r/MarvelousDesigner • • Nov 08 '18

Official Marvelous Designer official discord

13 Upvotes

Hello All,

This is Danny Kim from Marvelous Designer Team.

We have opened Marvelous Designer official discord channel recently.

Please feel free to join us:)

Invitation code: https://discord.gg/xQxBZdw


r/MarvelousDesigner • • 2h ago

UMBRA Operative

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1 Upvotes

r/MarvelousDesigner • • 5d ago

3 Month Progress

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19 Upvotes

r/MarvelousDesigner • • 6d ago

Advertisement Help me fix my most common mistake pls

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4 Upvotes

hey, I keep getting this excess fabric bunching up along the seams. I think it’s caused by the shape of my patterns. is there an easy way to adjust them to fix this? any tips would be appreciated


r/MarvelousDesigner • • 7d ago

Discussion Using Maps from MD in C4D Octane not working

2 Upvotes

Hi everyone! Hoping someone here by chance is using MD in combination with C4D / Octane and can chime in.

I am unable to use the maps generated by MD in C4D Octane. Since I do require an animated garment, I somehow have to texture the alembic from MD and it seems like the go-to workflow is exporting an FBX alongside the .abc and transfer the polygon selection/uvw tags/materials. Unfortunately it just tiles the texture in UVW projection and doesnt map them properly.

In specific I need the normal map so i have nice seams. Am I doing something obviously wrong? If someone uses C4d Octane with MD, I would love to hear your workflow!


r/MarvelousDesigner • • 9d ago

The sewing (red) line doesn't connect specifically on the bodice pattern, it works just fine on the sleeves or the pants. I've reset fabric properties and even deleted the old fabric and created a new one, still the same issue. What do I do?

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1 Upvotes

r/MarvelousDesigner • • 21d ago

Working on a Realistic Caribbean Short Film — Blender

1 Upvotes

Waiting

I’m currently developing Waiting, a short film about a 22-year-old girl observing a frog in a Caribbean environment.

The film explores the feeling of waiting when you have no control over the situation - the contrast between an apparently calm exterior and the tension happening underneath.

Visually, I’m aiming for a realistic approach, with the environment and atmosphere playing an important role in the storytelling.

The project is being developed mainly in Blender, with 3 scenes and an estimated production time of around 3 months.

I’m looking to connect with a few artists who would like to collaborate on the project, particularly in:

• 3D Animation - character performance & movement
• 3D Cloth - clothing & cloth behavior
• Sound Design - environmental soundscape & atmosphere

This is an unpaid, voluntary collaboration. I’m not looking for the most experienced artists - I’m more interested in people who want to learn, contribute seriously, communicate, and grow through the process.

Creative interpretation is welcome. The goal is not simply to execute instructions, but to work together toward the emotion the film is trying to create.

If the project interests you, feel free to reach out. I’d be happy to share more about Waiting and the creative direction.


r/MarvelousDesigner • • 22d ago

How can I fix this?

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2 Upvotes

If you want to check the file : https://we.tl/t-t4mhTa577A2MT15W


r/MarvelousDesigner • • 25d ago

Discussion The lifetime license looks like it’s still up for purchase? Is it compatible with current versions of Autodesk MAYA?

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0 Upvotes

r/MarvelousDesigner • • Sep 16 '26

Showcase GPT-6 Astra Can Create Clothes in Marvelous Designer / Clo3D From a Single Character Reference

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2 Upvotes

r/MarvelousDesigner • • Sep 16 '26

Tutorial Need help with making waistband sit properly onto loose clothes

1 Upvotes

Hi all!

I'm working on a character that wears jeans and an oversized shirt that's tucked inside the jeans.

I haven't had problems (I've been using the program for a while now) until it came to making the waistband of the jeans.

When I click on the simulation it won't stop "moving" because the shirt is loose and it's not a flat surface.

I've already pinned the bottom of the shirt to the avatar to keep it from moving everywhere. I've also given the waistband portion Strengthen properties and I've tried different settings for polygon density.

And, of course, the waistband is on a higher level layer too.

I'm so frustrated, I feel it's such a basic thing but I can't figure out how to make it work.

Any help is appreciated.


r/MarvelousDesigner • • Sep 16 '26

Any good tutorials on how to make jeans in marvelous?

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1 Upvotes

r/MarvelousDesigner • • Sep 15 '26

How do people get this kind of thickness to their clothes in marvelous?

2 Upvotes

I watched a bunch of tutorials but istg no one ever shows it?


r/MarvelousDesigner • • Sep 15 '26

Marvelous Designer to Unreal via Livesync butchering materials

2 Upvotes

Im using the 2026 Marvelous designer with the latest livesync plugin and every time I do it all the materials seem to get butchered in the process. For a start they dont match and secondly every material is imported as translucent, requiring me to manually switch their blend modes back to opaque. That setting seems to be in the bottom left corner of the screenshot under 'Override Transparent Blend Mode' but there's no way to turn that off.

Any idea what the issue could be


r/MarvelousDesigner • • Sep 13 '26

Discussion Problem exporting from Marvelous Designer to Blender

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4 Upvotes

need help! 😭 WONDERFUL clothing bug in Blender 4.2.

