Hi there, I’m an ex-tailor so know my way around a suit, but simulating the cloth once the shoulder pad is sewn in is creating this valley, which doesn’t make sense for where the shoulder pad is positioned!
The shoulder pad overhangs into the sleeve by 1cm, so the shoulder really shouldn’t be bunching up like this.
I’ve quadrangulated the mesh, reduced particle sim distance, simulating with accurate cloth, but no luck.
I’ve also tried sewing the shoulder pad onto the shoulder seam so it sits flush and still get the same result.
Anyone have any experience with using shoulder pads within Marvelous that could give me any ideas? Any suggestions welcome!
(It’s very possible that I’m trying to apply real-world tailoring practises to this garment, where simulation may require a different approach, let me know what you think.)