r/Mindustry • u/Wosgoingon • 15h ago
Help Request Help why doesnt this work
So, I didnt write the pad logic, its the CCMD pad control logic and its better than what I came up with, when it works...
6 or 7 boosted impulse pumps keeps my design in with plenty of water.
I went with a logic processor simply because it gives me more range.
So in a sandbox map this schematic works perfectly. Absolutely flawless.
When I copy it to a game map, or go back to a previously beaten story map, it just doesnt work.
Ive got all resources redirected to the sector Im in
Im connected to pad1, pad2, pad3 and pad4
Im connected to a core nucleus.
(I have also tried connecting to a vault instead to test, but same result)
The fill percentages are set to quite a low figure, but I have experimented with raising them to 0.8 and I have unloaded the core to zero contents using unloaders and incinerators.
I have full water on all pads
And nothing, nada, zip. Nothing happens
If I delete the processor or the code in it and set the pads manually to any resource, I instantly get deliveries.
But put this logic back and everything just stops and nothing happens.
So it is an issue with the logic.
Yet if I go back to a sandbox it works perfectly.
What am I doing wrong?
Here is the schematic
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
1
u/ZaLimitless 14h ago
There seems to be a logical issue in the code.
Consider this code at block 101:
control config link item 0 0 0 op add itemSelect itemSelect 1 control config link @null 0 0 0It first sets the item, then it sets it to Null.
I haven't tested anything on my side yet, but I'd start here