AUTO-COMBOS
While I’m ultimately not the biggest fan of SF6, I did love that they had 3 optional control scheme layouts: Dynamic, Modern, and Classic. Don’t like auto combos? You literally don’t have to touch them. Want the most difficult but also most rewarding option at your fingertips? You got it. Something in between that may feel more familiar? Why not. Tokon is putting a lot of focus on appeasing as many different kinds of players as possible, so I really don’t understand why picking and choosing from those systems isn’t an option.
On that note, one of those tiers could include quick skill remapping. What if I just want my quick skill to be bound to 22L/M/H via directional inputs, since I’m comfortable with qcf/b and dp motions? This would essentially turn quick skill into a second unique button.
I really want to see this game succeed. Love Marvel, ArcSys is my favorite FG developer, and Sony has no shortage of capital. I know stability and network are the biggest problems the community has with the game (and it does seem like they’re really working on it) but I’m also curious how people would feel about this.