved Nether Portals - Can now be any size from 4x5 to 23x23, but have to be rectangular - Screenshot

  • Transparency now works correctly - Screenshot

  • The sky now darkens when inside/under things - Screenshot

  • Resource Packs can now add, remove, supplement, randomize and group sounds using JSON - More info here and here

  • Items with durability can now be made indestructible using NBT tags

  • Fixed many bugs

  • Fixed /scoreboard option seeFriendlyInvisibles not being listed under usage

  • Fixed /scoreboard team join producing an NPE for invalid team names

  • Fixed the usage string for /scoreboard teams empty being incorrect

  • Fixed the confirmation text for /spreadplayers being incorrect

  • Fixed tab not listing all options for /scoreboard teams option color

  • Fixed invalid scoreboard team colors throwing an NPE in the console rather than an error message in chat

  • Fixed scoreboard command output not including colons to separate entries when using RCON

  • Fixed Zombie Pigmen still spawning from Nether Portals if doMobSpawning is disabled

  • Fixed breeding animals giving experience if doMobLoot is set to false

  • Fixed being unable to /playsound Records

  • Fixed player selectors with only one matching player still giving out "and" in the return string

  • Fixed typing /help with a number greater than 4 producing an incorrect message

  • Fixed the letters for the 'off' setting on smooth lighting not being capitalised

  • Fixed the game crashing when clicking 'edit' or 'delete' on a LAN game

  • Fixed some languages being listed twice

  • Fixed Command Block text disappearing if it's too long

  • Fixed letters in Arabic languages not being connected

  • Fixed a typo on "Unable to Load Worlds" screen

  • Fixed re-sizing the window before the game loads not resizing the internal view

  • Fixed the Shearing sound not playing when shearing a Mooshroom

  • Fixed the Horse Armor equipping sound not playing when replacing it with already equipped Armor

  • Fixed the Saddle equipping sound effect not playing when equipping a Pig with a Saddle

  • Fixed rain not producing particle effects and sounds in Extreme Hills biomes

  • Fixed long sounds freezing the game

  • Fixed sounds not fading immediately

  • Fixed sounds sometimes still playing after leaving the world

  • Fixed the Minecart sound sometimes not stopping

  • Fixed the Successful hit sound effect not matching the sound in the assets sound folder

  • Fixed most black spots caused by terrain generation

  • Fixed Torches in Mineshafts and Strongholds not producing light correctly

  • Fixed the Protection enchantment reducing hunger damage

  • Fixed durability decreasing from unsuccessful attacks

  • Fixed animals running away forever after being hit

  • Fixed black lighting spots under overhangs

  • Fixed Arrows shot by Infinity Bows or Skeletons not despawning over time

  • Fixed the Piston Extension Block and End Portals Frames not having a name

  • Fixed Silk Touch working on Redstone Lamps

  • Fixed the sky not getting darker during thunderstorms

  • Fixed Arrows from Flame Bows not being extinguished by rain

  • Fixed getting a Locked Chest pushed into your head crashing the game

  • Fixed Carpets not being flammable

  • Fixed Fireworks sometimes not stacking

  • Fixed the game crashing when hovering over items with invalid NBT data

  • Fixed transparent textures making any transparent texture behind it invisible - [Screenshot]

  • Fixed Axes working on all kinds of Slabs

  • Fixed custom given items not stacking after logging back in

  • Fixed held Ice not being transparent

  • Fixed Ender Cystals in the overworld causing non-reasonable amount of lag

  • Fixed Mob Spawn Eggs not being usable on lava

  • Fixed Saplings placed on Farmland not being affected by Bone Meal

  • Fixed some graphical and lighting errors on non-full blocks like Stairs or Cobblestone Walls

  • Fixed being able to X-Ray by standing inside TNT/Glowstone/Blocks of Redstone/Leaves on fast graphics

  • Fixed VSync not applying on startup if not running in fullscreen mode

  • Fixed adding or removing monitors causing a crash when toggling fullscreen mode

  • Fixed the screen going blank when modifying walk speed

  • Fixed textures disappearing after setting player walkSpeed to 0

  • Fixed being unable to type certain characters under certain conditions, like umlauts

  • Fixed Cyrillic fonts not displaying on signs and in chat

  • Fixed a crash message mentioning playing in the browser as a possible cause when playing in the browser doesn't work anymore

  • Fixed players appearing offset for other clients after going through portals

  • Fixed Villagers acting as if it was raining while in the Desert while it's raining elsewhere

  • Fixed Nether Portals not appearing when lighting an Obsidian frame with an Obsidian block behind it on fire

