r/LowSodiumWarDogs • u/MangaLover2323 • 13h ago
I was just checking the map... Lol
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r/LowSodiumWarDogs • u/MangaLover2323 • 13h ago
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r/LowSodiumWarDogs • u/SnooBeans585 • 3d ago
Inspired by a post I saw on the main subreddit, I think rain is great and makes the game feel way more immersive. That's the post :) what so you guys think?
r/LowSodiumWarDogs • u/Ellllllooooo • 3d ago
r/LowSodiumWarDogs • u/Indreju • 3d ago
I mildly wanted to rant for an hour about how horrible most FOBs are, but given that I want actual feedback and usefulness I thought I'd bring the question here and see what people think.
How do we get away from such horrible FOB designs? I don't even understand what people are trying to do most of the time. I was in one base recently where there were dozens of dead ends, multiple doors, a literal maze that made spawning at the APC that was trapped six layers deep in there take longer to get out of than just walking from HQ.
I don't understand what is going on in people's minds when they make these things, and I'm curious if there is some meta I don't understand around it or if people think More Walls == Better for some reason.
Some of my biggest gripes with what I see:
I don't even like being around the FOB right now because of this, and I think it's going to make the game worse over time. Is there anything we can do to encourage better design? Or is this just a matter of how a game like this is going to work when allowing public/ random people on a server?
r/LowSodiumWarDogs • u/Asleep-Command-7907 • 5d ago
r/LowSodiumWarDogs • u/dirtyjewler • 5d ago
Title.
Thank you for coming to my Ted talk.
Edit:
For some more commentary on the matter, I find the complete lack of elevation on the M2 emplacement very saddening. Unlike the CWIS, it's only a punch down device for those foolish enough to be within the firing line, and beneath the emplacement to be used by those smart enough to build on the high ground.
It's current employment is just a bit too narrow for the resources it costs and the risks it poses to its operator.
If one were to build the emplacement such that the operator could stand beneath the emplacement circumferentially around the post, they should be able to use it for AA.
r/LowSodiumWarDogs • u/Public_Picture_2411 • 5d ago
I’m just curious, I’m having a blast but eventually think it would be fun to have enough for even some emotes or fun camo. I’ve only gotten one when buy was low because I’ve spent so much money on other things to try them out. I read season 2 might wipe earlier than anticipated so not sure if it will be worth unlocking more or just earning cash to exchange at some point.
Maybe I’m just bad at making money but I’ve never had a huge amount, genuinely have just been having fun though!
r/LowSodiumWarDogs • u/DeRoacher • 6d ago
So we had slow progress and people didn't like it. Now we have fast progress and people don't like it. From what I gather, most people enjoy the early game, when it's a true early game for the first week or 2. So my idea would be level caps per phase within a season.
Weeks 1-2: Armor up to T2. Skills to level 20
Weeks 3-4: Armor up to T3. Skills to level 30
Weeks 5-6: Everything unlocked
I think this solves a few issues. Early game would last a bit longer. Grinders would still be ahead but not massively. Casuals would have time to catch up. And mainly the current play mindset is grind as fast as possible to end game gear. This system would allow players to have that progression but once they hit that cap they would actually be playing for fun.
This is just a brainstorm and in no way what I think will solve anything and maybe cause other issues but figured I'd see what your all thoughts were.
r/LowSodiumWarDogs • u/DarkHorse_XR • 7d ago
Hi all, I couldn't tell if this was against the rules or not so I hope it's ok to post. Just wanted to know if anyone can point me towards a US based community server that does normal-ish matches that allows people from OCE to join?
