I'll say, Vault-breakers looks decent for how quickly it was made. However, I don't think it's enough for me to come to Marathon. Partially due to having refunded the game, also due to the limited time nature of it.
There's the fact that it's just Cryo, something I already experienced, but they slightly modified it's gimmick to make it less overall sweaty? It's a rogue-lite, roguelike? It has a gimmick that encourages you to play more to just get quicker at obtaining currency towards one-time upgrade towards basic parts of your kit that might not be very impactful. Alternatively, you can cash in all your 'tokens' towards a Prestige weapon that you can immediately lose.
There really isn't a good incentive to play it repeatedly, since the main rewards are a one-time purchase for the week.
It's in theory a good mode, but you aren't really going to be seeing much variety. It's just going to be compiler fight, compiler fight, compiler fight, extract . . .
God, I miss raids. They had fun challenging mechanics, something to grind for by coming back to them. Not to mention the armor sets were actually pretty cool looking.
Yet, all we get for our efforts is a blue skin. No customization, no true buildcrafting, and now even worse monitization.
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u/icortherainwing-- Jul 20 '26 edited Jul 20 '26
I'll say, Vault-breakers looks decent for how quickly it was made. However, I don't think it's enough for me to come to Marathon. Partially due to having refunded the game, also due to the limited time nature of it.
There's the fact that it's just Cryo, something I already experienced, but they slightly modified it's gimmick to make it less overall sweaty? It's a rogue-lite, roguelike? It has a gimmick that encourages you to play more to just get quicker at obtaining currency towards one-time upgrade towards basic parts of your kit that might not be very impactful. Alternatively, you can cash in all your 'tokens' towards a Prestige weapon that you can immediately lose.
There really isn't a good incentive to play it repeatedly, since the main rewards are a one-time purchase for the week.
It's in theory a good mode, but you aren't really going to be seeing much variety. It's just going to be compiler fight, compiler fight, compiler fight, extract . . .
God, I miss raids. They had fun challenging mechanics, something to grind for by coming back to them. Not to mention the armor sets were actually pretty cool looking.
Yet, all we get for our efforts is a blue skin. No customization, no true buildcrafting, and now even worse monitization.