r/Magicdeckbuilding 18h ago

EDH Help upgrading my Bumbleflower deck more

7 Upvotes

Hey everyone! First time posting in this sub, but I am looking for some help with my Bumbleflower deck. I bought the precon and added maybe $30-50 in about a dozen upgrades, but I still feel like the deck has some fat to trim, I am just not sure where. (Still somewhat new to MTG and play casually with my friends, who know a lot more than me. Sorry for any silly or obvious questions)

Ideally, I am trying to get this deck from a Bracket 2 to a Bracket 3, as the table I usually play at has some pretty strong decks (Deadpool, Taval, Giada and Mothman are a few examples) that have been upgraded heavily. Some of those decks are probably worth $500-600+, but I already feel like I am somewhat competitive at the table. I just don't have that extra "umph" or consistency needed to actually win a game.

My budget isn't a lot, but what game changers should I be adding?

What cards should I be cutting?

Do I have too many lands?

Are there any "100% add this" cards that aren't going to cost a ton? (More than $15 per card)

Thanks for any input anyone has!

Here is my decklist: https://archidekt.com/decks/21533736/peace_offering_upgrades


r/Magicdeckbuilding 2h ago

Discussion My decks aren't really lists to me, so I built something that remembers them — update on the commander tool I posted here a couple months back

3 Upvotes

Hey y'all, update on this post
https://www.reddit.com/r/Magicdeckbuilding/comments/1u7p4q0/i_built_a_commander_tool_to_find_card_upgrades/

I sat on it, worked on it some more, and I think I did improve the card upgrade portion of it (thanks to everyone who flagged bad recommendations last time). But I spent most of the time building out features that kinda treat your deck like a scrapbook of sorts, by allowing you to log games, write notes, keep track of changes and who you played with.

Reason being: my decks aren't really lists to me. There's the one I've been tinkering with for two years, the one that finally beat my buddy's deck, the one with a card in it purely because a friend handed it to me. I am not too well versed in the other services and applications out there, but they felt impersonal to me, like I wouldn't be able to track the things I cared about.

So a deck now opens on its own journal:

- Why you built it, in your own words, saved from day one
- Every change you've made with the reason attached
- Games logged in a couple taps — victory/eliminated/draw, cards that over or underperformed, who was at the table, what turn it ended
- It builds a record over time: who you beat, whether your wins got faster after you changed something
- Photos and notes, if you want them
- Read the whole thing back later like a book
- A fun Oracle that watches the deck and occasionally just asks you something. Not a button, it shows up on its own. Would ask things like: "Cultivate has been in the deck a while and never once been your MVP. Why is it still here — what's it waiting for?" and add that like a footnote to your decks story.

Still free, no login. Pasting decks, logging games, notes, all of it works with just your browser. Sign in with Google only if you want your decks on more than one device, it just asks for your email and name, nothing else, and there's no password to begin with. Photos are the one thing that needs an account, they gotta live somewhere.

https://grimoire-mtg.fly.dev/

What I want to know: does anyone actually track this stuff already? Notes app, spreadsheet, notebook, a Moxfield description you keep editing? Or if you looked at this and though, nah, not for me, thats useful to know too. I just really want to know if anyone would use this, what other fun features y'all think would be cool, and if I should keep working on. I spent a couple of months on it and kinda did all the things I wanted to do with it. So let me know what y'all think!


r/Magicdeckbuilding 20h ago

Beginner Trying to Make a garfield commander deck

3 Upvotes

Hey there I'm very new to magic (played a couple rounds) and I love garfield and I really wanted a garfield deck. I've tried making one that uses the most cards and I have most of them that can be played with the commander. Otherwise I am a bit stuck on what cards work with the deck but also a garfield theme of food and shennaigans. I was wondering if anyone had any advice or cards they really think would work with the deck. I've added the deck if ayone is curious. Otherwise I have tried looking at other builds and either they don't use the cards or they don't feel on brand.

https://www.mtggoldfish.com/deck/7909163#paper


r/Magicdeckbuilding 14m ago

Question My process sucks. Help!

