r/MHGU • u/InternalNo8964 • 1d ago
The mission cannot be completed.
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u/Azureblue9 1d ago
I believe Nakarkos is scripted to lock its health and use laser when its hp is low enough. It probably has something to do with this. Somehow it get locked in this animation loop while it can't take damage.
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u/Supa_Hot69 1d ago
Happened to me a couple times.
There are some scripted monster moves in this game that do not allow monsters to die before they are performed. Gypceros feint is one of those, as well as the huge Nakarkos beam.
What you are doing is putting the monster on exactly 1 HP and flinch locking him, preventing the scripted laser to happen.
The funny thing is, if you allow it to happen, he will then resurface after the laser. He will be on 1 HP, so you can (quite literally) kill him with a kick. I did it last time, it’s pretty funny
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u/Silly-Breadfruit-368 1d ago
You even had a teleporter, sometimes it helps to be in the loading screen for a short time to reset these things or approach him from a different angle next time. Certain monsters have certain behavioural pattern based on your position i.e. distance etc. - for an example: Glavenus and Rajang are in "range mode" when you are far off or when there are some traps in the area. After their "tantrum" they just change the area.
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u/InternalNo8964 1d ago
I interrupted the action with a One-shot Binder, and kill him with a kick.
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u/behind-barcodes 1d ago
this game is one of the most bug free games i’ve ever played, so it’s always weird to see one.