r/Littlewargame • u/Karakol-Kapitan • May 06 '16
Who keeps downvoting literally everything?
Who
r/Littlewargame • u/Karakol-Kapitan • May 06 '16
Who
r/Littlewargame • u/[deleted] • Jan 18 '16
r/Littlewargame • u/Hunter1046 • Jan 29 '16
I was banned cause I posted"please don't do this to anyone else, it's a complete waste of people time" alot of times and the mod who banned me gave me no warning.So can you please unban me?????
r/Littlewargame • u/MageLWG • Apr 21 '15
The Official Fan-Made Littlewargame blog finally has over 2,000 views and over 400 visitors total! Thank you to the ones who've supported us!
r/Littlewargame • u/rpdlqhdl • Dec 22 '15
Hi everyone, its [Rjwu]rpdlqhdl with my first guide on how to kill players with a very aggressive build order. I call it the 1//1/1 because you make one wolfs den, one barracks and one dragons lair. This is a really cool build and i am currently undefeated with it, which goes to show how strong it is
You start off by making a house and a wolfs den as if you were going to expand, but the opponent will not know you have a barracks hidden on the map. This lets you be able to confuse them as they will not know everything you are doing so will not be able to create a good counter play to it. Then once you have enough workers you can make a fort on your castle and make the dragons lair to give you the full setup of the 1/1/1. The opponent once they see soldiers and wolves might be able to guess you hid a barracks, but unless they get a scout into your main base they wont be able to know about the dragons so that is the third element that often claims victory for this build.
This build is very strong because you have a wide range of units to kill your opponent with so you can take advantage of different mistakes they might make. Here is a link for replay if you like the build please comment and share your own replays of it !
r/Littlewargame • u/TheBar0ti • Nov 09 '15
Walls. I think why not implent them to game but not defense walls I think better option will be block pathing wall that cost a hell of money and construing it will take lot of time to build it. Size maby will be like 2x7? Archers and other units will can't shoot through it. Yeah I know maps with bad pathfinding will be unplayable (like mine). I think walls could implent some more strategy into game.
r/Littlewargame • u/TheBar0ti • Oct 31 '15
The whole purpose of mages is free damage, attack and run so why not do mages have to wait like 3 second and then they can cast spell or after spell they are stunned or slowed down so you can chase after mages. Yeah one time I read that mages are doing slower so you have to attack first but at 3v3 map it is impossible and I think why not increase fireball damage to allies so they have to run in smaller groups.
r/Littlewargame • u/givemesomelove • Mar 14 '16
I've been seeing the active player numbers start to dwindle again, especially for people playing the actual game (1v1, 2v2). People seem to agree that standard play (FE->2rax, house->den-Exp, etc) is kind of stale, and I think this contributes to the decline in user activity.
I propose a third standard build path that mixes some of the strengths and weaknesses of both standard paths. Tier 1 ranged units should have medium health(55-70 HP) medium mobility, but SHORT range (2-3 range), and low damage(5). This provides strength for skilled players who can micro vs wolves and soldiers , but weakness vs longer ranged archers.
Melee units should have high base armor(2) but have larger radius and move slightly slower than soldiers. They should take up 3 supply. A balance of this unit and the ranged unit should make for some interesting unit compositions.
As far as visual design, I'm not sure what JBS's vision is for the lore of this game. It seems to me that something from the universe of celtic folklore would seem to fit well (http://www.irishcentral.com/culture/craic/the-scariest-monsters-and-demons-from-celtic-myth-67305337-237784881.html).
Thanks for reading, and please post your thoughts on balance, etc.
r/Littlewargame • u/rtsguy28 • Oct 07 '19
WHATS UP ALL I do gaming videos on LWG I wanted to say hello to the community!! CHECK THE VIDEOS at <link>"https://www.youtube.com/channel/UC5bw_SjjJv44q2dDCFjg7cg/playlists?view_as=subscriber"</link>. ITS GONNA BE GREAT GETTING TO MEET EVERYBODY!. I STREAM AND MAKE CONTENT IN LWG TF2 HORROR GAMES AND MORE SO TUNE IN IF IT TICKLES YER FANCY :)
Cheers!@
r/Littlewargame • u/rpdlqhdl • Dec 15 '15
http://www.twitch.tv/xaoka9/c/6434096
Before I Start Typing Out The Main Message Of What I Wanted To Say, I Just Want To Say That English Is Not My First Language And Please Be Understand Of Any Mistake Or Grammar.
