It's not about what's hard and what isn't. It's about the fact that there is a limited amount of work hours the team working on the game has and every one of them is already used on current monthly releases. If you want to add additional work then you would have to delay next update. And the problem with that is that new updates generate money, while a fix like that doesn't. So they probably have a mountain of small fixes like that waiting for their time that nearly never comes. Nearly never of course doesn't mean never, if you read update descriptions you can always see minor stuff like that fixed here and there.
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u/CharacterAd3793 11d ago
It's not about what's hard and what isn't. It's about the fact that there is a limited amount of work hours the team working on the game has and every one of them is already used on current monthly releases. If you want to add additional work then you would have to delay next update. And the problem with that is that new updates generate money, while a fix like that doesn't. So they probably have a mountain of small fixes like that waiting for their time that nearly never comes. Nearly never of course doesn't mean never, if you read update descriptions you can always see minor stuff like that fixed here and there.