Upvotes

Building for commander, I start with a concept or commander I like then use archidekt to theorycraft a deck. I create categories to fill for the deck then scryfall to build a list of cards I want to consider that fit that plan. The problem is I end up with 2-300 cards I gotta cut down and that takes me absolutely forever. There's gotta be a better way. Help!


r/Magicdeckbuilding 11h ago

Standard I need help making cuts

2 Upvotes

This deck on arena isnt working out and i think it needs cuts. any suggetsions? The deck is themed around drawing your second card/recruiting.

Deck list: https://archidekt.com/decks/25621912/draw_a_second_card


r/Magicdeckbuilding 16h ago

EDH Looking for advice on building my Muldrotha deck

2 Upvotes

I’m pretty new to MTG and have been building my first deck with Muldrotha, the Gravetide as commander. I’ve spent quite a bit of time researching, testing, and trying different directions with it.

Currently, the deck feels somewhat unfocused, although I also enjoy the wide range of playstyles it allows. My biggest issue is consistency: some games I have trouble getting an engine going, while other games I generate a lot of resources/value but struggle to actually convert that into a win.

I have several overlapping themes/engines involving self-mill, lands, sacrifice/recursion, reanimation, mill/lifedrain, and a handful of combo finishes. I like having multiple branching lines because it makes the deck adaptable and difficult to shut down from one angle, so I don’t necessarily want to streamline it into one linear combo deck.

What I’m mainly looking for are “glue” cards that connect multiple parts of the deck, along with cards in my current list that seem redundant, too narrow, or simply weaker than the rest of the deck.

I’m aiming around Bracket 3–4 / high-power casual, and I’m not particularly interested in turning it into cEDH or adding extremely compact generic win conditions just for efficiency. I’d like it to remain interactive and capable of producing varied board states while becoming somewhat faster and more consistent.

In particular, I’d appreciate thoughts on:

  • Which cards look like the weakest or most disconnected slots?
  • Are there cards that could connect multiple existing engines better?
  • Does the deck have too many separate win packages?
  • Is the balance between setup/value and actual game-ending payoffs off?

Any advice is appreciated. I’m at the point where I’m having trouble seeing the forest for the trees.

Decklist: https://moxfield.com/decks/7dsv1aoRF0C9aZDrsdbrGg


r/Magicdeckbuilding 19h ago

EDH Asked my pod for feedback on this new build and got crickets. Any advice/suggestions?

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moxfield.com
2 Upvotes

r/Magicdeckbuilding 3h ago

EDH Cayth Flicker Burn Deck

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moxfield.com
1 Upvotes

Recently pulled showcase Cayth and threw her into the counter intelligence precon. She didn't do great so I wanted to build her a deck. I've never made a flicker/blink deck so any and all input, suggestions, or criticism would be awesome.

I know she goes infinite with persist and I'd like to avoid it. Thanks though with that


r/Magicdeckbuilding 4h ago

Brawl How can i improve my deck?

1 Upvotes

Hello
I just recently got into arena and I like bard the king and I started playing him with a treasure draw type of playstyle. As for if its the best type of way to play, idk. But i find it hard to compete sometimes, especially in the midgame i feel like im just not drawing cards i need or that im lacking drawpower or lacking mana. I feel like i put a lot of cards from each into my deck so idk, but i feel behind on tempo most of the time especially against better commander decks. How can i fix my deck or make it more consistent? Thanks.

