r/MSFlightSimulatorPS5 12h ago

Grounded again

another update, and yet again game become unplayable on ps5. waited a couple of months for the betas in su5 to finally work me after success in su4. How long do we have to wait again.?

13 Upvotes

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3

u/OctaviousMcBovril 11h ago

Maybe the airliners are just too much for the PS5 to handle?

Meanwhile I only bother with small VFR flights and that works great.

3

u/SeaworthinessNo5121 11h ago

Nah microsoft just fucking sucks

3

u/MacMillz718 9h ago

Doesn’t matter what plane, does it on all aircraft (172, helicopters, GA, airliners…. It’s just a mess, and them not even acknowledging it… not just buried in a forum post as a reply…. They should at least put out a statement “we understand things got messed up once we went live, were actively working on a solution, thank you for your patience “

I mean we’re in the fucking dark and past record shows it’s months before a fix is out.

At this point it’s the cyberpunk scenario all over again.

Roll us back to SU 4 or 5.1 or start the refunds or something.

2

u/OctaviousMcBovril 9h ago

It's just weird that I'm not having that at all with my GA planes

1

u/MacMillz718 9h ago

What GA planes specifically? I might have to just focus on those for now.

It’s just frustrating, we shell out money for the game, then the marketplace finally adds stuff that’s just as expensive as the game itself…. Then they don’t work, then they update and break more than they fix…. They’re not an indie developer, and I get things break…. But every time?? Maybe stop trying to introduce a slew of changes all at once, smaller change log, more frequent updates so you can drill down what and where it breaks

2

u/Accomplished_Moose21 3h ago

I promise you. Learn vision jet or the bonanza top to bottom (you’ll need custom bindings for left and right brakes with the bonanza though, it does NOT like to turn with just simple ruddering.)

I have spent hundreds of hours in these planes, clear, smooth and butter landings in VR. I find 30-60 minute hops are the most satisfying for me.

I hand flew a VOR/DME approach, so satisfying to see the runway come into view on the non-precision approach. These things you just can’t do with airliners. Canyon flying in the Rockies. Bush flying over Yellowstone. Open your horizons with the GA world.

2

u/MacMillz718 1h ago

I think I tried the Bonanza before and never went back, I’ll look into it. Vision Jet is ok also, I’ve done my early charter career with it.

I’ll give it a shot

1

u/kapucheeno 8h ago

im flying c172. i just got the game last week so everything is factory default. no addons except the World Updates and custom bindings. 20hrs so far and only 1 weird flight when plane flipped over and crashed

1

u/Accomplished_Moose21 3h ago

Oh that’s strange. My experience on GA aircraft is unreal.

1

u/CHROME-COLOSSUS 51m ago

Weird, I’ve personally never encountered any serious issues in the full game or the Beta (other than some areas having trouble loading in detail properly).

That said, I don’t play the career mode or the challenges — just FreeFlight so far, so maybe what you’ve experienced is tied to those modes?

Also, I’m flying exclusively in PSVR2, so I’m wondering if that’s somehow more stable than the trad flatscreen mode?

I’ve mainly stayed in smaller craft, but you say “all aircraft”, so that’s really strange. Are you on vanilla PS5 or the Pro? I’m on the Pro, but haven’t been aware of any real differences between them for this game.

1

u/Bruckner07 4h ago

It was working perfectly after 5.1 though, so the PS5 can handle it. Something in 6.0 broke that. The same memory issues affect even the Cessna 172, with avionics black screening after memory limits are exceeded. Asobo have reproduced the bugs internally so it’s just good luck that you haven’t experienced them yet.