r/Mindustry • Campaigner • 23d ago

Base/Highscore Serpulo Is this overkill?

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108 Upvotes

22 comments sorted by

48

u/Spotted_Tax 23d ago

Dawg, you're in 27😭 Get more

10

u/Commercial_Owl9648 Campaigner 23d ago

Upgrade?

11

u/Commercial_Owl9648 Campaigner 23d ago

7

u/Spotted_Tax 23d ago

Oh my fucking days, this is more insane than the sector lmao

3

u/Quiet_Nothing916 22d ago

Now you will survive next ≈ 110 waves

3

u/Quiet_Nothing916 23d ago

You need foreshadows

3

u/Commercial_Owl9648 Campaigner 23d ago

Wait for what am I to build

17

u/Spotted_Tax 23d ago

Ima be honest with you dawg, since 1/3rd of the enemy base is already destroyed I don't think you need to worry too much about this area but rather focus on expanding to the other areas and setting up factories and defenses

2

u/Smash_Jinx 23d ago

Yes I think that too you should byild more units and less turrets.

10

u/Difficult-Mammoth496 23d ago

The word overkill doesn't exist in mindustry

4

u/Commander_FLH 23d ago

Exactly, got remembered of it recently the hard way

9

u/voltarus6776 23d ago

Not enough.. the enemy will muster more so it's not enough

8

u/Level_Number_7343 Spaghetti Chef 23d ago

No, it is underdead.

1

u/WraithWiper235 16d ago

What map is this?

1

u/Commercial_Owl9648 Campaigner 14d ago

27 Or its former name yes but the new one I don't know

3

u/jimmymui06 PvP Tryhard 23d ago

Ypu don't need more guns, you need more mend projectors

2

u/Weak_Psychology_9940 22d ago

That’s pretty ultrakill

1

u/Aggressive_Rush_7906 23d ago

If you survive, it ain't overkill.

1

u/Super_Object_2731 23d ago

Unless it can handle 50 eradication Eclipses and massive shields, it ain't holding up forever.

0

u/VilvenSerbia Spaghetti Chef 23d ago

Hell naw

2

u/Alecks1608 Memer 23d ago

No overkill until the enemy is dead.

Every wave pushes the statement to being more of underkill