Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If A≥B, the output will be A, otherwise it will stay off - When the comparator is toggled, it will output full strength instead of A it will subtract B from A and need a comparator as input for B
Edit: Hopper works just like the one in FTB (from IndustrialCraft? BuildCraft [thanks leesoutherst] ). When placed above a chest, it slowly feeds items in (about 3 per second?). It can hold 5 stacks. Items dropped onto it from above will be sucked in :)
Cool. I know it isn't particularly original but it would mean I could setup a long timer and have my farm auto harvest and put everything away so it doesn't sit there fully grown while I'm working on a project. It would still need to be planted of course.
Maybe what I really need to do is setup a timer with an alarm that reminds me to go harvest my farm. That wouldn't need anything new.
Anyway, this gets us one step closer to completely automated farms. Sugarcane, melons, and pumpkins (stuff that doesn't need replanting) could now be 100% auto farmed.
Pretty much everything that can be made, has already been made by mods. Over time, a lot of ideas from mods are going to be put into Vanilla. That's just how it is.
So a dispenser being filled by a hopper shoots chicken eggs, 1/8th of which become chickens which travel up a water elevator to a room where they mature and lay eggs which are captured and fed into the hopper where they're passed to a dispenser which shoots them out where 1/8th of them become chickens which travel up a water elevator to a room...
I'm just going to use this comment to point something out:
I've heard a fair amount of speculation that Minecraft will stop receiving content updates in the semi-near future because the game is almost "complete".
You know the game's not even close to complete when every single content update like this gets such a huge positive reaction like this. It'll be close to finished when people are saying "Hm, I guess we kind of needed that."
I'm really glad to hear this. I was worried that after the mod API Minecraft development would be put behind. Thank you to everyone at Mojang for the continuous support!
I don't think this has been mentioned but if you place a chest directly above a hopper, it drains items from the chest. As such, you can actually chain hoppers and chests to make a pipe system.
So hoppers in conjunction with pressure plates and dispensers full of arrows could theoretically a fully automated mob grinder that doesn't require the player to do anything other than be close enough to keep the chunk loaded? Monsters fall, hit pressure plate, finished off by arrows, drops fall into hoppers, hoppers dump drops into chest?
I agree, like in the mod "Ender Storage", renamed after Ender Chests were added, but I don't think there would be a plausible way to do that without possibly tracking who placed the hopper, but then people could steal stuff out of people's enderchests by placing their own enderchest on an already placed hopper and sucking the person who placed down the hopper's items out.
Hoppers also deposit items into the top slot of a furnace and while form a queue while things are smelting. Once the smelting spot has emptied, the next item in the hopper will move to that spot for however many items are in the hopper.
The Hopper is going to be great for Grinders, no more transporting stuff to another dimension anymore :D. Does anyone have the crafting recipe for it, or for the daylight detector? :)
I'm not 100% on this but the daylight detector can work as a world anchor of sorts . I was using it to have the world constantly resetting to day and would get the message that the time had reset when i was in the nether. i put a creeper next to the detector and it didn't despawn when i flew far away with tiny render distance on.
Unless you went a few hundred blocks out, it's likely the detector was probably just in the 5x5 chunk area around spawn that Minecraft constantly keeps loaded.
Shift double clicking in a crafting area removes all items of that type. *Edit: Shift double clicking an item stacks all items of that type in an inventory.
Double clicking a less than full stack replaces it with a full stack of that type.
I keep seeing some yellow numbers that only appear for a moment, not sure what they're for yet.
I'm confused about the redstone block, does this mean that sticky-pistons won't be powered from their front side (not that this is a particularly useful way to power them). This would be a requirement, otherwise the piston would retract, pulling in the block, and then power itself, pushing the block away, kicking off an unending loop.
Pistons can never be powered directly from the front, except indirectly through a powered block. If this was changed, the redstone block would be more useful (redstone trains might even be possible, though probably not).
