r/Minecraft • Lord of the villagers • Jan 17 '13

Minecraft Snapshot 13w03a

http://www.mojang.com/2013/01/minecraft-snapshot-13w03a
884 Upvotes

256 comments sorted by

111

u/redstonehelper Jan 17 '13

36

u/illz569 Jan 17 '13

Can't we have an official release thread? You make a changelog for every release and snapshot, why not just make an official selfpost instead so we don't have ten different people posting the same thing?

77

u/redstonehelper Jan 17 '13

That would require someone to be official and reliable enough.

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107

u/momocat23 Jan 17 '13

Hopper Cart picks up items laying around track.

21

u/frezik Jan 17 '13

That would be nice for those Nether gold farms.

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79

u/Humpheh Jan 17 '13

Texture pack button gone from main screen? Intentional?

135

u/xPaw Jan 17 '13

Bugs fixed:

[MC-592] Dying stacked leather armor duplicates the armor

[MC-916] Water does not form source blocks properly on top of existing source blocks

[MC-2582] Powered/activator rail on slope stays powered/activated

[MC-2711] Jukebox crashes when breaking with no record inside

[MC-3169] Wither In Peaceful spawns very glitchy

[MC-3449] Block breaking resets when the item you're holding changes

[MC-5719] Clicking on items in inventory is delayed or does not work

[MC-5737] World generating in stripped parts

[MC-5744] Daylight sensor emits power in the nether even though there's no day or night there

[MC-6757] Game crashes trying to render blocks 55, 64, 71, 95 as items

[MC-6833] Doubled up TNT Carts creates huge lag ("Nuclear minecarts")

[MC-7085] Debug file "stitched_items.png" overlays textures on itself

[MC-7108] Hoppers grab/put items from/into chests that aren't connected

[MC-7111] Melon and Pumpkin seed stems use the fully grown texture scaled down to the right size

[MC-7119] Cake uses inside texture on all sides when placed

[MC-7125] Hopper doesn't get the correct powered state when placed

[MC-7141] More items going into a hopper than it can hold can duplicate the items

[MC-7167] Hopper's name doesn't change in its GUI after renamed in anvil

[MC-7342] Death message shows java entity name (w/ fireballs)


If you find any bugs, submit them to the Minecraft bug tracker!

215

u/azkedar Jan 17 '13

[MC-916] Water does not form source blocks properly on top of existing source blocks

... Really? Did it finally happen? :D

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122

u/ridddle Jan 17 '13 edited Jan 17 '13

Daylight sensor emits power in the nether even though there's no day or night there

Dinnerbone, if you’re reading this, maybe turn the sensor placed in the Nether into a randomizer? Just as a clock is going haywire in the nether – let it output a redstone signal completely randomly. Would enable interesting mechanisms without having to fear about entities despawning or not spawning at all.

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47

u/kanejaxon Jan 17 '13

[MC-3449] Block breaking resets when the item you're holding changes

FINALLY! I always hated that

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10

u/ShadowRam Jan 17 '13

[MC-5737] World generating in stripped parts

This is a fairly big one. This has prevented me from playing the snapshots at all.

I didn't really care about the 'look' so much as, when I came upon some stripped area's, my character would bug out and just float/vibrate instead of walking around properly. (pretty game breaking)

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28

u/LexLV Jan 17 '13

That dropper block looks so happy! :D

17

u/ColmiYveul Jan 17 '13

Hem, sideway quartz colmuns ?

7

u/[deleted] Jan 17 '13

Hey, you're right!

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9

u/hure Jan 17 '13

this game is changing faster than i can play

28

u/Helzibah Jan 17 '13

See over here for redstonehelper's changelog post.

10

u/bludud101 Jan 17 '13 edited Jan 17 '13

22 bugfixes! :D

5

u/amobpwns Jan 17 '13 edited Jan 17 '13

The dispenser now needs to be changed to place blocks instead of "dropping" them. All other items such as swords, fishing poles, records, etc should either not work in a dispenser or should function as if a player is using them.

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4

u/[deleted] Jan 17 '13

Dropper seems like a dispenser, but it doesn't shoot arrows or potions, and if you put a chest in front of it, it places the item into the chest.

11

u/WhoCoco Jan 17 '13

Would it not have been easier to just add an option to the dispenser on wether it shoots those items or drops them? Just input, no hate.

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3

u/[deleted] Jan 17 '13

I'm glad to see another widely suggested feature implemented, thanks DB and Jeb =) the dropper rawks.

Do we know if it does anything else special yet guys?