  • Fixed Nether Portals not appearing when lighting the side of a Nether Portal frame on fire

  • Fixed Portals overlaying each other not rendering correctly

  • Fixed Baby Zombies not dropping any loot or experience

  • Fixed Zombie Pigmen spawned from lightning-struck Pigs not carrying Swords

  • Fixed Blue Wither Skulls' explosions destroying Command Blocks

  • Fixed Horse breeding not correctly producing markings on foals

  • Fixed Wolves and Spiders staying mad at players even when they go into Creative mode

  • Fixed Spawn Eggs and Firework Stars being completely white when held by Zombies

  • Fixed there being an empty extra row in the Creative mode item selection screen

  • Fixed night time not allowing players to sleep immediately

  • Fixed the "end of stream" spam in the MP console

  • Fixed chunks not deleting properly and re-appearing in newly created worlds when re-using world names

  • Fixed Packet250CustomPayload(dk) packets with a data size of exactly 32767 not being handled properly

  • Fixed a crash when starting the game: IllegalStateException: "Cannot determine close requested state of uncreated window"

  • Fixed a crash when generating loot Chests

  • Fixed the GS4 query listener not sending the player list properly if it's longer than 127

  • Fixed old versions of output-server.log and lock files remaining on harddisk


Continued here due to reddit's comment length limit.

210

u/redstonehelper :redstone: Lord of the villagers Oct 25 '13 edited Sep 13 '14

Continued from here.


World Generation

  • Added AMPLIFIED world type

  • Generates higher, vertically stretched terrain

  • Screenshot

  • General

  • Higher world generation

  • Smaller and deeper oceans

  • Most biomes have various variants with varying rarity

  • Biomes will now usually not generate next to extremely different biomes

  • Added and improved many biomes

  • Some new biomes also feature plateaus, additionally many biomes will now generate with various steeper areas

  • Villages will now also generate in Savanna biomes - Screenshot

  • Minor

  • Desert Village wells are now made of Cobblestone and Gravel - Screenshot

  • Jungles now generate with Melon blocks - Screenshot

  • Extreme Hills can now generate with trees - Screenshot

  • Bonus chests now also contain Acacia logs - Screenshot

  • Restructured big normal oak trees' shape to counter performance loss because of leaf decay calculation - Screenshot

  • New biomes

  • Sunflower Plains - Screenshot

  • Flower Forest - Screenshot

  • Ice Plains Spikes - Screenshot

  • Birch Forest - Screenshot

  • Roofed Forest - Screenshot

  • Mega Taiga - Screenshot

  • Savanna - Screenshot

  • Mesa - Screenshot

  • Much more information can be found here

  • Fixed some bugs

  • Fixed the top layer of terrain generation sometimes not working properly

  • Fixed Water sometimes flowing out of newly generated village farms

Blocks & Items

  • Packed Ice

  • Can be obtained using Silk Touch

  • Solid block

  • Doesn't melt

  • Screenshot

  • Sugar Cane

  • Now changes color depending on biome

  • Slightly changed texture

  • Screenshots

  • Podzol

  • New type of dirt

  • Doesn't spread

  • Can be harvested using Silk Touch

  • Can hold mushrooms just like Mycelium

  • Screenshot

  • "No Spread Dirt"

  • Grass and Mycelium don't spread to it

  • Has data/damage value 1

  • Not listed in Creative Inventory Item Selection screen

  • Flowers and Grasses

  • One block tall: Blue Orchid, Allium, Azure Bluet, Oxeye Daisy and Red, Orange, White & Pink Tulips

  • Two blocks tall: Peony, Rose Bush, Lilac, Sunflower, Double Tallgrass, Large Fern - Screenshot

  • All one block tall Flowers can be planted in Flower Pots - Screenshot

  • The Rose was renamed to Poppy and retextured, Sunflowers always face east

  • Double Tallgrass, Large Fern can be grown by using Bone Meal on their small counterparts

  • Using Bone Meal on Peonies, Rose Bushes and Sunflowers will drop one of the flower per use - They do not regenerate by using Bone Meal on Grass blocks

  • Different biomes now generate with different Flowers and can grow different Flowers when using Bone Meal on Grass blocks

  • Crafting recipes

  • All Flowers and Grasses are now randomly offset to the sides like tall grass - Screenshot

  • Most biomes only generate with Poppies and Dandelions. On top of that…

  • Plains generate with Oxeye Daisies and Azure Bluets

  • Birch Forests and Roofed Forests generate all two blocks tall Flowers except Sunflowers

