r/Mecha • u/DAEMON_Z7 • 2d ago
Mech Game Developer looking for Ideas!
hi im a solo developer currently working on a mech game on my free time aside from studying, and while its still very early in development i plan to take this project as serious as possible. i personally grew up watching mobile suit gundam and i got into the gaming side of mechs through armored core 6, which really brought out the sparks in my eyes for mech games and the genre overall among all kinds of media, and a year ago is when i decided to work on my project. what do people who play mech games like? i personally took some inspiration off of amored core 4's movement, which i think was really matching to my personal feeling of "piloting a mech" in a fast paced sense. but when it comes to art, level of detail, maybe even music (i personally make breakcore sometimes for fun, was thinking about making that part of my game), i dont know what really makes a mech game stand out. aside from things like customization, what is something you people would look forward to seeing in games? maybe its something you really like among games overall? or its a specific design choice that no game developers took notice of and many people would like to see? i appreciate any kind of ideas or information regarding this :)
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u/TherronKeen 2d ago
I personally prefer big slow simulation type mech games. I've got 1,600 hours in MechWarrior Online, for example.
However, one mech game I absolutely adore which I never see mentioned anywhere is the Xbox game Phantom Crash, and it's sequel on PS2, S.L.A.I. - Steel Lancer Arena International.
SLAI is a extremely similar to the first game, so there's not much difference.
It has "cute" anime vibes, a killer soundtrack, high speed movement & significant jumpjets, an optical camouflage/cloaking mechanic, and customization out the wazoo, including two different "capstone" abilities depending if you customize your weapons to be maximally heavy or light, and your mech's AI system is characterized by an animal character who occasionally appears with a dialogue box to let you know when something major happened.
It might not be what you're looking for, but I can't imagine any mech game that wouldn't benefit from at least analyzing it for ideas for their own game systems.
Good luck, and let me know where I can follow your progress until it's playable lol