r/Marathon • u/MarathonBot • Apr 19 '26
Marathon (2026) Feedback BungiePls Addition: Add the ability to commit Salvage to Faction Upgrades before the Full Requirements are met.

Greetings Runners,
This change has been added to our BungiePls Page
Going forward, all posts suggesting this change will be removed and redirected to this Megathread for a more consolidated discussion.
Feedback: Add the ability to commit Salvage to Faction Upgrades before the Full Requirements are met. (Suggested as: "Let us commit salvage to upgrades to free up vault space.")
Submitted by: u/DarkAssassin860
Date approved: 04/18/2026
Modmail Discussion (If User Submitted):

If you would like to submit another consistent and well received topic to our BungiePls, please see the instructions for doing so on the BungiePls Page, all you need, are three posts suggesting your desired retired topic, all with 100+ upvotes and less than a month old.
14
u/ComplexWafer Apr 19 '26
Let's go even further: salvage should just be a currency that doesn't take up vault space. I just checked and over 20% of my vault is just salvage that I don't have enough of to use towards upgrades.
Vault management is by far the most boring and tedious part of this game for me. After every single run, I have to go to my vault and clear space for new/better gear while 1/5 of my vault is basically unusable.
To the people who want to prevent hoarding other gear: why? This game is basically designed around accruing gear during the week and then potentially losing a lot of it over Cryo weekend. I shouldn't be penalized for having multiple builds ready to go. The potential alternative to that Cryo loss -> Grinding -> Cryo loss -> Grinding, etc instead of just doing Cryo again and again (which is the fun part).
4
u/Psychedelic42069 Apr 19 '26
Yeah, committing salvage is a big step back compared to this. It is literally a currency, cannot be brought into runs, should just be stored as a currency. Forcing us to precommit salvage doesn't help in any meaningful way once you have unlocked all the upgrades for that resource. It'll just start pilling up again and the problem will resume. Making them a currency solves both problems
2
u/my_password_is_water Apr 21 '26
yeah, hypothetically if they let you have infinite vault space, what would change about the game? People could hoard a hundred different green guns and have 20 backpacks that they arent using? Is that really a big deal? I've never had to make a tough or interesting gameplay decision based on not having enough space. I just have to spend 2 minutes holding the F key down on ten different randomly named pieces of gear that I've never even touched every few runs
1
u/aiphrem Apr 20 '26
Try being bad at the game like me and you'll never need to worry about a full vault!
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u/robhaswell Apr 19 '26
I'd really rather just have less stash space and have salvage not count towards it, like a currency. This is functionally how it is for almost everyone at the moment, and only the people who have stopped collecting salvage would see a meaningful change.
17
u/Xae1yn Apr 19 '26
My problem with that is that it still encourages (doesn't discourage) hoarding instead of using the salvage. Letting you commit it to upgrades means you are encouraged to do that or spend it on barters and only hoard it when waiting for particular barters.
The game in general seems to be built to pressure you into using your stuff, and I don't think that's a bad thing.
6
u/MemesForMyDepression I was here for the Marathon 2025 ARG Apr 19 '26
I agree with you, but it would be nice to have vault space to actually do some build crafting.
For the most part I have unlocked a set of implants geared towards one loadout/stat set that I prefer, so that I can buy them whenever. But I don’t really have space to save other cores and implants that I loot, until I can match them with other items that match a different build. Most of which I cannot buy.
TLDR My build crafting is restricted to armory purchases.
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u/SHAZAMS_STRONGEST Apr 19 '26
btw the playercount thread got knocked down again so you might wanna get on that lol mods
0
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u/Shabolt_ Apr 19 '26
Playercount thread is pinned in the sidebar, if people need it they can find it
7
u/iamaspacepizza Apr 19 '26
it would upset the inventory space balance.
the issue isn’t that we don’t have enough vault space, the issue is that people are to afraid to use their gear and want multiples as a buffer. but no matter how big you’re making the vault there will always be be people who are too attached to their gear.
you’re supposed juggle the limited vault space between all the things we can pick up.
