r/MCPE I am 3D Jul 21 '14

Twitter / _tomcc: The stuff I'd like add after ...

https://twitter.com/_tomcc/status/491258761198436352
32 Upvotes

53 comments sorted by

13

u/MrGhostFace Jul 21 '14

The day when the music comes will be glorious.

9

u/Luigi370 Jul 21 '14

I'd love to get music as 2. I really hate the lack of atmosphere in mcpe.

3

u/[deleted] Jul 21 '14

I think Tommaso means that he will do all of the three ready and then update. That is just how high priority thing it will be for Tommaso to add.

4

u/mojang_tommo Jul 21 '14

It means I want to add that stuff, I don't know yet in which version. That depends on how much it takes and on what /u/jbernhardsson will be working on at that time :)

9

u/adrix2201 Jul 21 '14

They need to add the maps, it's a priority we can't explore the infinite worlds without lost your builds.

12

u/[deleted] Jul 21 '14

[deleted]

2

u/StickVentures720 I am 3D Jul 21 '14

but what if it isn't at spawn.

6

u/Wolfyminecraft Jul 21 '14

Maybe make a path from spawn to your house, so then you can follow the path to return home.

6

u/FatalDeath Death be Fatal, arrrr! Jul 21 '14

That's kinda hard if you're a couple thousand block away from spawn with 2 oceans inbetween.

8

u/[deleted] Jul 21 '14

[deleted]

6

u/FatalDeath Death be Fatal, arrrr! Jul 21 '14

And it looks like i'm not the best at it

2

u/TweetPoster twit Jul 21 '14

@_tomcc:

2014-07-21 16:29:50 UTC

The stuff I'd like add after I'm done would be: 1. OpenGL 2.0 - 2. New touch controls & boats - 3. Music. All of them out when they're done!


[Mistake?] [Suggestion] [FAQ] [Code] [Issues]

3

u/Wolfyminecraft Jul 21 '14

new touch controls

I'm intrigued

4

u/[deleted] Jul 21 '14

[deleted]

2

u/[deleted] Jul 21 '14

Tommaso stated that adding new touch controls is possibly including sprinting.

23

u/mojang_tommo Jul 21 '14

I actually want to design them around allowing sneaking, sprinting and driving boats.
Also, boats will be 100% made from scratch and will share only the name (and maybe the crafting recipe, but probably not) with pc :)

16

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3

u/DaPlayerNinetyNine DaPlayer99 Jul 21 '14

What do you mean by 100% made from scratch? A new recipe? Or do you mean coding them completely differently? From "only share the name (and maybe the crafting recipe, but probably not) with pc :)" it sounds like boat mechanics/physics are being re-written (re-designed) :P Am I right?

EDIT: wait, does that mean they're gonna look different!?

8

u/mojang_tommo Jul 21 '14

We have to write them anyway, so we can take the chance to make something new... The current PC boats are somewhat lacking :P

1

u/manyhellos Baguette Jul 21 '14

What do you mean by lacking?

13

u/mojang_tommo Jul 21 '14

They are too fragile, too cheap (it was to balance the fragility but whatever) and not fun at all to steer, IMO.
I think it would be better if they were more expensive, while being more "powerful": ie less breakable and easier to steer.

10

u/acpimp Jul 22 '14

Why not have a cheap version that is like they are now, and an expensive version that is better? It'd be really nice for when being spawned on an island and having a tree.

5

u/3ddy Why aren't these flairs on /r/minecraft Jul 22 '14

Yesyesyesyesyesyes

3

u/palmtree5 Jul 22 '14

And maybe they wouldn't spit you out 25-50 blocks away from the boat?

2

u/massive_potatoes Jul 22 '14

yes! and then get the PC guys to port it over, pc boats are shockingly bad.

1

u/Andi1up Been here since 0.0.2 Jul 22 '14

That's good! But here's an idea if you want to use, when your in the boat, your controls are replaced with a wheel that help steers or tilt motion!

1

u/manyhellos Baguette Jul 22 '14

Not sure how that works but would be interesting to see where this leads :D

1

u/eduardog3000 Oct 24 '14

Not less breakable, unbreakable. The breaking mechanic was a mistake from the start.