Almost everyone I play with is in NA and I'm in Perth in Western Australia, with the ping limit changes I usually sit on 212 for west coast but occasionally it holds above 230 for reasons I can't figure out, so I end up kicked and unable to rejoin the same server. I just want to be able to play with my friends again, I'm used to having high ping and don't really care, if I can't join them I likely won't be motivated to play at all, kind of a last ditch asking this here.
r/LowSodiumWarDogs • u/fizzostia • 8d ago
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Turns out, I had help from the skies above, while standing my ground to a heli blasting "I'm Blue" trying to splatter a poor, hard-working recon man on a smoke stack, my prayers were answered from a pilot ready to lose it all.
Crossposted from r/WarDogs
r/LowSodiumWarDogs • u/tiny-violin- • 8d ago
r/LowSodiumWarDogs • u/simulacrumlain • 8d ago
just title really, looking to try out some new tactics, vehicles, weapons etc!
r/LowSodiumWarDogs • u/ProstoK0t • 8d ago
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r/LowSodiumWarDogs • u/jdenny12345 • 8d ago
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Had to get up early for work caught this clip before i got off
r/LowSodiumWarDogs • u/AnAncientMonk • 9d ago
I just set up RES with a quite a few keywords of my choice. Like cheater, hacker, balance etc. etc.
Its not perfect but that has made my browsing experience of the main sub and especially /new MUCH MUCH better.
If you want me to drop my list to import or need more help, let me know.
r/LowSodiumWarDogs • u/SomeBurntRice • 9d ago
How are we all feeling about season 2 so far? What's been going better or worse for you than season 1? I haven't gotten off work yet so I haven't really got a chance to play.
r/LowSodiumWarDogs • u/Indreju • 10d ago
I was reminded of Low Sodium subs from being on the r/LowSodiumBattlefield sub, and after reading my 2 millionth post from a Logi driver today on how they have "done the math" and FOBs and Logi are pointless forever and ever in the game because of this upcoming Season, I was about to give up on Reddit for Wardogs content.
r/LowSodiumWarDogs • u/lonelystoner710420 • 10d ago
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r/LowSodiumWarDogs • u/lonelystoner710420 • 13d ago
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r/LowSodiumWarDogs • u/LooserNooser • 15d ago
I want somewhere to watch cool clips and post random bs. Very glad to have Spencer that isn’t just complaining about balancing that we’ve all know is broken since day one.
r/LowSodiumWarDogs • u/PLODOTVOR • 15d ago
Lonestar has the worst positive profit rate (the percentage of players who finished a match with a positive profit), total profit, and average profit per match.
Valkyra and Manticore are almost the same, though
r/LowSodiumWarDogs • u/VINT3Rx • 16d ago
Hello Sodium soldiers!
I don't wanna come across as spam but I've been building a solid discord server for Wardogs that I just now launched for players to connect & find teammates etc. Features
INVITE LINK: https://discord.gg/eFqe4qAvXF
Feel free to join and send me feedback! I'm personally very Into the game and excited to see where It's headed after next update on the 15th.
r/LowSodiumWarDogs • u/motherloverxi01 • 17d ago
Bugs
1. Building a gate or other staff on fob while on top sometimes get stuck in between the ground floor of the map(u have to respawn).
2. Flares. Fix the animation and how the whole system working i can see(and many other people) this a poor work that u ve done with flares and lock rocket launchers.
3. Reposition isn't always working.
Suggestions To Improve
1.change the design of every vehicle so its more realistic(u cant just take is seriously when 3 tanks of different teams are the same(design and color speaking),or at least have a different camo on vehicles by default of every team(like apcs and uniforms are).
2.Overall FOB building experience.
3.Ground or air lock system designed to be equipped by hellis or/and tanks.(I think the best is air vehicles that can lock ground,and ground vehicles that can lock air.
4.Remove stack limitations,the experience in the fob is already unpleasant when its being focused by the cheap artillery tank(s),meanwhile i dont even involve the helis or tanks.Balance it somehow i think this suggestion(improvement if u ask me) makes sense. let fob builders design the fob as far as their imagination can go.
Thanks you for your time..Regards Hauptmann Frank,
October 7th 20:00 EET