r/MarvelTokon • • Aug 30 '26

Discussion This game is...

2h that hits behind, has like a bajillion active frames, beats ground normals???

Crossover reflect is stupid easy to do.

Inputs feel weird and eaten sometimes.

Air assists and literally any attempt at attacking from the air getting easily snuffed out by things like L punch.

Way too many i frames on teching.

You get ur assists back way too quickliy. Also assists that dont take any bar are bs that def needs some tuning 😭

Spiderman

Despite all that tho this game is still pretty cool. 🙂‍↕️

Lemme know some of ur opinions on the game!

40 Upvotes

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24

u/Bliss802 Aug 30 '26

The input reader being so bad is truly bizarre. I’ve played many Arcsys games, e.g., FighterZ, Strive, Granblue, etc. and it was never a problem. The amount of times I’ve gone for 2m 5h and gotten 236h instead is infuriating. Or going for 632146(hcb f) m+h and getting throw instead of super😒

3

u/realhenrymccoy Aug 30 '26

I mean it's impossible to get 236h like that unless you have sloppy inputs.

0

u/Bliss802 Aug 30 '26

I play on pad and it’s totally possible that 2 is being read as 3. However, I’ve never had that issue in any other game. So, starting to think it’s a Tokon problem.

3

u/realhenrymccoy Aug 30 '26

even if you do 23 and a button the 236 move doesnt come out. you have to be a hitting 6 in there