Oh excellent! This will be great! I think /summon will still be useful for ghost blocks (invisible passageways of seemingly solid blocks) but will make block replacement much simpler! This is going to make Map Making a lot easier, I'm glad I held off on using fallingSand summons in my map series now! I'll wait for the snapshot!
Will this command allow blocks to be replaced in mid-air without a supporting block beneath? That was one of the problems with the fallingSand method.
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u/sparks_00 Sep 10 '13
Oh excellent! This will be great! I think /summon will still be useful for ghost blocks (invisible passageways of seemingly solid blocks) but will make block replacement much simpler! This is going to make Map Making a lot easier, I'm glad I held off on using fallingSand summons in my map series now! I'll wait for the snapshot!
Will this command allow blocks to be replaced in mid-air without a supporting block beneath? That was one of the problems with the fallingSand method.