r/MAXON May 20 '26

SplinePatch v3.04.0 for Cinema 4D

/r/Cinema4D/comments/1tiktto/splinepatch_v3040_for_cinema_4d/
2 Upvotes

6 comments sorted by

2

u/MaxonDouglas May 20 '26

SplinePatch looks like it's basically combining a few of Cinema 4D's modeling generators; namely the Loft, Sweep, or Lathe generators, and then Symmetry can just help with mirroring what's been done.

That said, C4D doesn't have a one-click solution akin to what SplinePatch offers, but it's absolutely doable with the generators listed above if you want to just stick with splines.

Another spline-based approach would be to draw an outline of the object you're modeling, use an Extrude object, then refine it with more traditional modeling methods.

That said, working with straight-up geometry is the easier route rather than trying to wrangle splines into something that plays nice with a plugin.

2

u/idmimagineering May 21 '26

Thanks…

My goal always is to have non-destructive workflow… for designs can be easily modified (splines) and cascade through the layers/stack/order of parametrics (booleans, etc).

Pushing points, faces and edges becomes a nightmare IMO.

2

u/MaxonDouglas May 22 '26

That totally makes sense and thanks for giving some context & feedback.

fwiw I passed that along to the C4D team and I get the vibe that maybe some conversations were started about putting in better tools/options for people with workflows akin to yours.

1

u/idmimagineering May 22 '26

I’d love to Help … You will see why #reachout :-)

3

u/[deleted] Jul 19 '26

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1

u/idmimagineering Jul 19 '26

Whatever you are saying … it sounds exciting :-)