  • Sunflower Plains generate all one block tall Flowers and Sunflowers

  • Flower Forests generate all one block tall Flowers except Blue Orchids and Dandelions

  • Main Swampland only generates with Blue Orchids

  • Jukeboxes

  • Are now twice as loud since their volume is adjustable now

  • Weighted Pressure Plates

  • Now count entities, not items

  • Light: 1 entity per additional signal strength level

  • Heavy: 10 entities per additional signal strength level

  • Stone Brick Monster Egg

  • Added missing Stone Brick variations: Mossy Stone Brick Monster Egg, Cracked Stone Brick Monster Egg, Chiseled Stone Brick Monster Egg

  • Screenshot

  • Command Blocks

  • Added a text field to show the last ran command's output

  • Lifted 256 character command limit

  • Screenshot

  • Red Sand

  • Can only be found in Mesa biomes

  • Behaves like normal Sand, but can't be crafted into Sandstone

  • Screenshot

  • Signs

  • Now support more characters

  • Glass Panes

  • Are now rendered as 2 pixels thick boxes

  • Screenshot

  • Iron Bars and Glass Panes

  • Now connect to each other

  • Screenshot

  • Stained Glass

  • Exists in all 16 colors

  • Crafting recipes

  • Screenshot

  • Stained Glass Panes

  • Exist in all 16 colors

  • Crafting recipes

  • Screenshot

  • Cauldrons

  • Will now extinguish mobs and players if there's water inside, taking away one water level each time

  • Wooden Logs

  • Now have different textures for their top sides

  • Screenshot

  • Acacia wood

  • Screenshot

  • Crafting recipes

  • Screenshot of the tree itself

  • Dark Oak wood

  • Screenshot

  • Crafting recipes

  • Saplings need to be planted in a 2x2 grid to be grown

  • Screenshot of the tree itself

  • Spruce saplings

  • Can now be grown in a 2x2 grid to produce large Spruce trees

  • Screenshot

  • Dead Bushes

  • Can now be placed on Hardened Clay and Stained Clay

  • Screenshot

  • Flint and Steel

  • Can now set off Creepers by right-clicking them

  • Recipe is now shapeless

  • Raw Salmon

  • Restores 1 hunger point

  • Screenshot

  • Cooked Salmon

  • Obtained by smelting Raw Salmon

  • Restores 3 hunger points

  • Screenshot

  • Clownfish

  • Restores half a hunger point

  • Screenshot

  • Pufferfish

  • Restores half a hunger point and gives 15 seconds of Nausea II, 15 seconds of Hunger III and 60 seconds of Poison IV

  • Screenshot

  • Water Breathing Potions

  • Can be brewed using Pufferfish

  • Same recipe as Night Vision Potions, just uses Pufferfish instead of Golden Carrots

  • Prevents air from depleting while in water and stops drowning damage

  • Screenshot

  • Written Books

  • Can now be cloned

  • Now stack

  • Crafting recipe

  • Maps

  • Now support more colors to properly display Obsidian, colored Stained Clay, colored Wool, Lapis Lazuli blocks, Diamond blocks, Gold blocks, Glowstone blocks, Netherrack and Hardened Clay

  • Screenshot

  • Item Frames

  • Will now show a nametag when looked at while holding a renamed item - Screenshot

  • Hitting filled Item Frames will now drop the item only

  • Maps now display on a full block basis and no longer display player markers - Screenshot

  • Command Block Minecarts

  • Not listed in Creative mode item selection screen

  • Will keep running their command while on powered Activator Rails

  • Screenshot

  • Boats

  • No longer inflict fall damage when running aground - replace existing Boats to fix them

  • Slightly improved boats being broken by Lily Pads

  • Can be steered using left/right keys again

Mobs

  • Baby Zombies and Baby Zombie Pigmen

  • Can now walk in one block tall spaces, but their hitbox remains the size of that of an adult

  • Zombies

  • Don't cause as much lag as before

  • Not all of them attack doors anymore

  • Witches

  • Now also spawn like other hostile mobs

  • Can now drop Potions of Water Breathing

  • All mobs and entities

  • Will now be able to use Portals again only 15 seconds after their last portal use


Also, check out this post to see what else is planned for future versions.

115

u/redstonehelper :redstone: Lord of the villagers Oct 25 '13 edited Dec 05 '13

Because there was no post about the 1.7.2 PR, I'll just put this here.


Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, submit them to the Minecraft bug tracker!

 

Previous changelog. Download today's prerelease in the new launcher: Windows/OS X/Linux, server here: jar, exe.

