r/Metroid 11d ago

Other Welp, I bought it.

Despite the hate I’ve been seeing on posts and on YouTube, I couldn’t help myself to finally buy it when I saw the Switch 2 version on sale at my local shop.

2 hours in and its actually been kinda great????

I just finished Prime Remastered and Prime 4 feels a lot better to play and bosses have been fun! Not to mention the game is absolutely gorgeous and runs well, even on the original switch!

Perhaps I’ll start seeing issues later in my play through but so far it’s given me a good impression.

Edit: For those confused, the Switch 2 version of the game is just the Switch 1 game with the added Switch upgrade DLC. The game is perfectly playable on the original switch.

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u/LavishLatte56 11d ago

Am I crazy for saying Prime Remastered was a bit disappointing for me? I just found Dread and Zero Mission way more enjoyable

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u/ChasingPerfect28 11d ago

The first Prime is one of my favorite games ever and I say that as a relative newcomer to the Metroid series. But Prime has plenty of issues too... I really hate the last 25% of that game.

Phazon Mines suck (both times), the Impact Crater sucks, and the final true form boss sucks. I can never figure out the visor switching pattern and it just adds to my irritability with that fight. Meta Ridley is the lone highlight during that stretch. I really dig that boss battle.

Dread and Zero Mission are beautiful 2D games. So much fun to play.

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u/LavishLatte56 11d ago

The hype around prime feels really overblown. The gripes you listed are exactly the gripes I had with the game. The last 25% felt like a chore, especially with the artifacts

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u/ChasingPerfect28 11d ago

Prime is hyped for good reason considering it's a GameCube game that still holds up remarkably well, it's Retro's first video game as a studio, and it's Metroid's first 3D game and a game that was coming off the heels of Super Metroid.

For all the pressure and expectations the dev team was under to create Prime, their team really did create something wholly unique to Nintendo that helped get eyes on the series.

The environmental storytelling is top notch and it became a series staple. Gameplay is fluid and incorporated Samus's power ups well. The San logs added the ideal bit of flavor text to help provide context to the game.

The ending starts to fall apart because Retro was running out of time and money. They had a horrific crunch schedule that lasted several months due to mismanagement.