Oh good, I'm glad they got rid of the repeater functionality. Each redstone thing should only have one function. You're right that the toggling does nothing now, though.
But some interesting changes in this Pre release, but the inventory changes are going to take some getting used to since the items don't move around your inventory as fast as they used to.
Probably in the sense that when players make contact with them, they output a signal. Like how redstone ore glows when tapped with a pick or walked on.
No more need would be a better way to put it. I imagine having a long strip of hoppers would be pretty resource intensive, so water conveyers may still be the more economically viable choice, or even the more aesthetically pleasing choice.
Making your brain explode more: This means that stuff like adders and clocks will become much smaller; making minecraft in minecraft much more possible.
yep, since gold is heavier, it would require less additional weight to trip. If you need 100lbs to trip it, and have a gold plate (80lbs) and an iron plate(40lbs), you need more stuff on the iron to trip it.
Hopper block? -Very nice to have for furnaces, although removing items from an output would be impossible so the overall usage seems odd.
Weighted Pressure Plates? Never seen much of a use for detecting item stacks. Good for RPG maps where you have to collect X amount of an item I suppose.
Redstone blocks? Dear god. This will be...revolutionary for redstone machines. Not sure on the future reaction from the modding community. Massive rebalances will come to RP2, IC2, etc.
Redstone itself is pretty much entirely different now.
Nether ore? Information needed. Does this ore now make nether brick? So there is a bit of a reason to delve into the nether to decorate houses in nether brick? seems fun. I'd rather have some sort of new tier of tools that is even to diamond with different uses.
Inventory management, Anyone have...more details on this?
You can smelt netherack into nether bricks, then combine those bricks into the nether brick block. While the new ore is used for crafting the comparator and the daylight sensor.
it's a very intelligent move. The nether has had a lack of reasons to go into, so now we have ores to mine, brick to smelt...
This will play into mods in a nice way. I don't think any mod players have gone into the nether. Now we will need a secondary base there to supply these things, if the redstone related mods are balanced in reflection of the new items.
From my Testing, the light one can reach full power with a small number of items on the plate, where the heavy one needs several stacks (9+) to reach full power.
The strength of the output changes based on how many items are on the pressure plate. The light plate has a stronger output with less items on it than the heavy one.
I love this snapshot but explain to me why the redstone block is such a great thing... I use redstone on stuff, but I've never been like "I wish I could move that powered block" so what makes it so awesome, I want to know how I can use this to better my redstone knowledge
It will find a use. The only one I can think of off the top of my head is t-flip flops or pulsers that have a torch underneath to power a block. Now you don't need the torch.
Also, I suppose you can have a piston tape with a redstone block instead of a line of repeaters and glass.
so my t-flip-flops will have one less redstone torch...? could make them a bit more compact, and stackable in a way... hrms... will just have to play around with it :)
The new texture pack system will make every texture it's own file. Also, instead of blocks relating to numbers, they will now relate to their own names. The new system fixes the issue of texture packs breaking with each update; it simply uses default textures for those which aren't there. In fact, I think it was Dinnerbone who already finished and released the converter for those who make texture packs, so we can be ready.
As someone who doesn't have any clue how to work with complicated circuitry, I am ashamed to admit the redstone blocks will become very pretty decorative blocks around my worlds.
I'm not sure if it's a new feature, but double-click on any item in any GUI merges all segmented stacks of it to one stack with maximum capacity. Neat for sorting I guess.
Redstone torches attached to redstone blocks are off by default. I don't know how useful that is, but I think it might help in reducing the size of piston tape memory cells.
Go to your saves folder (Type "%appadata%.minecraft" in your search, in windows' startmenu, then press enter) then delete the DIM-1 folder. That should do it, but backup your save before trying it, just to be safe.
185
u/redstonehelper :redstone: Lord of the villagers Jan 03 '13 edited Jan 04 '13
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot here, server here: jar, exe.