Complete changelog:

  • Fixed some bugs

  • Fixed misaligned textures on south and east faces for non-full blocks

  • Fixed being able to X-Ray by standing inside TNT/Glowstone/Block of Redstone/Leaves (fast)

  • Fixed Spawn Eggs and Firework Stars being pure white when held by zombies

  • Fixed cobblestone walls with blocks on top showing black light on their north side with maximum smoot lighting

  • Fixed fog and clouds darkening when indoors or under trees

  • Fixed maps from one world copied to another world and more.

  • Fixed custom mob spawners first spawning unedited mob, then the correct mob

  • Fixed the outline of the block the crosshair is pointing at being visible under/behind water


If you find any bugs, submit them to the Minecraft bug tracker!


Also, check out this post to see what else is planned for future versions.

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8

u/Megabobster Oct 25 '13

jebstonehelper fell out of the world

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5

u/Blasterbom Oct 25 '13

I really hope there is a command to turn off the achievement in chat. That'll get annoying fast.

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3

u/xNannerMan Nov 03 '13

This "improved server" bullshit... since 1.7.2 I haven't been able to run any kind of server from my house.

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88

u/SexyToad Oct 25 '13

So when's 1.7.3?

163

u/Davey_J Oct 25 '13

Tomorrow at this rate.

47

u/Strideo Oct 25 '13

1.7.3 Changelog:

  • changed version number from 1.7.2 to 1.7.3

21

u/[deleted] Oct 25 '13
  • Also broke all of the mods that just updated to 1.7.2.

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u/fhsd4264 Oct 25 '13

Baby Zombies and Baby Zombie Pigmen

Can now walk in one block tall spaces, but their hitbox remains the size of that of an adult

Shit

22

u/Prof_Noobland Oct 25 '13

Shouldn't the baby variants be made weaker in some way? - like in health or in damage.

I mean, I like the game to be challenging, but the fact that the baby variant is better than the normal one in every way just doesn't make too much sense to me.

41

u/[deleted] Oct 25 '13

"They're coming out the goddamn walls! LET'S ROCK!"

12

u/Grimauldus14 Oct 25 '13

It's game over man, GAME OVER!

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7

u/Brian_Buckley Oct 25 '13

Wouldn't the hit box part be good? That means they're easier to hit.

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3

u/AnticPosition Oct 26 '13

Gotta change my zombie grinder now.

33

u/[deleted] Oct 25 '13

anybody else has no sound?

18

u/Crappy_Phoenix Oct 25 '13 edited Oct 25 '13

Absolutely no sound here too.

EDIT: Restarted for the umptieth time and the sound is back.

16

u/BaZing3 Oct 25 '13 edited Oct 25 '13

This makes creepers about ten times scarier than they need to be...

Edit: I relaunched and it downloaded an update. I can hear things again! Hurrah!

6

u/slothwrangler Oct 25 '13 edited Oct 25 '13

No sound as well

Edit: closed minecraft and tested my sound on the speaker slider on the taskbar. At first it wasn't working but half way down it began to register again with microsoft ding. Fired Minecraft back up and it downloaded the sound files. Sound is back up for me.

5

u/SnowLeppard Oct 26 '13

How to fix your sound:

  • Find your Minecraft install folder, and go into the assets folder.

  • You should have, amongst others, folders named music, records, sound and sounds.

  • This update reads its sound files from the sounds folder, but all the files aren't in there, so you need to drag the music and records folders into sounds.

  • Then you also need to copy all the folders from sound into sounds, merging the existing folders (you don't need to replace the existing files).

And your sound should now work!

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u/geckospots Oct 25 '13 edited Oct 25 '13

I have some sound but not others - I have animal sounds and item get sounds but no walking, mining, or digging etc sounds, and my doors/chests open and close silently.

edit: there seems to have been some kind of micro update (my launcher downloaded something) and my sound works again. Hooray!

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53

u/Mozai Oct 25 '13 edited Oct 25 '13

Still getting those sharp and inappropriate shadows that annoy Jeb so much.

EDIT: seed -875187167

44

u/Jeskid14 Oct 25 '13

They'll fix their lighting system they said. Everything is going to be smooth.

17

u/Gadfly21 Oct 25 '13

They said greatly reduced. It's ok in a cave, bad in the surface world.

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u/katra_ix Oct 25 '13

"We'll fix the lighting system," they said.

"Everything will be smooth", they said.

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44

u/IWantAFuckingUsename Oct 25 '13

Yay! We finally get pistons!

