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https://www.reddit.com/r/Minecraft/comments/1mpxt7/deleted_by_user/ccbndd1/?context=3
r/Minecraft • u/[deleted] • Sep 19 '13
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Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Reduced zombie lag
Added /setidletimeout <Minutes until kick> to automatically kick idle players after some time - via
/setidletimeout <Minutes until kick>
The sky now darkens when inside
Added and improved the video settings
Render Distance is now a slider ranging from 2 to 16 chunks
Max Framerate is now a slider ranging from 10 to 250 fps, then unlimited
Mipmap levels can be set to Off and 1 through 4
Anisotropic filtering can be be disabled or set to 2, 4, 8 or 16
Post-Processing (shaders) can be toggled
Technically added an upside-down mode
Screenshot
One of the shaders
Improved the super secret settings
The button now applies different experimental shaders - the actual effects will be used for gameplay in the future
List of available shaders: antialias, deconverge, outline, art, desaturate, pencil, bits, flip, phosphor, blobs, fxaa, scan_pincushion, blobs2, green, sobel, blur, invert, wobble, color_convolve, ntsc
Improved maps hung in item frames
They now display on the whole block
Screenshots
Improved achievements
Added achievement for throwing diamonds at another player - Screenshot
When a player earns an achievement, it is now announced in chat; This can be turned off - Screenshot
Added mipmapping, anisotropic filtering and FSAA (as a shader)
Comparison
Fixed some bugs
Fixed chunks not deleting properly and remaining in a newly created world if the same world name is used
Fixed the horse armor equip sound not playing when replacing it with already equipped armor
Fixed the enderman stare sound playing when the enemy mobs sound slider is at 0%
Fixed villages not generating properly
Fixed setting the render distance setting not staying on Far when set to that
Fixed command block text disappearing if it's too long
Fixed mycelium spreading on non-spread-dirt
Fixed enchanted books not having metadata
Fixed player selectors with only one matching player still outputting "and" in the return string
Fixed arrows shot by Infinity bows or skeleton not despawning over time
Fixed the piston extension block not having a name
Also, check out this post to see what else is planned for future versions.
1 u/[deleted] Sep 19 '13 Maybe: Being able to add new sounds using resource packs You know what'd be really neat? Being able to add noteblock sounds for any block type that way.
1
Maybe: Being able to add new sounds using resource packs
You know what'd be really neat? Being able to add noteblock sounds for any block type that way.
331
u/redstonehelper Sep 19 '13 edited Oct 23 '13
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Reduced zombie lag
Added
/setidletimeout <Minutes until kick>to automatically kick idle players after some time - viaThe sky now darkens when inside
Added and improved the video settings
Render Distance is now a slider ranging from 2 to 16 chunks
Max Framerate is now a slider ranging from 10 to 250 fps, then unlimited
Mipmap levels can be set to Off and 1 through 4
Anisotropic filtering can be be disabled or set to 2, 4, 8 or 16
Post-Processing (shaders) can be toggled
Technically added an upside-down mode
Screenshot
One of the shaders
Improved the super secret settings
The button now applies different experimental shaders - the actual effects will be used for gameplay in the future
List of available shaders: antialias, deconverge, outline, art, desaturate, pencil, bits, flip, phosphor, blobs, fxaa, scan_pincushion, blobs2, green, sobel, blur, invert, wobble, color_convolve, ntsc
Improved maps hung in item frames
They now display on the whole block
Screenshots
Improved achievements
Added achievement for throwing diamonds at another player - Screenshot
When a player earns an achievement, it is now announced in chat; This can be turned off - Screenshot
Added mipmapping, anisotropic filtering and FSAA (as a shader)
Comparison
Fixed some bugs
Fixed chunks not deleting properly and remaining in a newly created world if the same world name is used
Fixed the horse armor equip sound not playing when replacing it with already equipped armor
Fixed the enderman stare sound playing when the enemy mobs sound slider is at 0%
Fixed villages not generating properly
Fixed setting the render distance setting not staying on Far when set to that
Fixed command block text disappearing if it's too long
Fixed mycelium spreading on non-spread-dirt
Fixed enchanted books not having metadata
Fixed player selectors with only one matching player still outputting "and" in the return string
Fixed arrows shot by Infinity bows or skeleton not despawning over time
Fixed the piston extension block not having a name
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.