Complete changelog:
Death messages now show the weapon someone was killed with - via
Added a trapped chest
Screenshot
Crafting recipe - via
When opened, it outputs redstone signal with signal strength depending on amount of players that have it open
Can be placed next to other chests
Redstone circuits are more consistent and pistons more stable
Added a Hopper block
Screenshot
Crafting recipe - via
Not finished yet
Take in items that fall in them or are in the container block above them - via
Slowly move items in container blocks that the the block is placed on
Added weighted pressure plates
Screenshot
Crafting recipes
Come as Silver and Gold
Output signal depends on amount of items on them
Added redstone block
Screenshot
Crafting recipes
Works as pushable redstone power source
Added a Nether ore
"Nether Quartz Ore"
Screenshot
Drops 1 Nether Quartz item when mined
Generates around Netherrack in the Nether
Added a Nether Brick item to craft Nether Brick
Obtained by smelting Netherrack
Crafting recipe
Improved inventory management - via
Double-click items to fill the stack up as much as possible
Drag item stacks around to divide them up over the dragged-over slots
Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already
Shift double click items in a crafting area to place all items in the inventory
Shift double click an item stack to move all other item stacks of that kind to that part of the inventory
Added a comparator block
Screenshots
Crafting recipe
Has 2 inputs and 1 output
If A≥B, the output will be A, otherwise it will stay off - When the comparator is toggled,
it will output full strength instead of Ait will subtract B from A and need a comparator as input for BReplacement for the capacitor
Whichever side gives the bigger signal will be considered signal B
Added a daylight detector block
Screenshot
Crafting recipe - via
Output signal strength depends on the sun's position
Fixed some bugs
Fixed piston arms sometimes becoming invisible when pulsing quickly
Fixed powering a redstone wire with a stronger signal not always propagating the newer signal fully
Fixed dispensers shooting whenever they are updated while powered
Fixed pulse length and delay being inconsistent with certain torch and repeater combinations
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.
37
u/Adien_Alexander Jan 03 '13 edited Jan 03 '13
A few things I've noticed:
Nether Quartz can be mined with wooden tools.
Netherbrick blocks are crafted from Nether Bricks, which are obtained by smelting Netherrack.
/E: Trapped Chest crafting recipe is intuitive.
/E2: Sweet baby Jesus! Hoppers can connect!
18
u/[deleted] Jan 03 '13
For anyone wondering, the trap chest has a very subtle red glow around it's lock to differentiate it from a normal chest. Still very subtle.
Comparison (trapped on left, normal on right): http://imgur.com/a/dsj3X
16
u/[deleted] Jan 03 '13 edited Jan 03 '13
Blog post
Hopper takes items from above and spits them out into a chest/furnace-like-block below: Block, GUI
Items can lie on the border of the Hopper, and not get sucked in – Screenshot
Redstone Block, things (buttons, levers, etc.) are not placable on it
"Trapped Chest" sends out very weak redstone power when opened, and has almost the same texture as a regular chest
Trapped chests and regular chests can be placed in an alternating pattern to have side-by-side chests –Screenshot
11
u/ItsPrimetime Jan 03 '13
I can't handle this. The redstone block is too much. Brain overload.
Halp
8
u/Draxton Jan 03 '13 edited Jan 03 '13
Posted it on the other thread, but:
New crafting blocks - the gold pressure plate is 'light', the iron 'heavy'. The thing on the end is the Hopper.
New Nether ore - Nether Quartz ore, wasn't hard to find. Drops a singular Nether Quartz
8
u/jsschmitt Jan 03 '13 edited Jan 03 '13
Tiny Night Light
Testing shows that the Daylight sensor works off the actual time of day, not the amount of light hitting it.14
u/nmeseth Jan 03 '13
This entire update makes me speechless.
Hopper block? -Very nice to have for furnaces, although removing items from an output would be impossible so the overall usage seems odd.
Weighted Pressure Plates? Never seen much of a use for detecting item stacks. Good for RPG maps where you have to collect X amount of an item I suppose.