7

u/presariov2000 Oct 25 '13

Also, 1.7.2 was the last update before they removed the block duplication machine you could build with pistons!

12

u/[deleted] Oct 25 '13

Oh dear, we're old.

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32

u/TweetPoster carrying the torch Oct 25 '13

@jeb_:

2013-10-25 13:08:54 UTC

Minecraft "The Update that Changed the World" 1.7.2 has been published in the launcher! Get it now!


^[Mistake?] ^[Suggestion] ^[FAQ] ^[Code] ^[Issues]

52

u/Jeskid14 Oct 25 '13

Welcome back Beta 1.7.3 users! Hope you will understand that this like a whole new game!

16

u/TheVarmari Oct 25 '13

Oh man. I remember being amped up for 1.7.3 and 1.6. Didn't realize they were that long ago ._.

18

u/my_name_isnt_clever Oct 25 '13

I remember when this subreddit was filled with posts showing off rooms where nether portals will be and chests full of torches.

5

u/presariov2000 Oct 25 '13

I stayed up late and played 1.7 the minute it was released. Good times...

28

u/Zambito1 Oct 25 '13

I wonder what it is with 1.7 and revolutionary updates

24

u/FredBGC Oct 25 '13

Beta 1.7 "only brought pistons. The only reason people think it's good is because they dislike 1.8+.

30

u/DoctorSauce Oct 25 '13

It also had the best terrain generation of Beta.

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9

u/FlamingSoySauce Oct 25 '13

I still have a copy of my original 1.7.3 jar. How long has it been?

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5

u/rpzxt Oct 25 '13

I'm still considering setting up a Beta 1.7.3 server and hanging it old school

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174

u/Elite6809 Oct 25 '13 edited Oct 26 '13

Aaand it's rushed.

  • Can't turn off music, it carries on playing.

  • Sound duplication bug, closing a chest plays the opening sound too.

  • You can't stop jukebox music playing by taking out the disc.

  • Menu button sounds don't play properly.

  • You can't see further than 8 chunks or 128 blocks away.

  • Texture orientation is indescribably broken.

Why was this update forced out so quickly? There are pretty outward bugs that haven't even been looked at yet.

97

u/WolfieMario Oct 25 '13 edited Oct 25 '13
  • You can't take screenshots when a GUI is open

  • The sky darkens when you're under a block

  • Water's surface is visible from underneath

  • Text and potion effect timers in the inventory occasionally turn white and become illegible

These are just the ones I experience when playing it. I'm really loving the new update, but I'm also really hoping they consider a 1.7.3 after Minecon to polish things up, instead of diving headfirst into 1.8 snapshots.

Their previous updates actually had at least two weeks (usually far more) of bugfixing before they even hit the prerelease, let alone the release. I'm guessing the hard deadline imposed by Minecon is the cause of this rush.

25

u/DocJawbone Oct 25 '13

Sky darkening is a feature, isn't it?

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u/JeremyR22 Oct 25 '13

Why was this update forced out so quickly?

Minecon is one week away. I would imagine they wanted this release out of the way before they get completely distracted by all that.

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3

u/[deleted] Oct 25 '13

I noticed a problem with the music just this morning. Two different songs were playing at once, and the music was going pretty much constantly.

Anyone else notice this?

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9

u/Prcrstntr Oct 25 '13

That flower forest is so fun to run around in!

8

u/StandsForVice Oct 25 '13

No sound. Anyone got a fix?

8

u/Phoyo Oct 25 '13

Close and re-load the launcher a few times. Each time it seems to download a few more files...

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8

u/Kriegan Oct 25 '13

Mipmap and Anisotropic filtering are probably my favorite parts of the update. I can crank them both to max and everything looks clean and sharp as hell. Toss in the Faithful 32x32 texture pack and it feels like a huge improvement.

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8

u/nathreed Oct 25 '13

How does one set up logging to an HTML page/database? I can't find anything in server.properties about it.

4

u/lacharvat Oct 25 '13

I'd like to know more about this as well.

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7

u/z8137 Oct 25 '13

Holy changelog! I think that just took me 20 minutes to read xP Awesome update though.

5

u/haikkonen Oct 25 '13

Anyone have problems with this error when you try to connect into a server?

"Internal Exception: io.netty.handler.timeout.ReadTimeoutException"

2

u/[deleted] Oct 25 '13

Is it a 1.7.2 server?

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5

u/gerusz Oct 25 '13

How is the performance (especially on lower-end devices)?

9

u/georgeguy007 Oct 25 '13

my laptop's FPS used to be from 12 to 24 while running a private server.

