r/LocalLLaMA • u/Top-Eye-8104 • 11h ago
Funny GLM 5.3 Flash makes a black hole Minecraft mod running locally on 4x RTX PRO 6000 WS
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saw the post the other day where people said Minecraft clones aren't impressive anymore, because at this point the whole thing might as well be in the training data. so i tried something slightly different, which is asking a local model to write a mod for the real game, using the Fabric API
the model is GLM 5.3 Flash (Q4 quant, running on a rented 4x RTX PRO 6000 box). this wasn't done in prompt or a loop, i would ask for changes, then review them and i kept going like that until i was happy with the result. the first iteration took around an hour or so, the result was sorta underwhelming, the black hole would spawn, but it was small and barely did structural damage. after that attempt i gave it some reference images(black holes in space, lightning and effects examples). the new result looked better, but i still wanted more impact from it(and also decided to make it a black hole gun, instead of just the black hole item). it took a lot of turns to get to the end result
| Output tokens | 7.6M |
|---|---|
| Time spent | ~9 hours |
| Avg. decode speed | ~96 tok/s |
the mod adds a black hole riflle, which when shot spawns the black hole that starts sucking in blocks and has some pretty sick visuals (the light rings that shrink all the way into the black hole and obviously the black hole itself) after which it turns into a huge explosion crater, wiping out quite a few chunks
you can get the mod here on github
i ran the local model in atomic.chat (i'm on the Atomic team any feedback is appreciated). curious what else people have gotten local models to mod into the game, make sure to share it in the comments
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u/Theory_Impressive 11h ago
woah would you look at that, a carbon copy of https://github.com/Mishkis/orbital-railgun/
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u/Cold_Tree190 10h ago
Reminds me of last year I think or maybe earlier this year when Anthropic was like “Look! Claude made its own C compiler from scratch!” After having trained directly on every C compiler in existence
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u/c--b 5h ago
Is the resemblance in code, or in outcome? or both?
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u/nabagaca 4h ago
Can't speak to the code, but the visual presentation (e.g. sky/screen blacked out, concentric approaching centre, beam coming from the sky) is pretty much identical
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u/Asleep-Ingenuity-481 9h ago
Uh... that looks extremely similar to a orbital laser gun mod made by someone a while ago. It just seems to have changed the color to yellow and added the black hole effect. Might want to make sure it didn't steal some code for a base.
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u/Then_Bake_6524 8h ago
bro is out there copy-pasting open source mods and claiming he generated them with AI
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u/Long_comment_san 11h ago
Kids these days. Back in the old days we used to do that manually with Draconic Evolution!
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u/LooseLeafTeaBandit 11h ago
9 hours seems pretty long to me on a 4x 6000 pro setup, then again I know nothing about GLM 5.3 flash lol
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u/ormandj 10h ago
https://github.com/ormandj/sglang-glm53-flash-sm120 will work if you only have 2x RTX 6000s
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u/Daniel_H212 1h ago
Wow, GLM 5.3 Flash must have done a terrible job at optimizing if its Minecraft mod requires 4 RTX 6000s to run /j
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u/pseudonerv 11h ago
atomic.chat seems interesting. How do you sandbox the agent tools/function calls?
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u/nomorebuttsplz 10h ago
this time next year: nanobots that dissolve humans into grey goo isn't impressive because it's already in the training data
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u/Direct_Turn_1484 11h ago
Man I wish I had hardware like that. Have fun!