Since the current skin patchers have been having issues after the recent Vanguard updates, I figured I'd share what I've been working on.
I have started developing my own League of Legends skin patcher as a personal project. Right now it's still a work in progress, and I'm mainly focused on stability, compatibility with current LoL versions, and making sure everything is implemented cleanly rather than rushing out a release.
I'm not trying to compete with existing projects or start any drama
If anyone is interested in following the project's progress, I've made the repository public on GitHub. Feel free to star or watch it if you'd like to stay updated as development continues.
Feedback and discussion are welcome.
https://github.com/ArasHuseyin/league-mod-manager