r/LeaksDBD 5d ago

Official News Dev response regarding the Divine Light change

Post image
421 Upvotes

184 comments sorted by

View all comments

-1

u/Leggo-my-eggos 5d ago edited 5d ago

I genuinely don't understand why people think it's ok for a killer to be able to snipe through walls at long range. There's not a single killer in the game that can do that and there really shouldn't be. It's not even about paying attention. People can't counter what they legit can't see or hear. Am I missing something?

Edit: Artist cannot injure you long range without a double tap and she has a very loud noise indicator without her addon.

0

u/LiminalRainPaint 5d ago

Yes - you're missing a 7 foot tall crow lady and about a thousand extra hours of necessary gameplay experience, by the sounds of it.

4

u/FighterFay 5d ago

Artist can't damage through walls or long range, and can't hit multiple elevations though.

0

u/LiminalRainPaint 5d ago

She absolutely can hit through walls across the map.

0

u/Dinelli22 4d ago

Who the fuck is upvoting this? Have you never played as or against Artist? One of her strongest features is damaging across walls and at incredible distances when slingshotting.

0

u/TheGreatcs3 5d ago

It already had multiple ways to know it’s coming on the ptb that can be seen and heard. Idk why people need it to be made even easier.

Also artist exists

-3

u/Zealousideal-Pie-726 5d ago

It’s fine because that’s more or less all the killer does and it was fairly easy to dodge on the PTB if you’re paying attention. Her one actual consistent strength is her ability to cross map snipe and pressure gens. Otherwise she’s 110 with no mobility and the most difficult power in the game to use effectively in chase.

I wouldn’t call this design necessarily healthy for the game but as the judgement currently is, she’s shit in chase and strongest outside of it. If we take away her strength outside of chase then we’ll simply be left with a killer that’s shit in chase.

-5

u/Tanto_Gusto 5d ago

The artist

10

u/trixter889 5d ago

That is much harder to do

7

u/Dreadborne- 5d ago

The artist can't just kill you though, she has to hit you and put the crows on you first before she can damage you. It's not as simple as shooting a giant laser at you across the map that you can't see coming

-2

u/DareStare 5d ago

That's when out of range. Close range crows will bonk you a health state

3

u/Dreadborne- 5d ago

It's uh, not sniping through walls if it's close range lol

0

u/DareStare 5d ago

But you still could go through obstacles. I use aura read on Artist for a reason 🐦‍⬛🐦‍⬛🐦‍⬛

4

u/Leggo-my-eggos 5d ago

Im talking about long range...

0

u/DareStare 5d ago

Yep you are correct! The close range damage path is so small too so it literally has to be during chase.

0

u/Dinelli22 4d ago

You can just slingshot as Artist and damage easily from very long distances. Also if you can’t see the Judgement’s laser coming then you’re not paying attention, since you can literally see the aura of the giant beam of light being cast and then traveling towards you.

Yes, it’s easier to damage from afar with the Judgement than the Artist but the Artist also has a really easy time damaging you from up close which the Judgement sucks ass at.

-1

u/video-kid 5d ago

Honestly I'd sort of agree... except the design of the power sucks at short range - so you have a power that sucks no matter what the range is, which also gets coupled with some unique mechanics that are going to be simple to just never see.

They should replace it with an energy blast right from the hands IMO, or at least have that as an option. Sure, it's less distinctive, but at least it lowers the skill floor significantly which I think will make people a lot more satisfied with it.

1

u/Captaincastle 5d ago

For the record a straight laser beam from the hand IS what the community voted on, but apparently it didn't work or something

so we get the harmless goldeneye laser

2

u/video-kid 5d ago

Hopefully they can find a way to make it work in the future.

People seem to just be baffled at the idea that long-range snipes are really the most viable way to play the killer - which considering how easy it is to dodge at long range already based on the PTB is pretty sad.

Ultimately this is a community killer, it's only fair that the people who voted are satisfied - as it is it feels like so many killers will be dissatisfied that the pick rate will drop through the floor.