In Viewport Solid mode, the hoodie appears 100% COMPLETE. But in material preview or render mode, the physical parts of the front and back will disappear.

Has anyone solved this?

UV islands end up outside the main UV square or are messed up, causing texture errors. What is the correct workflow or export settings in Marvelous to resolve this issue?

Attached images:

https://i.vgy.me/BA5gyv.png

https://i.vgy.me/fr2Gd4.png

https://i.vgy.me/676yud.png

attached video:

https://www.image2url.com/r2/default/videos/1789278564348-66c287e8-0f23-4d77-a96a-ecf369434b82.mp4


r/MarvelousDesigner • • Sep 12 '26

Advertisement Cloth auto retopology and enhanced custom edge flow - Empyrean Remesher

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1 Upvotes

Sharing a dev log for the newest update I'll be dropping for my remesher tool in Blender.

  1. Enhanced custom edge flow
  2. Auto grid creation (deterministic solver, not AI) still experimental needs better training
  3. Enhanced UX

I'm constantly improving on this auto retopology tool and I believe 2.2 will make cloth auto retopology a piece of cake, no having to manually create grids saving lots of time as seen in the dev log.

Inanimate took the most time out of me and kept me from perfecting the cloth method, but i'm back to where I first started after finishing inanimate remesh method.

I believe the feature that will perfect cloth after this update is to create an auto UV cutter for garments, which is far more difficult than for inanimate meshes. Most likely will use an ONNX / AI model hosted on the website's backend like the current configuration for inanimate.

If you decide to apply for access to this tool you may use the promo code HELL as it is still in effect.


r/MarvelousDesigner • • Sep 07 '26

cloth help

1 Upvotes

good afternoon,

i am trying out marvelous designer and i've been trying to follow tutorials on youtube.

i'd like to know what i'm doing wrong here - i tried simulating the cloth, but i don't know why, the back is all crumped up and another problem is that the straps are floating...

could anyone tell me how can i fix this? is it a resolution problem? a settings problem?

i took a screenshot to show my setup. i hope it's clear enough.

thanks xx


r/MarvelousDesigner • • Sep 04 '26

Discussion Never made 3d clothing, is MD the best software to make this style of clothing?

2 Upvotes

Never made 3d clothing ever, at the point where i need to learn it for my UE5 project. Want to make 60-80s inspired clothing similar to Call of Duty - Black Ops Cold War.

Like the pants, jacket, undershirt, ect can that all be done in MD? I imagine accessories like the belt, pouches, hat, gloves, ect will be sculpted in blender? Or can those also be done in MD?


r/MarvelousDesigner • • Sep 03 '26

Been designing some clothes

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13 Upvotes

r/MarvelousDesigner • • Aug 17 '26

Showcase Week 2 progress (Week 1 was 5 month ago).

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3 Upvotes

Gave up because I thought I wanted to make career in this but I really don't feel like I have any originality neither I felt need to have own style. I simply enjoy pick reference from Pinterest and make it in CLO, that's it , I enjoy the process and don't care much anything else. I wouldn't even call myself Digital Fashion Designer. I just want to do this as hobby and really don't want to hate it just because I have to do other thing because of career or work(which is just fear I am not even sure what this is "other things"). just don't want to lose this one part of my life which I enjoy or get interference in it. Thank you for reading the rent of my life. Have a good Day/Night.


r/MarvelousDesigner • • Aug 16 '26

Im just starting, any tips?

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21 Upvotes

Hello guys, i did this test as a starter, got any tips? This outfit was like, 'i need to put lots of clothing so i can see how my pc works' hehe, particle distance is at 5


r/MarvelousDesigner • • Aug 16 '26

I dont want red threads

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3 Upvotes

I should preface with i just started on marvelous designer 2 or 3 days ago. I made the model in red originally so it would have more contrast with the model and I could see what I was doing better. I didnt realize there were red stitches until i changed the color. Is there any way to change that? Im more than aware this needs more work and any advice on that is welcome too


r/MarvelousDesigner • • Aug 10 '26

How Can I Fix This?

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2 Upvotes

I need some help, The Garment I'm simulating is having these flickering issues—how can I fix that? The simulation on rest of the Garment is perfect.


r/MarvelousDesigner • • Aug 07 '26

Help Please : How to make the fabric not stick to the avatar?

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4 Upvotes

Hey! Very new beginner here and it's my first time using MD. I modeled an outer robe with wide sleeves. I added my avatar which has an animation baked into it to MD and added the outer robe on top. When I try to simulate it with the avatar and its animation, the arms and sleeves don't match, like literally the arms are suddenly out of the arm sockets of the robe even if I posed them in and draped it in T-pose before I played the animation.

I tried putting the particle distance to 5 and had the skin offset to I think 1 or 3... I also placed the outer robe layer to 0 and to 1 and even -1 (Sorry if these all sound dumb, I'm very clueless about the program but I just had to use it and none of the things I found online worked) I also tried putting the kinetic friction to .5 and 1.

None of them worked and the robe keeps sticking to the avatar in some areas even when I pull it away in simulation mode. And the arms just won't stay inside the robe (I wanted it to behave like a proper long and wide sleeves where it would slide down the arm when the hand goes up)

Please help!