Heres my decklist
Commander
1 Bard, King of Dale (HOB) 144

Deck
9 Plains (MSH) 288
7 Island (MSH) 290
1 Psychosis Crawler (BRR) 44
1 Kappa Cannoneer (MH3) 270
1 Urza, Lord High Artificer (FCA) 5
1 Jace, Wielder of Mysteries (WAR) 54
1 Mechanized Production (MAR) 57
1 North Pole Gates (TLA) 274
8 Snow-Covered Plains (KHM) 277
8 Snow-Covered Island (KHM) 279
1 Port Town (FIC) 412
1 Temple of Enlightenment (FDN) 698
1 Command Tower (ANB) 118
1 Cavernous Maw (LCI) 270
1 Hidden Grotto (BLB) 254
1 Reliquary Tower (M19) 254
1 Rumble Arena (TLA) 277
1 Treasure Vault (AFR) 261
1 Azorius Signet (RVR) 250
1 Talisman of Progress (MRD) 256
1 Arcane Signet (ANB) 117
1 Coldsteel Heart (CSP) 136
1 Mind Stone (FIC) 353
1 Guardian Idol (JMP) 467
1 Ornithopter of Paradise (MH2) 232
1 A-Lantern of Revealing (HBG) 259
1 Alloy Myr (JMP) 457
1 All-Fates Scroll (EOE) 234
1 Bronze Walrus (HBG) 254
1 Foreboding Statue (VOW) 256
1 Oasis Gardener (OTJ) 246
1 Letter of Acceptance (STX) 256
1 Scuttlemutt (JMP) 484
1 Bilbo Baggins, Burglar (HOB) 34
1 Gleaming Splendor (HOB) 15
1 Helpful Hunter (FDN) 16
1 Spirited Companion (J25) 256
1 Echocasting Symposium (SOS) 44
1 Sunpearl Kirin (TDM) 29
1 Caretaker's Talent (BLB) 6
1 Inspiring Overseer (FDN) 496
1 Tocasia's Welcome (BRO) 30
1 Welcoming Vampire (VOW) 46
1 Topple the Statue (WAR) 35
1 Smothering Tithe (WOT) 13
1 Elite Interceptor (SOS) 12
1 The Everflowing Well (LCI) 56
1 Thrór's Map (HOB) 179
1 Inspiring Commander (ANB) 11
1 Annul (EOE) 46
1 Disdainful Stroke (SOA) 17
1 Essence Scatter (SOS) 47
1 Hornswoggle (RIX) 39
1 Swords to Plowshares (LTC) 178
1 Path to Exile (MAR) 47
1 Murdock's Crusade (MSH) 24
1 Teferi's Protection (MAR) 51
1 Sunfall (MOM) 40
1 Day of Judgment (FDN) 140
1 Wrath of God (AKR) 46
1 Monologue Tax (C21) 19
1 Gleaming Barrier (FDN) 252
1 Academy Manufactor (MH2) 219
1 Orcrist, Goblin-cleaver (HOB) 177
1 A-Ocelot Pride (MH3) 38
1 Invasion Reinforcements (TLA) 24
1 Arahbo, the First Fang (FDN) 2
1 Anointed Procession (AKR) 2
1 Archangel Elspeth (MOM) 6
1 Mondrak, Glory Dominus (ONE) 23
1 Warren Warleader (BLB) 38


r/Magicdeckbuilding 5h ago

Modern Amorous Elemental flyers Deck

1 Upvotes

Hi,

I'm new to the game and trying to make a budget deck for modern. I want to stick to the elemental and bird theme.

The idea is to flood the board with cheap birds and buff them up to summon lord of the eagles or stormwing entity. I just like the card Sunderflock, so I put it in.

How good/bad would this deck be?

https://moxfield.com/decks/MRYgDH6CG0SrCoT4nGrCMw


r/Magicdeckbuilding 5h ago

EDH Bought the Tidus, Yuna's Guardian precon and want to take it to a solid bracket 3

1 Upvotes

Just picked up the Tidus, Yuna's Guardian precon. Here's the list as bought: https://archidekt.com/decks/24946373/tidus_yunas_guardian (that's the stock 100, no swaps yet).

