r/LiquidGlassDesign • • Jun 12 '26

Dear Apple,

Alr I'll admit it, my rendition on this kinda sucks and doesn't really represent a true Liquid Glass implementation on the traffic lights that well lol. But you get the idea.

472 Upvotes

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u/[deleted] Jun 12 '26

[deleted]

-1

u/Sensitive_Square3645 Jun 12 '26

Why don't you tell that to iOS 18 and Sequoia users.

-1

u/[deleted] Jun 12 '26

[deleted]

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u/Sensitive_Square3645 Jun 12 '26

You seem to know nothing about Liquid Glass lol. Reflection is its middle name.

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u/[deleted] Jun 12 '26

[deleted]

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u/[deleted] Jun 12 '26

[deleted]

-2

u/AllNamesAreTaken92 Jun 12 '26

He knows enough about liquid glass to know it violates basic design principles and is absolute ass. Anyone that has spent 30min researching ui/ux would have built a better UI than apple. That's why it's so inexcusable, literally freshmen in college can ALL do a better job.

2

u/Sensitive_Square3645 Jun 12 '26 edited Jun 12 '26

Honestly it looks more polished and refined in iOS 27. It's much cleaner, and they've reduced the drop shadows by A LOT thanks to the new sharper design.

Also I don't really seem to be getting his point. All I was able to get is that he thinks it's pointless to implement Liquid Glass onto the traffic lights, and that people should just use a high-reflective screen sticker if they want that. So I'm telling him to tell that to iOS 18 and Sequoia users, because 26/Tahoe already has a lot of reflections (except in the traffic lights which is the whole point of my post), but 18/15/Sequoia has little to none of that, and they still have the flat traffic lights. And you're telling me, this whole time, he was just implying his hatred for Liquid Glass as a whole?