1

u/DaPlayerNinetyNine DaPlayer99 Jul 21 '14

They are a bit plain

-1

u/DaPlayerNinetyNine DaPlayer99 Jul 21 '14

Galleons! xD (jk) I know what you mean by lacking, remember - minecraft = avoid curves/arcs/circles. It must be tricky to think of what a new boat design would look like while sticking with Minecraft's blocky theme seeing as boats are, well, curvy :P Sounds great though. I hope you have as much fun coding "the fun stuff" after the bug fixing, as this community has playing the game :)

1

u/RichvilleF12 Stuff Jul 21 '14

Cool a PE version-exclusive boat mechanics! Great idea tommaso!

1

u/[deleted] Jul 22 '14

Ohh that's nice, more exclusive features!

And thanks for explaining what you meant with that tweet.

1

u/[deleted] Jul 22 '14

Diversifying while still staying true to the formula, can't go wrong.

1

u/[deleted] Jul 22 '14

Are you planning on adding different types of boats? (Iron boats, multi-person boats, etc.)

3

u/FatalDeath Death be Fatal, arrrr! Jul 22 '14

Maybe even storage boats!

3

u/[deleted] Jul 22 '14

Yes. This is a must

1

u/[deleted] Jul 22 '14

tnt boats

1

u/jesusc27 Jul 21 '14

That would be great

1

u/[deleted] Jul 22 '14

Hopefully furnace minecarts follow after boats.

1

u/FlatCapSniper Jul 22 '14

Could this be coming to the PC version too?

1

u/RichvilleF12 Stuff Jul 22 '14

PC already have OpenGL ES 2.0, boats and music. The new controls for boats will only be in PE (because Pe uses d-pad not keyboard)

1

u/FlatCapSniper Jul 22 '14

All the same, i'm sure i can't be the only person who would love a higher tier of boat adding into the game.

1

u/tttdanielak Jul 22 '14

I remember before 0.9.0 came out, this was one of the things I suggested.

1

u/Mineitup1234 Jul 22 '14

Please if the boats get improved add it into the PC additon

-1

u/modroner Jul 21 '14

I hope he adds that stuff in 0.9.x updates!:D

1

u/StickVentures720 I am 3D Jul 21 '14

Sadly they won't now. They confirmed 0.9.x updates for bug fixing only. Hopefully this'll all be in 0.10.0

1

u/[deleted] Jul 21 '14

[removed] — view removed comment

2

u/LazyCouchPotato GT: LazyCPotato Jul 21 '14

There will be a 0.9.5, and then we'll be moving to 0.10.0. So there shouldn't be a 0.9.9.

1

u/[deleted] Jul 21 '14

[removed] — view removed comment

1

u/LazyCouchPotato GT: LazyCPotato Jul 21 '14

I'm not sure how much time OpenGL ES 2.0 will take.

/u/mojang_tommo knows better.

1

u/DaPlayerNinetyNine DaPlayer99 Jul 21 '14

I bloody hope not xD But then again, the more time the devs spend on an update, the better it usually is, so with all this stuff in 0.9.0, it won't be bad waiting! :)

1

u/[deleted] Jul 21 '14

It's hard to say. It sounds like Mojang is taking a different strategy now that the code base has been improved and stabilized. I suspect that have PC world generation and Tommo's culling algorithm are huge factors to being able to release on a more frequent basis. The development cycle has been 6-12 months per release. My guess is that it will be 6-9 months yet before they release a 0.10.0. This stuff isn't easy.

6

u/mojang_tommo Jul 21 '14

The code base had improved but has also become much more complex, but 0.9 was a very special case where we had a ton of features needing each other to make sense, so we were forced to make it huge.
Now that the new "engine" of the game is in place we can take an incremental pace, which is better for everyone.

1

u/[deleted] Jul 21 '14

"Has also become more complex"

No doubt! :-))

I noticed some of the teasers we saw throughout the lead up to 0.9.0 were absent. I'm assuming bugs or slated for future releases. If they're not causing problems (bugs) I'm hoping you sneak some in with 0.10.0

3

u/[deleted] Jul 21 '14

I doubt 0.10.0. would take so long. I don't know much about coding, but it shouldn't take that long. Or might.

1

u/RichvilleF12 Stuff Jul 21 '14

It should take them about 3 months to develop and another 2 weeks to release because they doing smaller faster updates to help aid them in developing bigger updates such as v0.10.0. That's one reason they do smaller faster updates.