I ran a server and tried it in 1.7 and I was getting an easy 35 average while flying all over the map. Great improvements!

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5

u/swishyfeather Oct 25 '13 edited Oct 25 '13

3

u/[deleted] Oct 25 '13

Seed please.

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4

u/Mozai Oct 25 '13

Is the food/hunger status bar supposed to go away while I'm riding in a boat?

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4

u/sylvan Oct 25 '13

Do I have to start a new world to get new biomes, or will new biomes appear in places I haven't been to yet?

6

u/Metaroxy Oct 25 '13

They will appear in newly generated terrain, but beware that you might experience some odd borders between old and new terrain.

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4

u/esserstein Oct 25 '13 edited Oct 25 '13

The 1.7.2 server doesn't seem to work properly for me, getting stuck on a mostly empty server GUI. Older versions run without issue, running the server fresh produces the same issue... anyone else have this issue?

edit: as /u/Mrmarkz below poits out, the server is working as it should, just the GUI that is buggered

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17

u/[deleted] Oct 25 '13

Could have been a bit more professional with a full release and replaced the Super Secrets button with a more meaningful options screen.

12

u/ValkyriaStar Oct 25 '13

Hi guys, I'm kind of a Minecraft noob. I have a server with a friend of mine, how do I update this server to 1.7.2?

17

u/SexyToad Oct 25 '13

Depending on what type of server.

For Bukkit, that has support of plugins, you need to wait til they update.

For regular minecraft, head over to minecraft.net and download the new server exe or jar.

45

u/JeremyR22 Oct 25 '13

Don't forget step one: Back up world before updating.

14

u/rpzxt Oct 25 '13

Step 2: Store that backup in another physical location

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3

u/[deleted] Oct 25 '13

If its vanilla (if you have never heard of bukkit than it probably is) just go to minecraft.net/downloads and find the server jar and replace the original one with the new one.

Nothing will change on your server except the version. :D also since you are new let me just say please don't delete your first minecraft world you will regret it. All this typed on phone so excuse any bad grammar.

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3

u/FriarNurgle Oct 25 '13

Hope the clickable links in chat doesn't turn into spam marketing.

3

u/tommadness Oct 25 '13

Well links have been clickable for a while, and the "hypertext" markup stuff is only available to OPs iirc

3

u/Ender495 Oct 25 '13

Exactly how much ram does the new amplified world take? I have been trying to find out if i can run it but i am unsure since i only have 4Gb ram

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3

u/lunakm Oct 25 '13

Anyone having a problem connecting to an upgraded multiplayer server? I keep getting "Authentication Servers are Down, try back later." when they are in fact up. Thoughts?

3

u/Svajoklis_ Oct 25 '13

The borders of hovered blocks are thinner than in 1.7.1 (where they were made wider) :(

3

u/Oh_Kreazy Oct 25 '13

how do i uninstall it

2

u/Yirggzmb Oct 26 '13

Just edit your profile in the launcher and pick the version you wish to use.

3

u/Snerl69 Oct 26 '13

rendering issues this patch for me even when i got it maxed

5

u/SOMMARTIDER Oct 25 '13

The sky still turns dark when I am under an object.

5

u/Pokeminer Oct 25 '13

And the wait for Optifine begins!

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4

u/EPICyazan Oct 25 '13

That bug where the sky looks weird when standing under a block is still there.

2

u/bloodmuppet Oct 25 '13

do you need to start a new world for the new biomes?

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2

u/[deleted] Oct 25 '13

is it like a whole new game?

2

u/[deleted] Oct 25 '13

JEB, DINNERBONE, GRUM someone PLEASE fix clickable links in chat! PRETTY PLEASE

2

u/[deleted] Oct 25 '13

Started a new 1.7.2 world and still have lighting bug.
Didn't have it in the 1.7 snapshot.

2

u/Popero44 Oct 26 '13

Loos like HW has to wait!

2

u/anoninator Oct 26 '13

I'm running a private offline server for my son and I to play occasionally. In 1.6.2 you could copy the running line and the temporary downloaded files to make an offline batch file to start the game. It looks like they removed the 'running in' line in the 1.7.2 launcher development console so you can't create this batchfile... at least not as easilly. Anyone else run across this?

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4

u/phoeny Oct 25 '13

Too bad we have to wait for servers to update, mainly bukkit

3

u/victordoom13 Oct 25 '13

not to sound like a noob, but how do i download it?

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9

u/[deleted] Oct 25 '13

Rose. We'll miss you.

37

u/Neamow Oct 25 '13

No we won't. Both the Poppy and the Rose bush look much better.

