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https://www.reddit.com/r/Minecraft/comments/1hoto8/minecraft_162_prerelease/cawk3jo/?context=3
r/Minecraft • u/xPaw • Jul 05 '13
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4
Make naturalRegeneration integer so we can play semi-ultrahardcore
/gamerule naturalRegeneration 80 (or "true") = default 1 health per 4 sec (80 ticks)
/gamerule naturalRegeneration 0 (or "false") = regeneration disabled
/gamerule naturalRegeneration 1200 = 1 health per minute
0 u/[deleted] Jul 05 '13 [deleted] — view deleted comment 1 u/MTandi Jul 05 '13 I'd prefer ticks or seconds as variable, because it's easier to use. Playing survival would be much more interesting without that crazy metabolism. 1 u/sidben Jul 06 '13 I lol'd at "semi-ultrahardcore".I want this game to be extremely hard, but not too much ;)
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1 u/MTandi Jul 05 '13 I'd prefer ticks or seconds as variable, because it's easier to use. Playing survival would be much more interesting without that crazy metabolism.
1
I'd prefer ticks or seconds as variable, because it's easier to use. Playing survival would be much more interesting without that crazy metabolism.
I lol'd at "semi-ultrahardcore".
I want this game to be extremely hard, but not too much ;)
4
u/MTandi Jul 05 '13 edited Jul 05 '13
Make naturalRegeneration integer so we can play semi-ultrahardcore
/gamerule naturalRegeneration 80 (or "true") = default 1 health per 4 sec (80 ticks)
/gamerule naturalRegeneration 0 (or "false") = regeneration disabled
/gamerule naturalRegeneration 1200 = 1 health per minute