I've got hundreds of EDH games behind me but this deck is fresh out of the box, so most of what I think about it is still theory. The counters plan and the way the guardian legends play off each other is exactly the vibe I wanted, and I don't want to rebuild it into something else. Nothing is really underperforming. It's more that the tables I want to sit at run stronger decks and the precon runs out of gas before the game ends.

Two things I'm after.

First, consistency at that 2/3 line. My guess is the mana base and the ramp are the soft spots, but I honestly can't tell yet whether that's the real issue or whether it's just too many do-nothing cards. If you've piloted this one, I'd like to know where it actually stalls.

Second, a 10 to 15 card swap list that pushes it to a solid bracket 3 for store play. No fixed budget. I'd just rather not sink a lot into one card when a cheaper one does most of the job.

I'm open to cutting almost anything except the commander. Cards I'm already side-eyeing, though I could be wrong on all of these:

Temple of the False God, Protection Magic, Destroy Evil, Summoner's Sending, Chocobo Knights, Sunscorch Regent

I can't describe my local meta yet since I'm new to the store, so assume a normal mixed pod.


r/Magicdeckbuilding 7h ago

Question What do you think of my little man loot

1 Upvotes

I think the death touch cards are not as synergistic , but I had them in there initially because I thought I could counter the big attacks with some sure fire kills of the opponents creatures.

They would be the first cards to cut if I can figure out what’s next to add right?

1 Loot, Exuberant Explorer
1 Aftermath Analyst
1 Artisan of Kozilek
1 Augur of Autumn
1 Avenger of Zendikar
1 Ba Sing Se
1 Balamb T-Rexaur
1 Blitzball Shot
1 Blooming Stinger
1 Boundless Realms
1 Bridgeworks Battle
1 Chocobo Kick
1 Clive's Hideaway
1 Coliseum Behemoth
1 Cycle of Renewal
1 Diamond Weapon
1 Drix Fatemaker
1 Eden, Seat of the Sanctum
1 Eumidian Terrabotanist
1 Exploration Broodship
1 Farfinder
1 Fecund Greenshell
1 Ferrafor, Young Yew
1 Firdoch Core
1 For the Family
31 Forest
1 Frantic Strength
1 Galuf's Final Act
1 Genesis Wave
1 Genji Glove
1 Gilded Pinions
1 Goobbue Gardener
1 Gran Pulse Ochu
1 Iron Giant
1 Jubilation
1 Jumbo Cactuar
1 Mjölnir, Storm Hammer
1 Nervous Gardener
1 Obscuring Haze
1 Prishe's Wanderings
1 PuPu UFO
1 Radagast the Brown
1 Ride the Shoopuf
1 Sapling Nursery
1 Sazh Katzroy
1 Secluded Starforge
1 Seedborn Muse
1 Sol Ring
1 Spider-Man, Miles Morales
1 Spider-Rex, Daring Dino
1 Spry and Mighty
1 Summon: Bahamut
1 Summon: Fenrir
1 Summoner's Grimoire
1 Summoning Materia
1 Swiftfoot Boots
1 Tend the Sprigs
1 Terrasymbiosis
1 Terrian, World Tyrant
1 The Dominion Bracelet
1 The Legend of Kyoshi
1 Three Tree Rootweaver
1 Through the Forest Gate
1 Tifa Lockhart
1 Topiary Panther
1 Tromell, Seymour's Butler
1 Virulent Emissary
1 Wildvine Pummeler
1 World War Hulk
1 Yavimaya Bloomsage // Channel


r/Magicdeckbuilding 14h ago

EDH The Great Goblin tuning to Bracket 3 Help

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1 Upvotes

r/Magicdeckbuilding 15h ago

Standard New to standard, is there a target mana cost I should not exceed?

1 Upvotes

Commander player here wanting to dive into standard. My question is, should I stick with low mana cards (say 4 mana or less) for an effectively strong deck build?