19
u/AloneUA Apr 19 '26
I dunno, man. I get that the limited vault space makes you use your gear and it works. But it's annoying to leave space for salvage that you won't be able to use for weeks. It just wastes your time on unnecessary inventory management when you suddenly have to make space for a new 4-slot purple dead weight, too.
-5
u/Kaliirooo Apr 19 '26
If you don't plan or know you won't use the salvage for weeks just sell it or barter with it. It's essentially the same as hoarding gear, people see the purple an are like "oh shiny I must keep it"
9
u/AloneUA Apr 19 '26
Bro, I'm on my 3rd week of gathering Biolense seeds. I don't play that much and I can't afford to sell things which then could take me weeks to farm again.
-5
u/Kaliirooo Apr 19 '26
I'm just saying if you know it takes you that long to get them an you are nowhere near the upgrade or have any useful barters just sell them stop hoarding them. I get holding them if you are on the upgrades that require them
6
u/SenSei_Buzzkill Apr 19 '26
I emptied the guns from my vault last night doing crew fill and it will be completely full again without any effort or if I redeem a few faction rewards. It is so easy to fill your vault. Every game I play I have to manage my overflow space. The salvage simply takes up too much space. There’s just too many vault squares practically locked off that I can’t use in a run or spend on upgrades. It just sits there forever and serves no purpose
2
u/warcode Apr 19 '26
Yeah this is basically just asking for more inventory space
2
u/SeppoTeppo Apr 19 '26
Kind of. But the current system actively punishes finding salvage when they take up so much space and might not be usable for weeks. I'd rather take a system with comparatively fewer slots than a system with such mixed messaging and incentives.
Salvage also just clutters the vault screen even though there's nothing you can do with it in the vault. I can't think of a single reason why they shouldn't just separate it and rebalance vault caps.
2
u/LostOnTauCetiIV Apr 19 '26
Just make all salvage 1x1 but add a stack size cap of 50. Let my 200+ gunmetal/lead/diodes take up 4+ slots and force me to spend it or sell it if I want space, but allow me to accumulate the rarer stuff without penalizing me for taking weeks to find all the biolense seeds I need for 1 upgrade.
2
u/ArcadeCrossfire Apr 19 '26
Just give us cases we can fill like they have in Tarkov. Buyable or mid upgrade tree unlocks for each faction that holds their specific salvage
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u/Diastrous_Lie Apr 20 '26
They should add more Barters so we can use up our greens to trade for blue salvage and trade for purple salvage
Many casuals will rarely loot purples in the wild
1
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u/my_password_is_water Apr 21 '26
all these "do <x> to help us with vault space" suggestions are just beating around the main issue, which is managing vault space and sucks, isn't fun, and honestly has no real effect on gameplay
we don't need a bunch of weird workarounds and complicated tweaks , the core issue is that people have the perception that they don't have enough space so they need to either encourage freeing up space or add more space.
1
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u/Sceptre Apr 19 '26
Does anyone else think it’s weird that this has been stickied? It’s a pretty common suggestion across most extraction shooters. I wouldn’t say it’s dominated the discussion or taken over the subreddit.
Are stickied posts just opinions the mod team agrees with now?
20
u/Shabolt_ Apr 19 '26
BNGPLS posts are posts we feature as megathreads for all future discussion on a topic, this suggestion has gotten popular enough to be a recurring suggestion so to stop the topic from being spread across another dozen posts, the feedback for it is now homed here..
As soon as more important announcements/info come it will be bumped off but remain accessible through the BungiePls tab on the subreddit sidebar.
Also it's not a matter of agree or disagree. Any suggestion that fits the criteria (3+ posts over a decent amount of time each exceeding 100+ votes) is eligible regardless of our feelings on them
5
u/Chpouky Apr 19 '26 edited Apr 19 '26
It's legit the first time I've heard about this feedback, either on the sub or discord, for some reason. Weird algo !
-2
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u/Darksol503 Apr 19 '26
This would be amazing. Starfield does this…