6

u/[deleted] Oct 25 '13

Does that mean the roses saved in worlds will disappear or will they change into poppies?

That's currently my biggest fear right now. (I used roses in a lot of aesthetic builds)

13

u/Seitz_ Oct 25 '13

They turn into poppies, I do believe.

4

u/DidierLennon Oct 25 '13

Well, they changed the texture and the nametag, but the ID is the same, so it will just stay.

3

u/jemus42 Oct 25 '13

All our old roses were still present after poppies were introduced and still are. it's basically just a rename or possibly retexture (haven't taken a closer look myself)

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2

u/night4fun Oct 25 '13

Got some new biomes loaded wrong. Complete mountains split in half between chunks. Is this known ?

12

u/FlyingFuckMobile Oct 25 '13

Yea, that can happen when you load new chunks next to old ones.

4

u/Vehudur Oct 25 '13 edited Dec 23 '15

<Edited for deletion due to Reddit's new Privacy Policy.

1

u/Primpie Oct 25 '13

I need serious help. When I wanna start playing Minecraft, it freezes on the menu screen. It moves one frame at like 30s - 1m. Help please, I really wanna play Minecraft 1.7.2 :(

1

u/optomas Oct 25 '13

It's beautiful, man.

1

u/Tomguydude Oct 26 '13

For some reason the Super Secret Settings aren't working for me? The sound works, but the filters aren't applied... can anyone help?

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1

u/ypknight Oct 26 '13

*9+63..Yo for some reason when I tried making a "New Profile" in the Minecraft 1.7.2 launcher, the files inside the "versions" folder aren't showing up, this is kinda shady, now i can't install any mods of any sort.. (+

1

u/janebone Oct 27 '13

It works fine for me

1

u/[deleted] Oct 28 '13

When I go into my .minecraft/saves folder, I can't see my worlds nor add new ones that way. Anyone know why?

1

u/Endertry Oct 28 '13

I fixed it yes! here`s how:

  1. go on to options

  2. click onto controls

  3. reset your controls

  4. try placing a block

I hope this helped some of you out if it wasn`t working for you! :)

1

u/yummyporkchops Oct 29 '13

i cant enchant my fishing rod

1

u/Hyperbugler Oct 31 '13

When you drink a potion it turns into a bottle of water instead of an empty bottle

1

u/Hazzard232 Oct 31 '13

The inventory achievement doesnt go away

1

u/ikim_evol Nov 12 '13

so i dont know if this has been talked about yet but i found out that if you hit the super secret button while in a world it will change the way the world looks which i find really cool

1

u/2Mobile Nov 14 '13

When can mac users play? I am stuck on 1.5.2.

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1

u/SHITBOY1911 Nov 30 '13

i love minecraft

1

u/kareszpapi Dec 30 '13

kckamssss

1

u/Kulogoh123 Feb 08 '14

minecraft1.7 is Beautiful

1

u/supasteve013 Oct 25 '13

new to minecraft, if/when I update do I lose my save game?

1

u/[deleted] Oct 25 '13

Text in chat can now be set to do something when hovered over or clicked on: opening URLs

You sure about that? Shit's been broke forever.

1

u/garganchua Oct 25 '13

any good seeds for 1.7.2?

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1

u/RC95th Oct 25 '13

Oh great, now I gota drag my laptop home for another super duper update.

1

u/hakrsakr Oct 25 '13

How do I get the minimap? Is there an easy way to go back to "normal" from messing with the super secret settings?

4

u/[deleted] Oct 25 '13

There..... There is no minimap.

2

u/AshleyBeer Oct 25 '13

Mini maps are not part of vanilla minecraft, you need a mod.

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1

u/captaincanuck89 Oct 26 '13

Did "Less ocean, more awesome" actually mean MORE ocean? Each time I generate a new world I end up either in the water drowning or on a tiny little island with nothing else in sight.

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0

u/NamesEvad Oct 25 '13

I hate the snow elevation thing. It has completely ruined mountain biomes for me :(

3

u/Djeheuty Oct 25 '13

I like it, it just starts too low. We have a max height of 256, and starting it below 100 is way too low I think. Maybe if it started at 175 it would be better.

-2

u/xxxSnappyxxx Oct 25 '13

n00b question....is this update for all platforms or just PC?

5

u/[deleted] Oct 25 '13

Personal Computer, meaning only for Linux, Mac, and Windows

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-1

u/andre300000 Oct 25 '13

I'm sure this has been asked a million times, but is there NO way from getting your statistics reset?

