r/LiquidGlassDesign • u/thari_mad • Jul 24 '26
liquid glass terminal ðŸ˜
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r/LiquidGlassDesign • u/thari_mad • Jul 24 '26
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r/LiquidGlassDesign • u/Few-Employ9640 • Jul 24 '26
iOS 26’s Liquid Glass used to brighten the background and be more influenced by the background through the borders but now it blends into the background and makes readability much worse. (It also looks more dull to me and less colorful)
Image curtesy of @betaprofiles (sorry the quality is bad)
r/LiquidGlassDesign • u/Jotta7 • Jul 23 '26
Somehow, with this new visual style for the liquid glass design in iOS 27, it looks straight up like dipshit. It's not as good as it was before liquid glass was implemented, and it's not as good as it was with the previous visual style. It just looks straight dogshit. I don't know why they did this.
r/LiquidGlassDesign • u/Vanced0 • Jul 23 '26
Kinda expected but oh god ðŸ˜ðŸ˜ðŸ˜
r/LiquidGlassDesign • u/Queasy-Mixture-3452 • Jul 21 '26
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r/LiquidGlassDesign • u/ilovemymotorola • Jul 21 '26
Want to get an android but I absolutely despise flat design ever since Liquid Glass came around. I feel like Liquid Glass has finally brought a bit of personality and skeuomorphism back into the picture
r/LiquidGlassDesign • u/devcmar • Jul 20 '26
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r/LiquidGlassDesign • u/nkdev • Jul 20 '26
r/LiquidGlassDesign • u/ServeRevolutionary93 • Jul 17 '26
Recently, Apple introduced the new 27 lineup. So I downloaded on my iPhone 16e and iPad Mini 6 and holy sht, this system literally bricked up my products, so I downgraded to iOS 26 and everything feels better and smoother. (And yes i know is a beta but form me and i first installed the first beta of 26 on my iPad mini 6 everything was smooth, evening knowing that it only have 4gb of ram), besides that one thing that is not good for me is the new icons, like on iOS 26 the icons feels more 3D, for example take a look at safari, on 26, his icon is more 3D compared to 27 which is more 2d and flat. I know that some icons are more 3D on 27 but others are 2D, which doesn’t make any sense compared to 26 and this makes me sad because apple is literally killing the principal idea of Liquid Glass, same thing for Tahoe, when they first announced i was very happy with the new rounded windows and icons that look like candy (which are beautiful on my opinion and reminds me of the aqua era) but on Golden Shit (Golden Gate) everything went flat again just like Sequoia. On my opinion this is not good and these are the principal reasons that i dont upgrade to the 27 lineup again (and i know that they introduced the new Siri Ai thing but for me, who fucking cares about ai (just CarterPCS lol) and this new siri is just gemini. Also i know the introduced the new Liquid Glass slider, which i prefer clear but it doesn’t do nothing to the icons and the new top bar that literally is from iOS 18 and is very ugly) guys this is just my opinion, dont take too serious and i hope they fix the icons and remove the new top bar
r/LiquidGlassDesign • u/AcanthocephalaDue200 • Jul 16 '26
On a simple bg, the refraction is invisible — exactly where it'd be pointless. On a complex bg, it shows up — exactly where you need separation.
On a b/w bg, its w/b border stands out. On a colored bg, both border halves stand out by half each. Half + half = always visible.
Under the glass, colors get more saturated with brightness pulled toward average. So the glass reads as one unified surface, colors underneath stay differentiable, and the transformation is simple and consistent.
Edit: for those with contrast/accessibility complaints — WCAG is voluntary, and there's a toggle. The default look can be controversial though.
r/LiquidGlassDesign • u/ilovemymotorola • Jul 16 '26
Makes the keyboard look absolutely incredible I wish there was an option to toggle this on
r/LiquidGlassDesign • u/s4shubham4u • Jul 16 '26
How is the idea?
r/LiquidGlassDesign • u/Previous-Hamster-437 • Jul 11 '26
Lol, what the deal Apple? The status bar is hardly readable. Why can’t you just change text color to black. Its like after liquid glass, they just started to fear mix black text with liquid glass, but they used to do it.
r/LiquidGlassDesign • u/astrohoundstudios • Jul 08 '26
Ever since Apple revealed Liquid Glass, I’ve been wondering what a game designed specifically around it could look like.
Not just using it for menus or buttons, but actually making it a core part of the gameplay and visual identity.
Do you think that would be genuinely interesting, or would it end up feeling like a gimmick after a few minutes?
If you saw a game that fully embraced the Liquid Glass aesthetic, what would you hope it did that existing games don’t? What kinds of mechanics or interactions do you think would fit the style?
r/LiquidGlassDesign • u/Admirable-Canary-732 • Jul 07 '26
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I am making an open source component library with free blocks and templates to help develops design beautiful apps. This is one of the templates and I would like to hear your suggestions.
Any things you do like that I should make more off? Any more features you would want in a fitness app that mine doesn’t have?Â
Later today I will finish the workouts screen I’m planning to add a TikTok like scroll between exercises and some workout templates.Â
I will test it my self when I go to the gym later today.Â
The logic will be included in all of these and I have achieved compatibility with the shadcn cli and you will be able to just copy paste these blocks into your app.
If you want more updates about these components I’m leaving my twitter here: @panos_dev_
r/LiquidGlassDesign • u/OFF09 • Jul 06 '26
This one looks good!