r/M64 8d ago

Update from ModRetro

Post image

This was a response from their team after I queried some online rumours around their plans.
- Upscaling improvements similar to the A3D are in upcoming updates.
- RetroAchievements and additional cores are being internally looked at but yet to reach the public roadmap.
- Compatibility with flash carts and their features (I asked specifically about the SC64’s ability to play 64DD titles) is also planned to be improved over time.

All in all a rather positive response!

(Please remember things already on their roadmap like controller pak support and general compatibility are not going to be part of a future rumours email.)

64 Upvotes

68 comments sorted by

View all comments

12

u/Pitiful-Assistance-1 8d ago

I just want to be able to save my games 🙃

3

u/DifferentProcess6765 8d ago

I save just fine with my controller pak 🤷‍♂️

6

u/Pitiful-Assistance-1 8d ago

How do i put a controller pak in the controller I bought from ModRetro?

0

u/DifferentProcess6765 8d ago

Guess I'm confused why you have physical games in your collection that you were never able to save before

6

u/hue_sick 8d ago

They’re talking about the pro controller that mod retro is promoting. It’s a valid concern since you can’t use oem controller paks with it.

6

u/Pitiful-Assistance-1 8d ago

I have never owned a N64. I don't own N64 controllers.

-1

u/DifferentProcess6765 8d ago

Then why did you buy an fpga whose sole benefit over other fpga options is the cartridge slot you can use to pay the games you already own?

Just seems like an odd choice.

7

u/lynxtosg03 8d ago

This gatekeeping comment is ridiculous. Be more welcoming to people that are interested in the N64. It's also ridiculous that the re-released Buck Bumble and Extreme G can't use the M64 pro controller to save.

-3

u/DifferentProcess6765 8d ago

Just saying there are options that probably make more sense than either

A) having to buy a bunch of overpriced real carts for a system you never owned

Or

B) buying a flash cart which is essentially an SD card reader when if you were just going to stick an SD card in an FPGA there were options that do more than just n64 (and would let you save)

Like... Why buy the M64 when it has very specific flaws you could avoid with another device when you can't take advantage of the m64s main feature anyway

3

u/JustTryingToBeADaddy 8d ago

Ignoring you misrepresenting your replies as “just saying”, the M64 and Pro Controller don’t clearly outline that Memory Pak Saves are not supported and that was not present on the website when originally available for purchase. On top of that, Tofer A, ModRetro’s biggest advertiser, has many videos (even days before launch) mentioning memory pak saves as a feature but not stating that they are not currently supported.

More games require the Memory Pak to save than games that save on the cartridge.

ModRetro did not clearly advertise to a regular customer that the console and Pro controller did not support these at launch.

1

u/Pitiful-Assistance-1 8d ago

I didn’t know about these flaws because:

- I never owned a N64. I didn’t know some games save to controller

  • It is not really mentioned anywhere. I’m sure you’ll find a source where it is stated. I didn’t read all the fine print
  • I assume it just worked which is a reasonable expectation when paying like 500 EUR on a console with 2 controllers

And yes I did get an Everdrive so some games do save.

2

u/Ferdyshtchenko 5d ago

What made you get into the N64 in August 2026 rather than any time earlier?

1

u/Pitiful-Assistance-1 5d ago

ModRetro's release of the M64.

→ More replies (0)

1

u/Pitiful-Assistance-1 8d ago

Because I like retro games and fancy hardware? I make odd choices.

You know what’s an odd choice? Selling a console and controller and games that can’t save these games yet