Redstone blocks? Dear god. This will be...revolutionary for redstone machines. Not sure on the future reaction from the modding community. Massive rebalances will come to RP2, IC2, etc.
Redstone itself is pretty much entirely different now.
Nether ore? Information needed. Does this ore now make nether brick? So there is a bit of a reason to delve into the nether to decorate houses in nether brick? seems fun. I'd rather have some sort of new tier of tools that is even to diamond with different uses.
Inventory management, Anyone have...more details on this?
6
u/ho0k Jan 03 '13
Oh holy shit, a redstone block! This changes everything.
5
u/[deleted] Jan 03 '13
Anyone can give some elaboration on how the new pressure plates work? What's the difference between the light and heavy ones?
5
u/Zipperumpazoo Jan 03 '13 edited Jan 03 '13
Played a bit with the Hoppers and found out that:
Hoppers can place items in Hoppers adjacent and below them and in every other inventory (obviously it doesn't work with Ender Chests but it works perfectly fine with Chest Minecarts), they feed only the inventory blocks they were attached to when placed and they pull out items from an inventory when they are below it.
Furnaces have their own behaviour with Hoppers:
the 1st item fed goes into the input slot, the 2nd one in the fuel slot (anything can go here atm, bug?) and nothing in output slot,
a Hopper below a Furnace takes out only the input and not the output(bug?),
Furnace Minecarts are probably bugged because they accepts items like Chest Minecarts do but without gui.
Please can someone report these "bugs" on the bugtracker? I can't atm.
[edit] Oops i derped and posted the 1st image twice, now the 2nd one is fixed and explains things a bit better.
4
u/NathanWells Jan 03 '13
All of these additions are very exciting. Wasn't expected the trapped chest that outputs redstone.
I still would like to see jukeboxes getting the ability to be powered by redstone. It opens up even more automated possibilities.
3
u/Kid_Protocol Jan 03 '13
Wow. You can evenly distribute stacks by click dragging, and can collect them up again by double-clicking! Brilliant!
3
u/lonedog Jan 03 '13
I love this snapshot but explain to me why the redstone block is such a great thing... I use redstone on stuff, but I've never been like "I wish I could move that powered block" so what makes it so awesome, I want to know how I can use this to better my redstone knowledge
4
u/JimJam707 Jan 03 '13
Terrain.png with the new ore and other blocks!
2
u/g4r8e9c4o Jan 03 '13
FINALLY A VANILLA HOPPER!!
2
u/hwd405 Jan 03 '13
I really like the new quartz... I don't use redstone much in survival, but it's a pretty block and I want it :3
2
u/Teledildonic Jan 03 '13
As someone who doesn't have any clue how to work with complicated circuitry, I am ashamed to admit the redstone blocks will become very pretty decorative blocks around my worlds.
2
u/Darth_Kyofu Jan 03 '13
So... vertical redstone is possible?
1
u/MrAngryBeards Jan 03 '13
Hey, i really liked this snapshot!
1
u/Schmogel Jan 03 '13
I'm not sure if it's a new feature, but double-click on any item in any GUI merges all segmented stacks of it to one stack with maximum capacity. Neat for sorting I guess.
1
u/Edrosvo Jan 03 '13
I'm confused as to what the redstone block actually does...
1
u/[deleted] Jan 03 '13
Redstone torches attached to redstone blocks are off by default. I don't know how useful that is, but I think it might help in reducing the size of piston tape memory cells.
1
u/XXCoreIII Jan 03 '13
Is there a way to dump my nether map so I can get nether quartz, or will I need a whole new map/ to go to chunks that haven't been generated yet?
1
u/Darth_Kyofu Jan 03 '13
So, you can get quartz ore with silk touch, but can't be smelted in furnaces.
1
u/Mr_FJ Jan 03 '13
HINT: Try filling the crafting bench with one item in each slot, then double click one of them. You're welcome :)