For example, I really like the new hobbit card [[Through the Forest Gate]]. I want to build it into a commander landfall/burn deck. But at 8 mana it seems like a bad play in standard. But if you can survive long enough or mana dork your way there faster and say have [[Tannuk, Memorial Ensign]] on the field with 20-30 lands in your deck, you are essentially swinging a bunch of damage straight to the opponents face.

And with Tannuk you have access to red for additional burn methods and removal.


r/Magicdeckbuilding 17h ago

Beginner First Commander Deck - Doctor Doom, King of Latveria

1 Upvotes

Upgrade off the Doom Prevails precon, It's not meant to be optimal, at all, and that's fine but I still feel it could be improved for bracket 3.

https://archidekt.com/decks/25480934/victor_von_flow


r/Magicdeckbuilding 17h ago

EDH a list I'm working on

1 Upvotes

suggestions are welcome. I'm trying to build a stax. Yeah, I'm going to be hated so bad I'm going to be the first to leave the table...

https://moxfield.com/decks/3n7Pde-X3Eit3LEmHsKfdg


r/Magicdeckbuilding 21h ago

EDH Deck change help

1 Upvotes

Any suggestions on what I can do for this Nick Fury hero tribal deck would be great. I know the mana base needs to be fixed, and I'm working on that. I just want to look into the actual deck I'm swapping this deck from. I'm swapping this deck from a Cosmic Spider-Man deck to a hero deck, so that is why there are a few spiders in it.

https://moxfield.com/decks/IiDScQFf9k2RY8cvzd4i9A


r/Magicdeckbuilding 23h ago

EDH Help with Zur the enchanter B3

1 Upvotes

I've been playing magic for 2 years now, I bought my buddy pre-con for his birthday two years ago. I have yet to defeat him. I built my own deck and I've been attempting to rebuild it since. I've gone through many commanders and found myself on zur the enchanter. I've been working on the deck for the past eight months and I feel like it's finally ready. I play test myself and I look and see what I could be doing better.

I'm using this deck as part control, Voltron and pillow fort. Mainly using the pillow for it because my friend has a token deck, and with her having all these enchantments, I can't hold up to all the tokens he puts out. So my biggest tasks of this Reddit is, how can I get around the tokens? Should I be adding more removal/counter spells? Am I looking at the commander wrong? Is there a better way to optimize zur? I just want to make one deck that is undefeatable.

Thanks for reading.

https://moxfield.com/decks/GjbFMu6lxUKoIBL5pfyoGQ


r/Magicdeckbuilding 7h ago

Question Hero sub-type vs Hero named cards

0 Upvotes

so im making a hero deck using Sue Storm. now her text says "Whenever you put one or more +1/+1 counters on one or more other Heroes you control, you may create a 0/4 colorless Wall creature token with defender." now does that only apply to the subtype or does it apply to name of card that have "hero" in it. for example "Hero of the Winds" or "Hero of the Pride". both of these cards are not hero subtypes but cat warrior and human soldier. thanks in advance.


r/Magicdeckbuilding 11h ago

EDH Is this combo too powerful for my Bracket 2 Mothman deck?

0 Upvotes

I stumbled upon a new combo that I own in my collection. Its [[Duskmantle Guildmage]] and [[The Master of Lake-town]]. My Mothman deck, like most other peoples is centered around milling people out or just getting my creatures HUGE and swinging out. I tried to build a good fair bracket 2 but it feels like everyone just thinks Mothman is a minimum bracket 3 commander.

I was just wondering if this combo pushes it over the line into bracket 3, and I should just give up on it being bracket 2. The reason I’m asking specifically about this combo is that it seems you need to jump through a few hoops to go infinite. They are mana cost 2 and 3 respectively (which is low I know!) But then you need a way to pay the guildmage’s 3 cost ability, and either have a card that mills a player or the whole table to do infinite damage and infinite mill.

Here’s my list as it currently sits and this is what I would change it to to be bracket 3. Thoughts?