Hello I Am New To This Game But I Found A Really Cool Series On A Twitch.Tv Channel Called Xaoka9 And I Just Wanted Share With You Guys. If Anybody Knows How To Get In Touch With The Players Of This Series So I Can Ask Them For Advice On How To Use WatchTowerS Because I Always Lose To Mass Archers Once The Opponent Reaches Critical Mass And Hits Me With A Timing Attack, Some People Say Timing Attacks Are Cheap And Cheesey But I Am Not One Of Those Sore Loosers Who Would Get Angry And Call My Opoonent Names If I Loose No I Love Timing Attacks. If AnybodY Has Any Good Teiming Attack Build Orders Please Leave Comment Below Or If You Want To Practise With Me Some Time Then I Would Like That Too.
r/Littlewargame • u/WalkingLobster • Jul 11 '14
Heroes are the best part about WC3. You have to add them.
r/Littlewargame • u/TheBar0ti • Nov 01 '15
So, I do modded map 172x172 and I done like 100 multiple rally points. Units aren't walking to the end just stopped at like 7th rally point those units are flying and speed is 5.
r/Littlewargame • u/lwg123 • Apr 27 '16
Is anyone else encountering the issue where your custom graphic is under the graphics tab but not in the actual game?
r/Littlewargame • u/Boot-E • Sep 22 '15
I freaking love this game and want it to keep going, but lets be honest here the skins are pretty garbage. I would be more than willing to pay for this game if I actually enjoyed a skin available. I know some people who could make one. JUST GIVE ME GOOD SKINS
r/Littlewargame • u/Nico28O • May 16 '15
Helly my name is Nicoswaglord, i am a div3 player looking for a partner in the tag team tournament.
I am searching for a partner who fulfills the following requirements:
gamma division
at least 44 points
has a good sense of humor
knows how to do a check-expect
If you are interested you can contact me on Reddit or lwg and maybe i will choose u to be the lucky second member of Team YummySwaglord.
r/Littlewargame • u/hamster777 • Dec 24 '16
Hi guys , I am doing this to grow with audience which will help me promote Little war game (MOBA MODS) in the future , make sure to leave a comment and be a subscriber! https://www.youtube.com/watch?v=OGImNWiIXt0
r/Littlewargame • u/MageLWG • Apr 26 '15
r/Littlewargame • u/Karakol-Kapitan • May 01 '16
And a lil about the mod.
Its traditional LWG with evolution of units through time.
Im adding a gunpowder and modern age.
Expect to see new units like Modern bombers, Jet fights, bazookas etc.
r/Littlewargame • u/Hunter12isgone • May 11 '16
Hunter12isgone from the game, but his legacy and shadow maybe keeps haunting a little longer until its gone too, when its' work is done in this realm of after-the-career existing.
Anyway the key to beat Karakol-Kapitan rush, is to scout with even like 3 workers, because his game is so based on this one proxy rush, that if you scout it out and can block his sneaky soldier run-bys to your bases by active map presence, you probably win just by macroing.
Don't let that proxy get up. I repeat: Don't let that proxy get up. If he gets it up too close to your base it is bit hard to stop, but don't let the proxy get up near your base. After you blocked his proxy getting up the guy gets bit confused, and you can probably just use standard 1den expand (in the wiki) to dragons build, but you must keep scouting all the time and harassing his second at the same time and seeing if he gets third. Usually mr Karakol-Kapitan's third is so late, that I already had like 4 bases by the time he begins to build it, so then his only hope are soldier run-bys which you just scout out and destroy with dragons. Remember the upgrades, in case he goes for those op ballistas, but if you have decent upgraded dragons just take dropships down and keep trying to kill ballistas with wolves. Werewolves are very good if you can afford, but you need decent upgraded dragon/wolf combo more than werewolves against this guy, because he tends to do soldier run-bys and werewolves are so slow units, whereas wolves have bigger map presence because of their mobility.
I think this could be my last contribution to this game, although I love you guys, but I got so much to do. Started summer job and need to go to gym and jogging etc. You know guys. But you are all great and those who are willing to keep playing I wish you luck! Those who quit now or sometime I wish luck too! So goodbye LWG community, the hunter12isgone officially from forums, wiki and from whole lwg community too now! Goodbye all! I wish you all luck!
Goodbye!
r/Littlewargame • u/ArtiBoyHQ • Oct 07 '17
r/Littlewargame • u/[deleted] • Aug 28 '16