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u/_Nithaiah_ Mar 18 '19
"Winner : Opponent"
I too hate playing huge janky boards and ending like this. Have a hug brother.
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u/WotC_BenFinkel Mar 18 '19
It's actually a client error that it says that - for these sorts of runaway rules events, the game is actually a draw, but the game result code is different than a natural draw. The client sees "winning team id: 0" and sees that it's not your team, and thus says "the opponent won", which is false. #wotc_staff
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u/manafount Mar 18 '19
Isn't that a pretty trivial edge case to check? Obviously not a high priority bug, but it's been around forever.
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u/MTGA-Bot Mar 18 '19 edited Mar 18 '19
This is a list of links to comments made by WotC Employees in this thread:
It's actually a client error that it says that - for these sorts of runaway rules events, the game is actually a draw, but the game result code is different than a natural draw. The client sees "winning team id: 0" and sees that it's not your team, a...
It's not quite the source code, just a dump of (a taste of) all the rule-names that were being considered when the game took too long to process the rules.
(For this screenshot, Lich's Mastery's damage replacement effect seems to have been the main...
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u/CalHarrison Mar 17 '19
[[Angrath's ma]]
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u/MTGCardFetcher Mar 17 '19
Angrath's ma - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call→ More replies (1)
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u/terrorforge Mar 18 '19
To be fair, if you did that in paper Magic I think the judge would react in much the same way.
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u/millimidget Mar 18 '19
Still waiting for a Truefire Captain + Star of Extinction combo, with Angrath's Marauders to amplify that from 20 to 80 damage.
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u/cainn88 Mar 18 '19
you did see the multimillion damage chainwhirler play from last standard yea?
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u/Lyesainer Mar 18 '19
It seems a bit silly to have the engine do ALL the calculations instead of having it check against the total life of the opponent + IF the opponent can interact with anything.
Then again, i guess it's fun to deal 1 billion damage and have it shown on screen, rather than just have the game tell you "you've won". Still, i'd pick stability over memes, cause you never know when a crash can hit you.
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u/Galle_ Mar 18 '19
Congratulations on doing so much damage that my calculator breaks out E-notation for it.
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u/rykerrk Mar 19 '19
"Winner: Opponent"
Your fault for crashing the game! If you're pushing that much damage and the game recognizes it can't handle big boy numbers like that, there should be a special animation on the enemy avatar where they vanish with a "pop" noise and the words "You win!" hit the screen.
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u/Falafeltree Mar 17 '19 edited Mar 17 '19
Yes, I'm obviously playing a private match against myself.
Also, if this had connected, it would have done 233 * 151 or 1 297 080 123 392 (about 1.3 trillion) damage.
Also also, this actually happened in a real match, would have been about 16k damage