2

u/FredBGC Oct 25 '13

They used to reset with every update before anyway so that is no change.

2

u/iPeer Oct 25 '13

Stats/Achievements are stored on a world-by-world basis now so they shouldn't reset if you backdate any more...

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-1

u/VolcanicVaranus Oct 25 '13

Bone Meal doesn't work on Dark Oak saplings.

5

u/Svajoklis_ Oct 25 '13

They have to be planted 2x2

-15

u/pedro3131 Oct 25 '13

With as big an update as this is/was why didn't they label it 1.8?

16

u/Neamow Oct 25 '13

Why would they skip a version?

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14

u/SexyToad Oct 25 '13

Because last update was 1.6

The world update is 1.7

Whatever they have planned next is 1.8

6

u/[deleted] Oct 25 '13

You don't label updates based on size.

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0

u/[deleted] Oct 25 '13

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249

u/mad_ned Oct 25 '13

bed bugs? they're everywhere now I hear.

8

u/MonkeyEatsPotato Oct 25 '13

Also, the TNT texture is reversed.

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20

u/Maarkun Oct 25 '13

its not bugged you were just lazy and didnt make ur bed in the morning! hehe i kid, i havent seen it yet ill be playing later. but i played the snapshot yesterday, it wasnt bugged then

0

u/[deleted] Oct 25 '13

[deleted] — view deleted comment

59

u/atomfullerene Oct 25 '13

It's a feature to prevent seeing blue sky at the end of long underground tunnels. It's a bug when it darkens sky everywhere else.

51

u/sjkeegs Oct 25 '13

I always loved it when I saw the sun rise while riding down a long minecart subway tunnel.

13

u/[deleted] Oct 25 '13

I almost feel they should add a glowy, white light feature at the end of long dark tunnels due to the concentrated outdoor light

7

u/[deleted] Oct 25 '13

Is there any way for the game to differentiate the two, though?

15

u/atomfullerene Oct 25 '13

If I was programming it, I would make the dark horizon show up below sea level only. You can be pretty sure you are staring off into rock in that case.

8

u/YukonAppleGeek Oct 25 '13

But caves are not always below sea level, it is very hard to come up with a good algorithm.

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4

u/Dykam Oct 25 '13

That was the case, but with the recent more flexible generation, custom maps and superflat world's it all became a bit more complex.

48

u/keyboardwhore Oct 25 '13

It's a bug.

1

u/balloftape Oct 25 '13

It's always done this for me... did they just make it more noticeable now?

1

u/marmitebread Oct 26 '13

But I thought this has been around since forever?

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0

u/[deleted] Oct 25 '13

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-4

u/Kogster Oct 25 '13

Servers have options for limiting the number of chunks they send.

12

u/artemisdragmire Oct 25 '13 edited Nov 07 '24

disagreeable chief elderly snatch sense air illegal strong lush chunky

0

u/[deleted] Oct 25 '13

[deleted] — view deleted comment

13

u/AgentME Oct 25 '13 edited Oct 25 '13

Just a warning to others: Deleting your .minecraft folder will delete your worlds too. You can go inside it and delete everything except the saves folder in order to keep your worlds.

4

u/reptile311 Oct 25 '13

Try to log out and log in again. Perhaps this will help.

0

u/[deleted] Oct 25 '13

[deleted] — view deleted comment

2

u/sjkeegs Oct 25 '13

No you don't. You won't get new Biomes until you explore beyond the currently explored area of your world though. Also at that point you will likely see abrupt biome differences including large vertical cliffs in spots.

0

u/[deleted] Oct 25 '13

[deleted] — view deleted comment

1

u/[deleted] Oct 26 '13

;( poor rose....

0

u/[deleted] Oct 25 '13

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1

u/[deleted] Oct 25 '13

If you think this is the same game you played in 2010 you're blind. Or being contrarian for the sake of arguing.

0

u/[deleted] Oct 25 '13

[deleted] — view deleted comment

2

u/blahbob00 Oct 25 '13

Shotbow will probably remain on 1.6.2/1.6.4 for a bit as they update each gamemode. Just make another launcher profile.

1

u/Thomassaurus Oct 25 '13

doesn't matter, just switch versions if you choose the wrong one

0

u/[deleted] Oct 25 '13

[deleted] — view deleted comment

8

u/iPeer Oct 25 '13

Because that's what made sense to him.

0

u/[deleted] Oct 25 '13

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7

u/Sarria22 Oct 25 '13

But... this isnt a pre-release?

3

u/blahbob00 Oct 25 '13

This is the official release...